The Lair of Shiva the Destroyer 17

Level 17

[ dungeon map ]
[ map key ]
Room #1, 50' x 30', EmptyRoom #2, 30' x 50', EmptyRoom #3, 30' x 30', Duergar Mind Master and 10 x Duergar Stone Guard, Hidden TreasureRoom #4, 30' x 50', Mind Flayer Arcanist and 8 x Grimlock, Hidden TreasureRoom #5, 50' x 50', Grick Alpha and 8 x GrickRoom #6, 50' x 50', 4 x Duergar Hammerer and 10 x DuergarRoom #7, 50' x 50', Hidden TreasureRoom #8, 50' x 30', Stone Giant Dreamwalker and 2 x Stone GiantRoom #9, 30' x 50', Duergar Mind Master and 7 x Duergar Stone Guard, Poison Gas TrapRoom #10, 30' x 30', EmptyRoom #11, 50' x 30', EmptyRoom #12, 30' x 50', Mindwitness and 5 x Mind FlayerRoom #13, 30' x 50', Symbol of Hypnosis, Hidden TreasureRoom #14, 50' x 50', EmptyRoom #15, 50' x 50', EmptyRoom #16, 30' x 30', 6 x Chitine and 11 x Cave FisherRoom #17, 50' x 50', Yuan-ti Mind Whisperer and 12 x Yuan-ti PurebloodRoom #18, 30' x 30', Duergar Warlord and 6 x Duergar Stone GuardRoom #19, 30' x 30', EmptyRoom #20, 50' x 50', Ogre Battering Ram and 10 x OgreRoom #21, 30' x 50', 10 x Derro Savant and 18 x DerroRoom #22, 30' x 30', Spirit Naga and 10 x TroglodyteRoom #23, 30' x 50', EmptyRoom #24, 50' x 50', Nagpa and 1 x Githyanki GishRoom #25, 30' x 50', Duergar Mind Master and 14 x Duergar Stone GuardRoom #26, 30' x 30', Death Tyrant and 12 x ZombieRoom #27, 30' x 50', EmptyRoom #28, 30' x 30', 2 x Stone GiantRoom #29, 50' x 30', EmptyRoom #30, 30' x 30', 2 x Duergar Despot and 3 x DuergarRoom #31, 50' x 50', EmptyRoom #32, 50' x 50', 14 x Orc and 1 x TrollRoom #33, 50' x 30', EmptyRoom #34, 50' x 50', Yuan-ti Mind Whisperer and 14 x Yuan-ti PurebloodRoom #35, 30' x 30', 2 x Soul Monger, Hail of ArrowsRoom #36, 30' x 30', Beholder and 4 x Drow Elite WarriorRoom #37, 50' x 50', EmptyRoom #38, 30' x 50', 9 x Duergar Soulblade and 18 x DuergarRoom #39, 30' x 50', EmptyRoom #40, 50' x 50', 5 x TrollRoom #41, 30' x 50', 5 x Young Kruthik and 11 x Adult KruthikRoom #42, 30' x 30', Hidden TreasureRoom #43, 50' x 30', Hobgoblin Warlord and 10 x HobgoblinRoom #44, 30' x 50', EmptyRoom #45, 30' x 50', EmptyRoom #46, 50' x 30', 4 x Duergar Hammerer and 10 x DuergarRoom #47, 30' x 50', Ghast and 13 x GhoulRoom #48, 30' x 50', EmptyRoom #49, 50' x 30', EmptyRoom #50, 50' x 30', EmptyRoom #51, 30' x 50', EmptyRoom #52, 50' x 30', EmptyRoom #53, 50' x 50', Dire Troll and 4 x TrollRoom #54, 30' x 30', Duergar Warlord and 11 x Duergar Soulblade, Hail of ArrowsRoom #55, 50' x 30', Greater Lightning Turret, Hidden TreasureRoom #56, 30' x 30', Tanarukk and 12 x OrcRoom #57, 50' x 50', EmptyRoom #58, 30' x 50', Freeze BombRoom #59, 30' x 50', 9 x WightRoom #60, 50' x 50', Elder Brain and 3 x Mind FlayerRoom #61, 30' x 30', Yuan-ti Nightmare Speaker and 13 x Yuan-ti PurebloodRoom #62, 30' x 30', EmptyRoom #63, 30' x 50', 8 x Duergar Hammerer and 12 x DuergarRoom #64, 50' x 30', Troll and 6 x OgreRoom #65, 30' x 30', Roper and 10 x PiercerRoom #66, 30' x 50', Wraith and 11 x WightRoom #67, 30' x 50', EmptyRoom #68, 50' x 30', Balhannoth and 8 x Gibbering MoutherRoom #69, 50' x 50', Fire Giant Dreadnought and 2 x Fire GiantRoom #70, 30' x 30', Bugbear Chief and 12 x BugbearRoom #71, 30' x 50', Drider and 6 x Giant SpiderRoom #72, 50' x 50', EmptyRoom #73, 50' x 50', EmptyRoom #74, 50' x 30', EmptyRoom #75, 50' x 50', Devourer and 10 x GhoulRoom #76, 30' x 50', Drow Elite Warrior and 15 x DrowRoom #77, 50' x 30', Drow Inquisitor and 14 x DrowRoom #78, 50' x 50', EmptyRoom #79, 30' x 50', 8 x WightRoom #80, 30' x 50', Drow Favored Consort and 5 x DrowRoom #81, 30' x 30', 13 x Bugbear and 1 x Ogre, Teleporter CrystalRoom #82, 30' x 30', Alhoon and 7 x Shadow Mastiff, Thunder TurretRoom #83, 50' x 50', EmptyRoom #84, 50' x 30', EmptyRoom #85, 30' x 50', EmptyRoom #86, 30' x 50', EmptyRoom #87, 30' x 30', EmptyRoom #88, 30' x 50', EmptyRoom #89, 30' x 50', Elder Brain and 2 x Mind FlayerRoom #90, 30' x 50', 14 x Duergar Stone Guard and 1 x Adult OblexRoom #91, 30' x 30', EmptyRoom #92, 30' x 50', EmptyRoom #93, 30' x 50', 8 x Derro Savant and 15 x DerroRoom #94, 30' x 30', EmptyRoom #95, 50' x 50', Devourer and 1 x GhastRoom #96, 30' x 30', EmptyRoom #97, 30' x 30', EmptyRoom #98, 50' x 50', EmptyRoom #99, 30' x 30', Ghast and 14 x Ghoul, Acidbomb Turret, Hidden TreasureRoom #100, 50' x 30', EmptyRoom #101, 30' x 30', NeothelidRoom #102, 30' x 50', EmptyRoom #103, 30' x 50', Hidden TreasureRoom #104, 50' x 30', 8 x Duergar Screamer and 17 x DuergarRoom #105, 30' x 50', EmptyRoom #106, 30' x 30', Alkilith and 6 x DybbukRoom #107, 30' x 50', 2 x Stone GiantRoom #108, 50' x 50', EmptyRoom #109, 30' x 30', Mindwitness and 6 x Mind FlayerRoom #110, 30' x 50', 7 x Duergar Stone Guard and 1 x Adult OblexRoom #111, 30' x 30', Aboleth and 14 x Kuo-toaRoom #112, 30' x 30', Dao and 2 x Earth ElementalRoom #113, 30' x 30', EmptyRoom #114, 50' x 50', Hobgoblin Warlord and 10 x HobgoblinRoom #115, 30' x 30', Quaggoth Thonot and 7 x QuaggothRoom #116, 30' x 30', EmptyRoom #117, 30' x 30', EmptyRoom #118, 30' x 50', Hidden TreasureRoom #119, 50' x 30', EmptyRoom #120, 50' x 30', EmptyRoom #121, 30' x 50', 6 x Duergar Screamer and 8 x DuergarRoom #122, 30' x 50', 15 x DuergarRoom #123, 50' x 30', 10 x Duergar and 19 x Giant RatRoom #124, 30' x 50', Spectator and 9 x NothicRoom #125, 50' x 30', EmptyRoom #126, 30' x 30', EmptyRoom #127, 50' x 50', Skull Lord and 4 x DeathlockRoom #128, 30' x 50', Yuan-ti Nightmare Speaker and 15 x Yuan-ti PurebloodRoom #129, 30' x 30', 6 x Duergar Soulblade and 12 x DuergarRoom #130, 30' x 50', EmptyRoom #131, 30' x 50', EmptyRoom #132, 30' x 50', EmptyRoom #133, 50' x 50', Ogre Battering Ram and 9 x OgreRoom #134, 50' x 50', 2 x Drow Mage and 6 x Drow Elite WarriorRoom #135, 50' x 30', 3 x Chitine and 7 x Cave FisherRoom #136, 50' x 50', Ogre Bolt Launcher and 7 x OgreRoom #137, 30' x 50', Animated Net TrapRoom #138, 50' x 30', Rot Troll and 5 x TrollRoom #139, 30' x 30', EmptyRoom #140, 50' x 50', Ogre Bolt Launcher and 9 x OgreRoom #141, 50' x 30', EmptyRoom #142, 30' x 50', Ghast and 13 x Ghoul, Teleporter CrystalRoom #143, 50' x 30', 7 x Wight, Hidden TreasureRoom #144, 50' x 50', EmptyRoom #145, 30' x 50', EmptyRoom #146, 30' x 50', EmptyRoom #147, 50' x 30', Bugbear Chief and 14 x BugbearRoom #148, 30' x 50', EmptyRoom #149, 50' x 50', EmptyRoom #150, 30' x 50', EmptyRoom #151, 50' x 50', EmptyRoom #152, 50' x 50', Nagpa and 7 x Duergar SoulbladeRoom #153, 50' x 50', EmptyRoom #154, 30' x 30', NeothelidRoom #155, 30' x 30', Yuan-ti Mind Whisperer and 13 x Yuan-ti PurebloodRoom #156, 30' x 50', Drow Mage and 9 x DrowRoom #157, 30' x 30', Draegloth and 8 x DrowRoom #158, 30' x 50', Beholder and 1 x CloakerRoom #159, 30' x 50', EmptyRoom #160, 50' x 50', EmptyRoom #161, 30' x 30', 11 x Orc Red Fang of ShargaasRoom #162, 30' x 50', EmptyRoom #163, 30' x 50', EmptyRoom #164, 50' x 30', EmptyRoom #165, 30' x 50', EmptyRoom #166, 30' x 50', Kruthik Hive Lord and 14 x Adult KruthikRoom #167, 50' x 30', Hobgoblin Warlord and 12 x HobgoblinRoom #168, 30' x 50', Spirit Naga and 13 x TroglodyteRoom #169, 50' x 50', EmptyRoom #170, 30' x 50', EmptyRoom #171, 30' x 50', Aboleth and 6 x ChuulRoom #172, 30' x 30', Mindwitness and 4 x Mind FlayerRoom #173, 30' x 50', EmptyRoom #174, 50' x 30', Bugbear Chief and 12 x BugbearRoom #175, 30' x 50', EmptyRoom #176, 30' x 50', EmptyRoom #177, 30' x 50', Stone Giant Dreamwalker and 2 x Stone GiantRoom #178, 30' x 50', Aboleth and 4 x ChuulRoom #179, 50' x 30', 5 x Drow Elite Warrior and 5 x Giant SpiderRoom #180, 50' x 30', EmptyRoom #181, 50' x 50', 14 x BugbearRoom #182, 30' x 30', Drow Arachnomancer and 15 x DrowRoom #183, 30' x 30', EmptyRoom #184, 30' x 30', NeothelidRoom #185, 50' x 50', Dao and 2 x Earth ElementalRoom #186, 50' x 30', Thunder TurretRoom #187, 50' x 50', 7 x Yuan-ti Broodguard and 1 x Yuan-ti PurebloodRoom #188, 50' x 30', EmptyRoom #189, 50' x 30', Duergar Warlord and 15 x Duergar Soulblade, Falling Cage Trap, Hidden TreasureRoom #190, 30' x 50', 11 x Adult KruthikRoom #191, 30' x 50', EmptyRoom #192, 50' x 50', EmptyRoom #193, 50' x 30', EmptyRoom #194, 50' x 50', Young Red Shadow Dragon and 6 x DarkmantleRoom #195, 50' x 50', EmptyRoom #196, 30' x 50', Poison Gas TrapRoom #197, 50' x 50', EmptyRoom #198, 30' x 30', 5 x WraithRoom #199, 50' x 50', Fireball Turret, Hidden TreasureRoom #200, 30' x 30', Drow Arachnomancer and 14 x DrowRoom #201, 30' x 30', EmptyRoom #202, 50' x 50', EmptyRoom #203, 50' x 50', EmptyRoom #204, 50' x 30', EmptyRoom #205, 50' x 50', EmptyRoom #206, 50' x 50', 15 x MeazelRoom #207, 30' x 30', 13 x MimicRoom #208, 50' x 30', 14 x DuergarRoom #209, 30' x 50', EmptyRoom #210, 50' x 30', Nagpa and 1 x Duergar XarrornRoom #211, 50' x 50', EmptyRoom #212, 50' x 50', Hidden TreasureRoom #213, 50' x 30', EmptyRoom #214, 50' x 30', Grick Alpha and 6 x GrickRoom #215, 50' x 50', EmptyRoom #216, 50' x 30', 3 x Drow Elite Warrior and 7 x QuaggothRoom #217, 50' x 30', Nagpa and 1 x Githyanki GishRoom #218, 30' x 50', Yuan-ti Mind Whisperer and 12 x Yuan-ti PurebloodRoom #219, 50' x 50', EmptyRoom #220, 30' x 50', Ulitharid and 5 x Mind Flayer, Greater Earthquake TrapRoom #221, 30' x 30', EmptyRoom #222, 30' x 30', Venom Troll and 2 x TrollRoom #223, 30' x 30', 2 x FomorianRoom #224, 50' x 30', EmptyRoom #225, 50' x 50', EmptyRoom #226, 30' x 50', Draegloth and 12 x Drow, Poisoned Guillotine Blade, Hidden TreasureRoom #227, 30' x 50', 4 x Duergar Screamer and 7 x DuergarRoom #228, 50' x 30', EmptyRoom #229, 30' x 30', EmptyRoom #230, 30' x 50', EmptyRoom #231, 30' x 50', Fire Giant Dreadnought and 1 x Fire GiantRoom #232, 50' x 50', EmptyRoom #233, 50' x 30', EmptyRoom #234, 30' x 30', 4 x Young Kruthik and 7 x Adult KruthikRoom #235, 30' x 50', 5 x Spawn of KyussRoom #236, 50' x 30', 7 x Spawn of KyussRoom #237, 30' x 30', Grick Alpha and 3 x GrickRoom #238, 30' x 50', Meazel and 1 x Gray RenderRoom #239, 30' x 30', EmptyRoom #240, 30' x 30', Yuan-ti Pit Master and 15 x Yuan-ti Pureblood, Altar of Evil, Hidden TreasureRoom #241, 50' x 30', Bugbear Chief and 13 x BugbearRoom #242, 50' x 50', Hidden TreasureRoom #243, 30' x 30', Neogi Master and 10 x NeogiRoom #244, 30' x 50', EmptyRoom #245, 50' x 50', 5 x Drow and 9 x QuaggothRoom #246, 30' x 30', 14 x Yuan-ti Broodguard and 1 x Yuan-ti PurebloodRoom #247, 30' x 50', Ghast and 14 x GhoulRoom #248, 50' x 30', EmptyRoom #249, 30' x 30', EmptyRoom #250, 30' x 30', Rune of Confusion, Hidden TreasureRoom #251, 50' x 50', Mindwitness and 5 x Mind Flayer, Hidden TreasureRoom #252, 50' x 50', Ulitharid and 3 x Mind FlayerRoom #253, 30' x 50', EmptyRoom #254, 30' x 30', Orc Blade of Ilneval and 14 x OrcRoom #255, 50' x 50', Hobgoblin Captain and 15 x HobgoblinRoom #256, 30' x 30', Yuan-ti Pit Master and 12 x Yuan-ti PurebloodRoom #257, 30' x 50', EmptyRoom #258, 50' x 50', EmptyRoom #259, 50' x 30', Roper and 12 x PiercerRoom #260, 30' x 50', EmptyRoom #261, 30' x 30', Death Tyrant and 2 x ZombieRoom #262, 30' x 30', Spirit Troll and 3 x TrollRoom #263, 30' x 30', EmptyRoom #264, 50' x 50', EmptyRoom #265, 30' x 50', Hidden TreasureRoom #266, 30' x 50', EmptyRoom #267, 30' x 30', EmptyRoom #268, 30' x 30', EmptyRoom #269, 50' x 50', Poison Gas Trap, Hidden TreasureRoom #270, 50' x 50', 12 x Yuan-ti Broodguard and 1 x Yuan-ti PurebloodRoom #271, 30' x 30', EmptyRoom #272, 30' x 50', Orc War Chief and 14 x OrcRoom #273, 30' x 50', 12 x Svirfneblin and 1 x XornRoom #274, 30' x 30', EmptyRoom #275, 30' x 50', EmptyRoom #276, 50' x 50', NeothelidRoom #277, 30' x 50', EmptyRoom #278, 50' x 30', Hidden TreasureRoom #279, 30' x 50', EmptyRoom #280, 30' x 50', Kruthik Hive Lord and 12 x Adult KruthikRoom #281, 50' x 30', EmptyRoom #282, 30' x 30', EmptyRoom #283, 50' x 30', EmptyRoom #284, 30' x 50', EmptyRoom #285, 50' x 50', Mindwitness and 2 x Mind FlayerRoom #286, 30' x 50', EmptyRoom #287, 50' x 50', EmptyRoom #288, 30' x 30', 10 x CholdrithRoom #289, 50' x 30', 2 x Soul MongerRoom #290, 30' x 30', Myconid Sovereign and 13 x Quaggoth Spore ServantRoom #291, 50' x 30', 5 x Duergar Kavalrachni and 5 x Female SteederRoom #292, 30' x 50', Hidden TreasureRoom #293, 50' x 30', EmptyRoom #294, 30' x 30', Quaggoth Thonot and 10 x QuaggothRoom #295, 50' x 30', EmptyRoom #296, 30' x 30', 3 x TrollRoom #297, 30' x 30', Stone Giant Dreamwalker and 1 x Stone GiantRoom #298, 30' x 30', Nagpa and 5 x Duergar XarrornRoom #299, 50' x 50', Dao and 6 x Earth ElementalRoom #300, 30' x 30', EmptyRoom #301, 50' x 30', EmptyRoom #302, 30' x 30', 3 x Duergar Screamer and 7 x Duergar, Hidden TreasureRoom #303, 30' x 30', EmptyRoom #304, 30' x 50', Rot Troll and 6 x TrollRoom #305, 30' x 50', EmptyRoom #306, 30' x 50', 13 x Wight, Hidden TreasureRoom #307, 30' x 50', EmptyRoom #308, 30' x 30', EmptyRoom #309, 50' x 30', EmptyRoom #310, 30' x 30', Venom Troll and 3 x Troll, Poison Gas Trap, Hidden TreasureRoom #311, 30' x 50', 6 x Hobgoblin and 6 x Cave FisherRoom #312, 30' x 30', 14 x DuergarRoom #313, 50' x 50', EmptyRoom #314, 50' x 30', EmptyRoom #315, 30' x 30', EmptyRoom #316, 50' x 50', Drow Inquisitor and 2 x DrowRoom #317, 30' x 30', 4 x Duergar Soulblade and 10 x DuergarRoom #318, 30' x 30', EmptyRoom #319, 30' x 50', Drider and 6 x Giant Spider, Hidden TreasureRoom #320, 30' x 50', EmptyRoom #321, 50' x 50', Ulitharid and 5 x Mind FlayerRoom #322, 50' x 30', 7 x Drow and 12 x QuaggothRoom #323, 30' x 50', EmptyRoom #324, 30' x 50', Bugbear Chief and 15 x BugbearRoom #325, 30' x 50', NeothelidRoom #326, 50' x 30', Ghast and 14 x GhoulRoom #327, 30' x 30', Yuan-ti Pit Master and 12 x Yuan-ti PurebloodRoom #328, 50' x 50', Venom Troll and 7 x TrollRoom #329, 30' x 30', Drow Arachnomancer and 13 x DrowRoom #330, 50' x 50', 15 x Adult KruthikRoom #331, 50' x 50', Spirit Troll and 3 x TrollRoom #332, 30' x 50', 8 x Duergar and 20 x Giant RatRoom #333, 50' x 30', Poisoned Arrow TurretRoom #334, 50' x 50', EmptyRoom #335, 30' x 30', EmptyRoom #336, 30' x 50', EmptyRoom #337, 50' x 30', 15 x Yuan-ti Broodguard and 1 x Yuan-ti Pureblood, Symbol of Panic, Hidden TreasureRoom #338, 30' x 30', 15 x Duergar, Teleporter CrystalRoom #339, 30' x 30', Drow Arachnomancer and 8 x QuaggothRoom #340, 50' x 30', Death Tyrant and 4 x Ogre ZombieRoom #341, 50' x 50', Spirit Naga and 3 x Minotaur, Hidden TreasureRoom #342, 30' x 30', Myconid Sovereign and 12 x Quaggoth Spore ServantRoom #343, 30' x 50', EmptyRoom #344, 50' x 50', EmptyRoom #345, 30' x 30', Venom Troll and 3 x TrollRoom #346, 50' x 50', Aboleth and 4 x Kuo-toa ArchpriestRoom #347, 30' x 50', 2 x Drow Priestess of Lolth and 5 x QuaggothRoom #348, 50' x 30', Drow Arachnomancer and 3 x QuaggothRoom #349, 30' x 50', Orc Blade of Ilneval and 15 x Orc, Hidden TreasureRoom #350, 30' x 50', 13 x Adult KruthikRoom #351, 50' x 30', 12 x Bugbear and 1 x OgreRoom #352, 30' x 30', EmptyRoom #353, 50' x 50', EmptyRoom #354, 50' x 30', Venom Troll and 3 x TrollRoom #355, 30' x 30', EmptyRoom #356, 50' x 50', EmptyRoom #357, 30' x 30', EmptyRoom #358, 30' x 50', Draegloth and 5 x Drow Elite WarriorRoom #359, 50' x 30', EmptyRoom #360, 30' x 50', 15 x Svirfneblin and 1 x XornRoom #361, 30' x 30', 4 x TrollRoom #362, 50' x 30', Troll and 5 x OgreRoom #363, 50' x 30', Kuo-toa Archpriest and 10 x Kuo-toaRoom #364, 30' x 50', 5 x Duergar Xarrorn and 9 x DuergarRoom #365, 30' x 30', Bugbear Chief and 14 x BugbearRoom #366, 50' x 30', 5 x Duergar Screamer and 7 x DuergarRoom #367, 50' x 30', Spirit Troll and 3 x TrollRoom #368, 30' x 30', Hidden TreasureRoom #369, 30' x 30', EmptyRoom #370, 50' x 50', Alkilith and 1 x DybbukRoom #371, 50' x 50', Soul Monger and 2 x Shadow Dancer, Collapsing CeilingRoom #372, 30' x 30', EmptyRoom #373, 30' x 50', Drow House Captain and 7 x Drow Elite WarriorRoom #374, 30' x 30', Death Tyrant and 13 x ZombieRoom #375, 30' x 30', EmptyRoom #376, 50' x 50', Skull Lord and 3 x DeathlockRoom #377, 30' x 30', EmptyRoom #378, 30' x 50', EmptyRoom #379, 50' x 50', EmptyRoom #380, 30' x 50', EmptyRoom #381, 30' x 50', EmptyRoom #382, 30' x 30', EmptyRoom #383, 30' x 50', EmptyRoom #384, 50' x 50', EmptyRoom #385, 30' x 30', EmptyRoom #386, 50' x 30', EmptyRoom #387, 30' x 50', 10 x OrogRoom #388, 30' x 30', Quaggoth Thonot and 8 x QuaggothRoom #389, 30' x 30', Greater Earthquake Trap, Hidden TreasureRoom #390, 50' x 50', Hidden TreasureRoom #391, 30' x 50', EmptyRoom #392, 30' x 30', 4 x WraithRoom #393, 30' x 50', EmptyRoom #394, 30' x 30', EmptyRoom #395, 30' x 50', EmptyRoom #396, 30' x 30', Duergar Warlord and 14 x DuergarRoom #397, 50' x 50', Devourer and 13 x ZombieRoom #398, 30' x 50', 8 x Duergar and 20 x Giant RatRoom #399, 30' x 30', EmptyRoom #400, 30' x 30', EmptyRoom #401, 30' x 50', EmptyRoom #402, 30' x 50', 5 x Mind FlayerRoom #403, 50' x 50', EmptyRoom #404, 30' x 30', EmptyRoom #405, 30' x 50', EmptyRoom #406, 30' x 50', EmptyRoom #407, 30' x 30', Crushing Pit, Hidden TreasureRoom #408, 50' x 30', 3 x Soul MongerRoom #409, 30' x 30', 15 x DuergarRoom #410, 30' x 50', 13 x Adult KruthikRoom #411, 30' x 30', Hidden TreasureRoom #412, 30' x 50', EmptyRoom #413, 30' x 30', Yuan-ti Mind Whisperer and 13 x Yuan-ti PurebloodRoom #414, 50' x 50', Hobgoblin Captain and 15 x HobgoblinRoom #415, 30' x 30', EmptyRoom #416, 30' x 30', EmptyRoom #417, 50' x 50', Mindwitness and 6 x Mind FlayerRoom #418, 30' x 50', EmptyRoom #419, 30' x 50', Spirit Troll and 2 x Troll, Poisoned Guillotine Blade, Hidden TreasureRoom #420, 30' x 50', Beholder and 3 x Drow Elite WarriorRoom #421, 30' x 30', Drow Shadowblade and 10 x QuaggothRoom #422, 50' x 50', EmptyRoom #423, 30' x 50', 8 x Meazel and 1 x Gray Render, Symbol of HypnosisRoom #424, 30' x 30', EmptyRoom #425, 50' x 50', EmptyRoom #426, 30' x 30', Hobgoblin Captain and 15 x HobgoblinRoom #427, 30' x 30', EmptyRoom #428, 30' x 50', EmptyRoom #429, 50' x 30', EmptyRoom #430, 30' x 30', Yuan-ti Anathema and 2 x Yuan-ti Abomination, Thunder Turret, Hidden TreasureRoom #431, 50' x 50', EmptyRoom #432, 30' x 50', EmptyRoom #433, 30' x 50', EmptyRoom #434, 30' x 30', EmptyRoom #435, 30' x 30', Wraith and 8 x SpecterRoom #436, 30' x 30', EmptyRoom #437, 50' x 50', EmptyRoom #438, 50' x 30', EmptyRoom #439, 30' x 50', Nagpa and 8 x CultistRoom #440, 50' x 30', EmptyRoom #441, 30' x 50', Hobgoblin Warlord and 11 x HobgoblinRoom #442, 30' x 50', EmptyRoom #443, 30' x 50', Young Red Shadow Dragon and 10 x DarkmantleRoom #444, 50' x 30', EmptyRoom #445, 30' x 30', EmptyRoom #446, 50' x 50', Dire Troll and 5 x TrollRoom #447, 30' x 30', Drow Arachnomancer and 4 x QuaggothRoom #448, 50' x 50', 12 x Duergar and 27 x Giant RatRoom #449, 50' x 30', Drow Inquisitor and 12 x DrowRoom #450, 50' x 30', EmptyRoom #451, 50' x 30', Thunder Turret, Hidden TreasureRoom #452, 50' x 50', EmptyRoom #453, 30' x 30', 4 x Duergar Hammerer and 10 x DuergarRoom #454, 30' x 30', EmptyRoom #455, 50' x 30', Mindwitness and 2 x Mind FlayerRoom #456, 50' x 30', Young Red Shadow Dragon and 4 x ShadowRoom #457, 30' x 30', Fomorian and 1 x TrollRoom #458, 30' x 30', Vampiric Mist and 5 x Vampire SpawnRoom #459, 50' x 30', EmptyRoom #460, 50' x 50', Spirit Naga and 2 x Minotaur, Animated Net Trap, Hidden TreasureRoom #461, 50' x 50', Dire Troll and 4 x TrollRoom #462, 30' x 50', Mindwitness and 5 x Mind FlayerRoom #463, 30' x 30', Symbol of PetrificationRoom #464, 50' x 30', EmptyRoom #465, 30' x 50', 7 x Duergar Screamer and 15 x DuergarRoom #466, 30' x 30', EmptyRoom #467, 30' x 30', Hidden TreasureRoom #468, 30' x 50', 5 x Chitine and 10 x Cave FisherRoom #469, 30' x 30', EmptyRoom #470, 30' x 30', EmptyRoom #471, 50' x 30', 15 x Orc and 1 x ManticoreRoom #472, 30' x 50', EmptyRoom #473, 30' x 30', EmptyRoom #474, 30' x 50', EmptyRoom #475, 50' x 30', EmptyRoom #476, 30' x 30', EmptyRoom #477, 50' x 30', Drow House Captain and 2 x Drow Elite WarriorRoom #478, 50' x 30', 8 x Derro Savant and 15 x DerroRoom #479, 30' x 50', Froghemoth and 11 x BullywugRoom #480, 30' x 30', EmptyRoom #481, 30' x 30', EmptyRoom #482, 50' x 30', Vampiric Mist and 14 x GhoulRoom #483, 50' x 30', Hobgoblin Captain and 15 x HobgoblinUnlocked Stone Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 10 to open)Unlocked Iron Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Iron Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Iron Door (60 hp)ArchwayArchwayLocked Stone Door (DC 20 to open)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Iron Door (60 hp)Unlocked Stone Door (60 hp)Unlocked Stone Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayStuck Stone Door (DC 20 to break; 60 hp)Unlocked Iron Door (60 hp)ArchwayStuck Stone Door (DC 20 to break; 60 hp)ArchwayArchwayUnlocked Stone Door (60 hp)Unlocked Iron Door (60 hp)ArchwayLocked Iron Door (DC 10 to open)Unlocked Stone Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayArchwayStuck Stone Door (DC 20 to break; 60 hp)Locked Iron Door (DC 20 to open)ArchwayArchwayUnlocked Iron Door (60 hp)Unlocked Stone Door (60 hp)Unlocked Stone Door (60 hp)Locked Stone Door (DC 15 to open) (slides down)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Locked Iron Door (DC 25 to open) (slides up)Unlocked Stone Door (60 hp)ArchwayStuck Iron Door (DC 25 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp) (slides up)ArchwayStuck Stone Door (DC 20 to break; 60 hp)ArchwayUnlocked Stone Door (60 hp)Locked Iron Door (DC 15 to open)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 25 to open)Locked Iron Door (DC 10 to open)Unlocked Stone Door (60 hp)ArchwayStuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp) (slides down)Unlocked Stone Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Unlocked Iron Door (60 hp)Unlocked Stone Door (60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Unlocked Stone Door (60 hp)ArchwayStuck Stone Door (DC 20 to break; 60 hp)Locked Iron Door (DC 10 to open)Locked Stone Door (DC 20 to open) (slides to one side)Locked Iron Door (DC 20 to open)Stuck Iron Door (DC 25 to break; 60 hp)Stuck Iron Door (DC 25 to break; 60 hp)ArchwayArchwayLocked Iron Door (DC 20 to open)Locked Iron Door (DC 20 to open)Locked Stone Door (DC 10 to open) (slides down)ArchwayStuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Iron Door (60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Unlocked Iron Door (60 hp)Stuck Iron Door (DC 25 to break; 60 hp)ArchwayStuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Stone Door (60 hp)Stuck Iron Door (DC 25 to break; 60 hp)ArchwayLocked Stone Door (DC 20 to open)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 15 to open)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 10 to open)Locked Stone Door (DC 20 to open)Locked Stone Door (DC 15 to open)ArchwayArchwayArchwayArchwayStuck Stone Door (DC 20 to break; 60 hp)ArchwayArchwayArchwayStuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 20 to open) (slides down)Locked Stone Door (DC 10 to open)Locked Iron Door (DC 20 to open)Stuck Iron Door (DC 25 to break; 60 hp)ArchwayArchwayArchwayStuck Stone Door (DC 20 to break; 60 hp)ArchwayStuck Iron Door (DC 25 to break; 60 hp) (slides down)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayStuck Iron Door (DC 25 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Unlocked Stone Door (60 hp)Locked Stone Door (DC 20 to open)ArchwayLocked Iron Door (DC 25 to open)Unlocked Stone Door (60 hp)ArchwayLocked Iron Door (DC 10 to open)Locked Iron Door (DC 25 to open)Unlocked Stone Door (60 hp)Locked Stone Door (DC 10 to open)ArchwayUnlocked Stone Door (60 hp)Unlocked Stone Door (60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayUnlocked Stone Door (60 hp) (slides down)ArchwayArchwayStuck Stone Door (DC 20 to break; 60 hp)Unlocked Stone Door (60 hp)Locked Stone Door (DC 10 to open)Stuck Iron Door (DC 25 to break; 60 hp)Unlocked Stone Door (60 hp)Locked Iron Door (DC 15 to open)Locked Iron Door (DC 15 to open)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 10 to open)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Stone Door (60 hp)ArchwayArchwayUnlocked Stone Door (60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Locked Stone Door (DC 25 to open)ArchwayArchwayUnlocked Iron Door (60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayStuck Iron Door (DC 25 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side)ArchwayLocked Iron Door (DC 25 to open)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 10 to open)Locked Stone Door (DC 25 to open)Locked Stone Door (DC 15 to open)Locked Stone Door (DC 10 to open)Locked Iron Door (DC 10 to open)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Stone Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 15 to open) (slides down)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 10 to open)Locked Stone Door (DC 20 to open)Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side)ArchwayLocked Stone Door (DC 20 to open)Locked Iron Door (DC 25 to open)ArchwayStuck Iron Door (DC 25 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp) (slides up)Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side)Unlocked Iron Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Iron Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Stone Door (60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Unlocked Iron Door (60 hp)Locked Iron Door (DC 10 to open)Unlocked Stone Door (60 hp)Locked Stone Door (DC 15 to open)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Stone Door (60 hp)ArchwayArchwayUnlocked Iron Door (60 hp)Unlocked Stone Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 15 to open)Stuck Iron Door (DC 25 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Locked Iron Door (DC 20 to open)Stuck Stone Door (DC 20 to break; 60 hp) (slides down)Stuck Iron Door (DC 25 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayStuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side)Locked Stone Door (DC 25 to open)Locked Stone Door (DC 25 to open)ArchwayStuck Stone Door (DC 20 to break; 60 hp)Unlocked Stone Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Stone Door (60 hp)ArchwayLocked Iron Door (DC 20 to open)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Iron Door (60 hp)Stuck Iron Door (DC 25 to break; 60 hp)ArchwayStuck Iron Door (DC 25 to break; 60 hp)Unlocked Iron Door (60 hp)Locked Stone Door (DC 10 to open) (slides up)ArchwayUnlocked Iron Door (60 hp)Unlocked Stone Door (60 hp)ArchwayStuck Iron Door (DC 25 to break; 60 hp)Unlocked Iron Door (60 hp)Locked Stone Door (DC 15 to open)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayUnlocked Iron Door (60 hp)Locked Iron Door (DC 10 to open)ArchwayLocked Stone Door (DC 20 to open)Unlocked Stone Door (60 hp)ArchwayStuck Iron Door (DC 25 to break; 60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 10 to open)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Iron Door (60 hp)Unlocked Iron Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side)Locked Stone Door (DC 10 to open)Unlocked Stone Door (60 hp)ArchwayLocked Stone Door (DC 10 to open)ArchwayArchwayStuck Stone Door (DC 20 to break; 60 hp)Unlocked Stone Door (60 hp)Locked Stone Door (DC 20 to open)ArchwayStuck Stone Door (DC 20 to break; 60 hp)ArchwayStuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Iron Door (DC 25 to break; 60 hp) (slides up)Stuck Iron Door (DC 25 to break; 60 hp)Unlocked Stone Door (60 hp)Unlocked Stone Door (60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Locked Stone Door (DC 20 to open)Unlocked Iron Door (60 hp) (slides to one side)Unlocked Stone Door (60 hp)Unlocked Iron Door (60 hp) (slides up)Locked Stone Door (DC 15 to open)Stuck Iron Door (DC 25 to break; 60 hp) (slides down)Unlocked Stone Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Locked Iron Door (DC 10 to open)Locked Stone Door (DC 10 to open)ArchwayLocked Stone Door (DC 25 to open)Unlocked Stone Door (60 hp)Unlocked Stone Door (60 hp)Stuck Iron Door (DC 25 to break; 60 hp) (slides up)Stuck Iron Door (DC 25 to break; 60 hp)ArchwayUnlocked Stone Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp) (slides down)ArchwayStuck Stone Door (DC 20 to break; 60 hp)Stuck Iron Door (DC 25 to break; 60 hp)ArchwayUnlocked Iron Door (60 hp)ArchwayUnlocked Stone Door (60 hp)Unlocked Iron Door (60 hp)Unlocked Stone Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Stone Door (60 hp)Unlocked Stone Door (60 hp)Unlocked Stone Door (60 hp) (slides down)ArchwayLocked Iron Door (DC 25 to open)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayUnlocked Stone Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp) (slides down)Stuck Iron Door (DC 25 to break; 60 hp)Locked Stone Door (DC 20 to open)Stuck Stone Door (DC 20 to break; 60 hp)Locked Iron Door (DC 10 to open)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayUnlocked Stone Door (60 hp)ArchwayArchwayArchwayStuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Locked Iron Door (DC 10 to open)Locked Stone Door (DC 25 to open) (slides up)ArchwayStuck Stone Door (DC 20 to break; 60 hp)Unlocked Stone Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 10 to open)ArchwayUnlocked Stone Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Stone Door (60 hp)Locked Stone Door (DC 15 to open)Unlocked Stone Door (60 hp)Unlocked Iron Door (60 hp)Locked Stone Door (DC 25 to open)Unlocked Stone Door (60 hp)Unlocked Stone Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 25 to open)Stuck Iron Door (DC 25 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Stone Door (60 hp)Unlocked Stone Door (60 hp)Unlocked Stone Door (60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayLocked Iron Door (DC 20 to open) (slides up)ArchwayUnlocked Stone Door (60 hp)Unlocked Stone Door (60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Locked Stone Door (DC 20 to open)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Locked Iron Door (DC 15 to open)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 20 to open)Stuck Iron Door (DC 25 to break; 60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 20 to open)Locked Stone Door (DC 15 to open)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Stone Door (60 hp)ArchwayStuck Stone Door (DC 20 to break; 60 hp)Unlocked Stone Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Iron Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 10 to open)Locked Iron Door (DC 25 to open)Locked Stone Door (DC 15 to open)ArchwayStuck Stone Door (DC 20 to break; 60 hp)Unlocked Stone Door (60 hp)Locked Stone Door (DC 15 to open)Unlocked Iron Door (60 hp)Unlocked Stone Door (60 hp)Unlocked Iron Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Iron Door (DC 25 to break; 60 hp)ArchwayArchwayLocked Iron Door (DC 10 to open)Locked Stone Door (DC 25 to open)ArchwayLocked Iron Door (DC 15 to open)ArchwayStuck Iron Door (DC 25 to break; 60 hp)Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side)Stuck Iron Door (DC 25 to break; 60 hp)Locked Stone Door (DC 25 to open)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Stone Door (60 hp)ArchwayStuck Stone Door (DC 20 to break; 60 hp)Unlocked Iron Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 25 to open) (slides to one side)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayStuck Stone Door (DC 20 to break; 60 hp) (slides down)Unlocked Stone Door (60 hp)Unlocked Iron Door (60 hp)Unlocked Iron Door (60 hp)ArchwayStuck Stone Door (DC 20 to break; 60 hp)ArchwayUnlocked Stone Door (60 hp) (slides to one side)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 25 to open)Locked Iron Door (DC 25 to open)Locked Stone Door (DC 10 to open)Stuck Iron Door (DC 25 to break; 60 hp)Locked Iron Door (DC 20 to open)Unlocked Stone Door (60 hp)Unlocked Stone Door (60 hp)ArchwayStuck Stone Door (DC 20 to break; 60 hp)Unlocked Iron Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp) (slides down)Locked Stone Door (DC 15 to open)Stuck Stone Door (DC 20 to break; 60 hp)Locked Iron Door (DC 20 to open)Locked Iron Door (DC 10 to open)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Iron Door (60 hp)ArchwayArchwayArchwayStuck Stone Door (DC 20 to break; 60 hp)Unlocked Stone Door (60 hp)Locked Iron Door (DC 20 to open)Unlocked Iron Door (60 hp)Locked Stone Door (DC 20 to open)Stuck Iron Door (DC 25 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Stone Door (60 hp)Unlocked Stone Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayStuck Stone Door (DC 20 to break; 60 hp)Unlocked Stone Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayStuck Stone Door (DC 20 to break; 60 hp)ArchwayUnlocked Stone Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayArchwayStuck Iron Door (DC 25 to break; 60 hp)Unlocked Stone Door (60 hp)Locked Stone Door (DC 10 to open)Unlocked Iron Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 10 to open)ArchwayStuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 15 to open)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayUnlocked Stone Door (60 hp)Locked Stone Door (DC 10 to open)ArchwayStuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 15 to open)Stuck Iron Door (DC 25 to break; 60 hp)Locked Iron Door (DC 10 to open)Unlocked Stone Door (60 hp)Unlocked Iron Door (60 hp)Locked Iron Door (DC 10 to open)Unlocked Stone Door (60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Locked Iron Door (DC 15 to open)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Unlocked Iron Door (60 hp)ArchwayStuck Iron Door (DC 25 to break; 60 hp)Locked Iron Door (DC 20 to open)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayUnlocked Stone Door (60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Locked Stone Door (DC 15 to open)Unlocked Stone Door (60 hp)Unlocked Iron Door (60 hp) (slides down)Locked Stone Door (DC 10 to open)ArchwayUnlocked Stone Door (60 hp)ArchwayStuck Stone Door (DC 20 to break; 60 hp) (magically reinforced, disadvantage to break)Unlocked Stone Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side)Locked Iron Door (DC 10 to open) (slides down)Unlocked Stone Door (60 hp)ArchwayArchwayUnlocked Iron Door (60 hp) (slides down)Stuck Iron Door (DC 25 to break; 60 hp)ArchwayStuck Stone Door (DC 20 to break; 60 hp)ArchwayStuck Iron Door (DC 25 to break; 60 hp)Locked Stone Door (DC 10 to open)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayLocked Stone Door (DC 15 to open)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayStuck Stone Door (DC 20 to break; 60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Iron Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayUnlocked Stone Door (60 hp)Unlocked Iron Door (60 hp)Unlocked Iron Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayArchwayUnlocked Stone Door (60 hp) (slides up)Unlocked Stone Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayStuck Stone Door (DC 20 to break; 60 hp) (slides down)Locked Iron Door (DC 25 to open) (slides down)Locked Stone Door (DC 10 to open)Locked Iron Door (DC 15 to open)ArchwayUnlocked Iron Door (60 hp)ArchwayStuck Stone Door (DC 20 to break; 60 hp)Locked Iron Door (DC 20 to open)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Locked Iron Door (DC 15 to open)Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side)Stuck Iron Door (DC 25 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Iron Door (60 hp)Locked Iron Door (DC 10 to open)Stuck Stone Door (DC 20 to break; 60 hp)Locked Iron Door (DC 15 to open)Locked Stone Door (DC 25 to open)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayStuck Iron Door (DC 25 to break; 60 hp)Locked Iron Door (DC 25 to open)Unlocked Stone Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Unlocked Stone Door (60 hp)Unlocked Iron Door (60 hp)Locked Stone Door (DC 15 to open)ArchwayStuck Iron Door (DC 25 to break; 60 hp)ArchwayLocked Stone Door (DC 15 to open)Unlocked Stone Door (60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Stone Door (60 hp)ArchwayLocked Iron Door (DC 15 to open)Stuck Stone Door (DC 20 to break; 60 hp)Locked Iron Door (DC 20 to open)Unlocked Iron Door (60 hp) (slides down)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 10 to open)Locked Stone Door (DC 15 to open)ArchwayArchwayUnlocked Iron Door (60 hp)ArchwayArchwayStuck Stone Door (DC 20 to break; 60 hp)ArchwayStuck Stone Door (DC 20 to break; 60 hp)ArchwayUnlocked Stone Door (60 hp)ArchwayArchwayStuck Stone Door (DC 20 to break; 60 hp)Unlocked Iron Door (60 hp)Locked Iron Door (DC 20 to open)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 15 to open)ArchwayLocked Stone Door (DC 20 to open)Stuck Iron Door (DC 25 to break; 60 hp)ArchwayStuck Iron Door (DC 25 to break; 60 hp)Unlocked Iron Door (60 hp)Unlocked Iron Door (60 hp)ArchwayArchwayLocked Iron Door (DC 10 to open)Locked Iron Door (DC 10 to open)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 10 to open) (magically reinforced, disadvantage to break)Locked Iron Door (DC 25 to open)Locked Stone Door (DC 10 to open)ArchwayStuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Stone Door (60 hp)Locked Stone Door (DC 20 to open)ArchwayLocked Stone Door (DC 20 to open)ArchwayLocked Stone Door (DC 20 to open)Locked Stone Door (DC 20 to open)Locked Stone Door (DC 15 to open)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Stone Door (60 hp)Unlocked Iron Door (60 hp)Unlocked Stone Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayStuck Stone Door (DC 20 to break; 60 hp) (slides down)Unlocked Stone Door (60 hp) (slides down)Unlocked Stone Door (60 hp)Unlocked Stone Door (60 hp)ArchwayUnlocked Stone Door (60 hp)Locked Iron Door (DC 10 to open) (slides down)Locked Stone Door (DC 10 to open)Stuck Iron Door (DC 25 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Locked Iron Door (DC 15 to open)Unlocked Iron Door (60 hp) (slides down)ArchwayStuck Stone Door (DC 20 to break; 60 hp)Locked Iron Door (DC 25 to open)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side)Stuck Stone Door (DC 20 to break; 60 hp)Unlocked Iron Door (60 hp)Unlocked Stone Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 25 to open)Unlocked Stone Door (60 hp)Locked Stone Door (DC 10 to open)Stuck Iron Door (DC 25 to break; 60 hp)Locked Stone Door (DC 25 to open)Locked Stone Door (DC 15 to open)Stuck Iron Door (DC 25 to break; 60 hp)Locked Iron Door (DC 25 to open) (slides down)ArchwayUnlocked Stone Door (60 hp)Locked Stone Door (DC 10 to open)Locked Stone Door (DC 15 to open)ArchwayStuck Stone Door (DC 20 to break; 60 hp)ArchwayArchwayUnlocked Stone Door (60 hp)Locked Iron Door (DC 15 to open)ArchwayStuck Iron Door (DC 25 to break; 60 hp)Unlocked Stone Door (60 hp)Unlocked Stone Door (60 hp)Unlocked Stone Door (60 hp) (slides up)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayStuck Stone Door (DC 20 to break; 60 hp)Unlocked Stone Door (60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 20 to open)Stuck Iron Door (DC 25 to break; 60 hp)ArchwayLocked Stone Door (DC 20 to open)Stuck Iron Door (DC 25 to break; 60 hp)Unlocked Stone Door (60 hp) (slides up)Locked Iron Door (DC 15 to open) (slides up)Locked Stone Door (DC 20 to open) (slides up)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 25 to open) (slides down)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayArchwayStuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Iron Door (DC 25 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayLocked Iron Door (DC 10 to open)Stuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)ArchwayLocked Stone Door (DC 15 to open)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 20 to open)Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side)Stuck Iron Door (DC 25 to break; 60 hp)Unlocked Iron Door (60 hp)Unlocked Iron Door (60 hp)Unlocked Iron Door (60 hp)Stuck Iron Door (DC 25 to break; 60 hp)ArchwayUnlocked Iron Door (60 hp)Unlocked Iron Door (60 hp)Unlocked Iron Door (60 hp) (slides to one side)ArchwayStuck Iron Door (DC 25 to break; 60 hp)Unlocked Stone Door (60 hp)Locked Iron Door (DC 15 to open)Stuck Stone Door (DC 20 to break; 60 hp)Locked Stone Door (DC 25 to open)ArchwayArchwayStuck Stone Door (DC 20 to break; 60 hp)ArchwayUnlocked Stone Door (60 hp)Stuck Iron Door (DC 25 to break; 60 hp)ArchwayLocked Stone Door (DC 25 to open)Stuck Iron Door (DC 25 to break; 60 hp)Unlocked Stone Door (60 hp)Unlocked Stone Door (60 hp) (slides down)Locked Iron Door (DC 10 to open)Stuck Iron Door (DC 25 to break; 60 hp)ArchwayUnlocked Iron Door (60 hp)Unlocked Stone Door (60 hp)ArchwayStuck Stone Door (DC 20 to break; 60 hp)Unlocked Iron Door (60 hp) (slides down)Unlocked Stone Door (60 hp)ArchwayStuck Stone Door (DC 20 to break; 60 hp)Stuck Stone Door (DC 20 to break; 60 hp)An iron chandelier hangs from the ceiling herePoisoned Guillotine BladeA large demonic idol with ruby eyes sits in an alcove hereCollapsing CeilingThe walls here have been engraved with glowing symbolsThe scent of ozone fills the corridorA tile labyrinth covers the floorPoisoned Scythe BladeA toppled statue lies across the corridorSymbol of PetrificationPoisoned Scythe Blade
General
HistoryThe dungeon was created by a cult of an evil deity as a temple. Its creators were destroyed by a terrible discovery, and the dungeon has lain empty for many centuries until recently.
SizeColossal (115 x 115)
WallsNatural Stone (DC 10 to climb)
FloorSmooth Stone
TemperatureCool
IlluminationDark (individual creatures may carry lights)
Corridor Features
aA tile labyrinth covers the floor
cA large demonic idol with ruby eyes sits in an alcove here
eSymbol of Petrification: DC 20 to find, DC 15 to disable; affects all targets within 10 ft., DC 10 save or become paralyzed for 1d4 rounds, while paralyzed save again each round or become petrified
iAn iron chandelier hangs from the ceiling here
mPoisoned Guillotine Blade: DC 10 to find, DC 15 to disable; +9 to hit against one target, 24d10 slashing/poison damage
nPoisoned Scythe Blade: DC 15 to find, DC 10 to disable; +7 to hit against all targets within a 5 ft. arc, 18d10 slashing/poison damage
rThe scent of ozone fills the corridor
sPoisoned Scythe Blade: DC 10 to find, DC 15 to disable; +6 to hit against all targets within a 5 ft. arc, 18d10 slashing/poison damage
uA toppled statue lies across the corridor
vThe walls here have been engraved with glowing symbols
wCollapsing Ceiling: DC 10 to find, DC 10 to disable; affects all targets within a 40 ft. square area, DC 17 save or take 24d10 damage
Wandering Monsters
12 x Gloom Weaver (cr 9, motm 213, mtf 224); easy, 10000 xp; pushing a small mining cart of iron ore
22 x Soul Monger (cr 11, motm 214, mtf 226); medium, 14400 xp; trying to lure the party into an ambush
313 x Neogi (cr 3, motm 192, vgm 180); hard, 9100 xp; bloodied and fleeing a more powerful enemy
48 x Drow Elite Warrior (cr 5, mm 128) and 8 x Giant Spider (cr 1, mm 328); deadly, 16000 xp; hunting for food
5Duergar Warlord (cr 6, motm 111, mtf 192) and 14 x Duergar (cr 1, mm 122); medium, 5100 xp; wandering senselessly
6Fire Giant (cr 9, mm 154) and 3 x Hell Hound (cr 3, mm 182); easy, 7100 xp; bloodied and fleeing a more powerful enemy
Room #1
West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #17, inhabited by Yuan-ti Mind Whisperer and 12 x Yuan-ti Pureblood

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #22, inhabited by Spirit Naga and 10 x Troglodyte

Empty 
Room #2
East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #3, inhabited by Duergar Mind Master and 10 x Duergar Stone Guard

Empty 
Room #3
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #2

East Entry

Locked Stone Door (DC 10 to open)

→   Leads to room #4, inhabited by Mind Flayer Arcanist and 8 x Grimlock

South Entry

Unlocked Iron Door (60 hp)

→   Leads to room #23

Monster

Duergar Mind Master (cr 2, motm 108, mtf 189) and 10 x Duergar Stone Guard (cr 2, motm 110, mtf 191); easy, 4950 xp


Treasure: 21 cp; 4 pp; 12 gp; 12 sp; 20 sp; 7 gp; 8 gp; 16 cp; 21 cp; 18 cp; 13 gp

Hidden Treasure

Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)


50000 gp, 33000 pp, a gold torc engraved with mythical creatures (7500 gp), a petrified drake engraved with a renowned coat of arms (7500 gp), a platinum rod set with black sapphire and jacinth (7500 gp), +3 Ammunition (20 arrows) (very rare, dmg 150), Spell Scroll (Circle of Death) (very rare, dmg 200)

Room #4
West Entry #1

Locked Stone Door (DC 10 to open)

→   Leads to room #3, inhabited by Duergar Mind Master and 10 x Duergar Stone Guard

West Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #23

East Entry

Unlocked Iron Door (60 hp)

→   Leads to room #5, inhabited by Grick Alpha and 8 x Grick

Room Features

Someone has scrawled "No, I said it had eleven eyes" on the east wall, and a pile of iron spikes lies in the south-east corner of the room

Monster

Mind Flayer Arcanist (cr 8, mm 222) and 8 x Grimlock (cr 1/4, mm 175); easy, 4300 xp


Treasure: 1100 cp, 40 ep; 21 cp; 16 cp; 14 sp; 7 gp; 11 sp; 14 sp; 19 sp; 5 ep

Hidden Treasure

Hidden (DC 15 to find) Unlocked Iron Chest (60 hp)


44000 gp, 30000 pp, 2 x agate (1000 gp), 2 x jacinth (1000 gp), star ruby (1000 gp), 2 x star sapphire (1000 gp), Spell Scroll (Mirage Arcane) (very rare, dmg 200), Nolzur's Marvelous Pigments (very rare, dmg 183), Oil of Sharpness (very rare, dmg 184), Potion of Cloud Giant Strength (very rare, dmg 187), Potion of Supreme Healing (very rare, dmg 187)

Room #5
West Entry

Unlocked Iron Door (60 hp)

→   Leads to room #4, inhabited by Mind Flayer Arcanist and 8 x Grimlock

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #18, inhabited by Duergar Warlord and 6 x Duergar Stone Guard

South Entry

Unlocked Iron Door (60 hp)

→   Leads to room #29

Room Features

Someone has scrawled "right, right, right" on the west wall, and a shattered sword lies in the south-east corner of the room

Monster

Grick Alpha (cr 7, mm 173) and 8 x Grick (cr 2, mm 173); medium, 6500 xp


Treasure: 220 sp, 100 gp; 12 cp; 6 pp; 20 cp; 16 sp; 23 sp; 2 pp; 13 cp; 9 gp

Room #6
West Entry

Locked Stone Door (DC 20 to open)

East Entry

Archway

→   Leads to room #7

South Entry

Archway

→   Leads to room #32, inhabited by 14 x Orc and 1 x Troll

Room Features

A rope ascends to a wooden platform in the center of the room, and a stone sarcophagus sits in the center of the room

Monster

4 x Duergar Hammerer (cr 2, motm 112, mtf 188) and 10 x Duergar (cr 1, mm 122); easy, 3800 xp


Treasure: 9 sp; 10 gp; 18 cp; 11 ep; 12 gp; 23 cp; 10 gp; 14 gp; 21 cp; 11 ep; 21 sp; 14 gp; 15 cp; 12 gp

Room #7
West Entry

Archway

→   Leads to room #6, inhabited by 4 x Duergar Hammerer and 10 x Duergar

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #33

Hidden Treasure

Hidden (DC 15 to find) Unlocked Iron Chest (60 hp)


44000 gp, 23000 pp, 3 x agate (1000 gp), 2 x blue sapphire (1000 gp), 2 x emerald (1000 gp), 3 x opal (1000 gp), star sapphire (1000 gp), Spell Scroll (Magic Jar) (very rare, dmg 200), 2 x Potion of Invisibility (very rare, dmg 188), Potion of Speed (very rare, dmg 188), 2 x Potion of Supreme Healing (very rare, dmg 187)

Room #8
West Entry

Unlocked Stone Door (60 hp)

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #9, inhabited by Duergar Mind Master and 7 x Duergar Stone Guard

South Entry

Unlocked Iron Door (60 hp)

→   Leads to room #24, inhabited by Nagpa and 1 x Githyanki Gish

Room Features

A rotting odor fills the north-east corner of the room, and a shattered sword lies in the north-east corner of the room

Monster

Stone Giant Dreamwalker (cr 10, motm 234, vgm 150) and 2 x Stone Giant (cr 7, mm 156); medium, 11700 xp


Treasure: 290 sp, 100 gp; 90 gp; 220 sp, 30 gp

Room #9
West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #8, inhabited by Stone Giant Dreamwalker and 2 x Stone Giant

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #25, inhabited by Duergar Mind Master and 14 x Duergar Stone Guard

Monster

Duergar Mind Master (cr 2, motm 108, mtf 189) and 7 x Duergar Stone Guard (cr 2, motm 110, mtf 191); easy, 3600 xp


Treasure: 15 cp; 14 cp; 6 sp; 13 sp; 19 cp; 15 sp; 10 gp; 10 sp

Trap

Poison Gas Trap: DC 10 to find, DC 15 to disable; affects all targets within a 10 ft. square area, DC 20 save or take 24d10 poison damage

Room #10
East Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #11

Room Features

Someone has scrawled "Upon the Night of Omens, when song becomes silence and the Gate of Madness is opened, the Lantern of Faith shall be destroyed" on the north wall, and a charred wooden shield lies in the south-west corner of the room

Room #11
West Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #10

East Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #12, inhabited by Mindwitness and 5 x Mind Flayer

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #26, inhabited by Death Tyrant and 12 x Zombie

Empty 
Room #12
West Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #11

South Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #35, inhabited by 2 x Soul Monger

South Entry #2

Archway

→   Leads to room #36, inhabited by Beholder and 4 x Drow Elite Warrior

Monster

Mindwitness (cr 5, motm 181, vgm 176) and 5 x Mind Flayer (cr 7, mm 222); hard, 16300 xp


Treasure: 90 ep, 60 gp; 180 gp; 230 sp, 30 gp; 150 sp, 30 gp; 220 sp, 70 gp; 190 sp, 70 gp

Room #13
East Entry

Archway

→   Leads to room #19

South Entry

Unlocked Iron Door (60 hp)

→   Leads to room #36, inhabited by Beholder and 4 x Drow Elite Warrior

Room Features

Spirals of green stones cover the floor, and several corpses are impaled upon iron spikes on the ceiling

Trap

Symbol of Hypnosis: DC 15 to find, DC 15 to disable; affects all targets within 10 ft., DC 10 save or become incapacitated for 1d4 rounds

Hidden Treasure

Hidden (DC 25 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)


47000 gp, 24000 pp, a belt of woven silk cord threaded with gold (2500 gp), a dragon horn comb engraved with mythical imagery (2500 gp), a drake hide coinpurse tooled with mythical imagery (2500 gp), a gilded wooden coffer engraved with a labyrinth (2500 gp), a moonstone coffer inlaid with a meandros of orichalcum (2500 gp), a moonstone scepter set with a single flawless jacinth (2500 gp), a silk brocade choker trimmed with ermine (2500 gp), a silk brocade merchant's cap adorned with a feather (2500 gp), Iron Bands of Bilarro (rare, dmg 177), +2 Weapon (hand crossbow) (rare, dmg 213), Figurine of Wondrous Power (marble elephant) (rare, dmg 169)

Room #14
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

South Entry

Archway

→   Leads to room #38, inhabited by 9 x Duergar Soulblade and 18 x Duergar

Room Features

Part of the ceiling has collapsed into the room, and a cold spot can be felt in the center of the room

Room #15
West Entry

Archway

→   Leads to room #21, inhabited by 10 x Derro Savant and 18 x Derro

Room Features

A tile mosaic of geometric patterns covers the floor, and an overwhelming stench fills the room

Room #16
East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #17, inhabited by Yuan-ti Mind Whisperer and 12 x Yuan-ti Pureblood

Room Features

Several square holes are cut into the ceiling and floor, and the ceiling is covered with cracks

Monster

6 x Chitine (cr 1/2, motm 75, vgm 131) and 11 x Cave Fisher (cr 3, motm 73, vgm 130); hard, 8300 xp


Treasure: 9 gp; 20 cp; 17 sp; 14 gp; 13 cp; 13 ep; 16 gp; 19 sp; 12 gp; 15 cp; 16 cp; 15 sp; 12 cp; 10 gp; 5 gp; 14 cp; 16 cp

Room #17
West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #16, inhabited by 6 x Chitine and 11 x Cave Fisher

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #1

South Entry

Unlocked Iron Door (60 hp)

→   Leads to room #41, inhabited by 5 x Young Kruthik and 11 x Adult Kruthik

Monster

Yuan-ti Mind Whisperer (cr 4, motm 274, vgm 204) and 12 x Yuan-ti Pureblood (cr 1, mm 310); easy, 3500 xp


Treasure: 17 cp; 19 sp; 9 sp; 11 cp; 11 sp; 15 cp; 10 sp; 15 sp; 18 cp; 8 sp; 8 gp; 5 gp; 20 cp

Room #18
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #5, inhabited by Grick Alpha and 8 x Grick

East Entry

Archway

South Entry

Locked Iron Door (DC 10 to open)

→   Leads to room #31

Room Features

A balcony hangs from the east wall, and an altar of evil sits in the north side of the room

Monster

Duergar Warlord (cr 6, motm 111, mtf 192) and 6 x Duergar Stone Guard (cr 2, motm 110, mtf 191); easy, 5000 xp


Treasure: 280 sp, 60 gp; 19 cp; 11 gp; 13 sp; 6 ep; 21 cp; 16 gp

Room #19
North Entry #1

Unlocked Stone Door (60 hp)

North Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

West Entry

Archway

→   Leads to room #13

South Entry

Archway

→   Leads to room #37

Room Features

Several alcoves are cut into the north wall, and someone has scrawled "Ayabis stands here, slain by a basilisk" on the east wall

Room #20
South Entry

Archway

→   Leads to room #43, inhabited by Hobgoblin Warlord and 10 x Hobgoblin

Monster

Ogre Battering Ram (cr 4, motm 200, mtf 220) and 10 x Ogre (cr 2, mm 237); easy, 5600 xp


Treasure: 8 gp; 7 gp; 6 pp; 13 sp; 13 cp; 9 ep; 11 ep; 18 cp; 15 cp; 1 pp; 9 ep

Room #21
East Entry #1

Archway

→   Leads to room #15

East Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #39

Room Features

A rope ascends to a balcony hanging from the south wall, and the floor is covered in square tiles, alternating white and black

Monster

10 x Derro Savant (cr 3, motm 92, mtf 159) and 18 x Derro (cr 1/4, motm 91, mtf 158); medium, 7900 xp


Treasure: 16 cp; 19 cp; 11 sp; 9 ep; 8 ep; 16 cp; 7 gp; 17 cp; 13 ep; 14 gp; 18 sp; 14 sp; 14 sp; 5 ep; 12 gp; 13 cp; 22 cp; 7 gp; 11 sp; 16 ep; 14 gp; 14 sp; 17 sp; 18 cp; 17 cp; 12 gp; 20 cp; 11 gp

Room #22
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #1

East Entry

Locked Iron Door (DC 20 to open)

→   Leads to room #28, inhabited by 2 x Stone Giant

Room Features

A forge and anvil sit in the west side of the room, and a briny odor fills the center of the room

Monster

Spirit Naga (cr 8, mm 234) and 10 x Troglodyte (cr 1/4, mm 290); easy, 4400 xp


Treasure: 1200 cp, 30 ep; 6 pp; 18 cp; 22 cp; 7 gp; 10 gp; 2 pp; 16 cp; 7 ep; 10 gp; 12 sp

Room #23
North Entry

Unlocked Iron Door (60 hp)

→   Leads to room #3, inhabited by Duergar Mind Master and 10 x Duergar Stone Guard

East Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #4, inhabited by Mind Flayer Arcanist and 8 x Grimlock

East Entry #2

Archway

→   Leads to room #29

Room Features

A well lies in the south-west corner of the room, and someone has scrawled "Run away!" on the east wall

Room #24
North Entry

Unlocked Iron Door (60 hp)

→   Leads to room #8, inhabited by Stone Giant Dreamwalker and 2 x Stone Giant

West Entry

Archway

→   Leads to room #33

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #34, inhabited by Yuan-ti Mind Whisperer and 14 x Yuan-ti Pureblood

South Entry

Unlocked Iron Door (60 hp)

→   Leads to room #50

Monster

Nagpa (cr 17, motm 189, mtf 215) and 1 x Githyanki Gish (cr 10, motm 140, mtf 205); deadly, 23900 xp


Treasure: 56000 gp, 31000 pp, a drake hide merchant's cap trimmed with ermine (2500 gp), a pair of drake hide boots trimmed with ermine (2500 gp), an ornate porcelain cup gilded and painted with mythical imagery (2500 gp), an ornate porcelain tile adorned with platinum and a phoenix in relief (2500 gp), Elixir of Health (rare, dmg 168), 2 x Potion of Frost Giant Strength (rare, dmg 187), 3 x Potion of Invulnerability (rare, dmg 188), Potion of Superior Healing (rare, dmg 187)

Room #25
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #9, inhabited by Duergar Mind Master and 7 x Duergar Stone Guard

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #26, inhabited by Death Tyrant and 12 x Zombie

South Entry

Locked Stone Door (DC 15 to open) (slides down)

→   Leads to room #51

Monster

Duergar Mind Master (cr 2, motm 108, mtf 189) and 14 x Duergar Stone Guard (cr 2, motm 110, mtf 191); medium, 6750 xp


Treasure: 11 gp; 13 cp; 16 sp; 17 cp; 11 sp; 10 gp; 16 sp; 23 cp; 14 cp; 10 gp; 6 gp; 13 cp; 11 cp; 17 sp; 14 gp

Room #26
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #11

West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #25, inhabited by Duergar Mind Master and 14 x Duergar Stone Guard

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

Room Features

A tile mosaic of geometric patterns covers the floor, and someone has scrawled a fell symbol on the west wall

Monster

Death Tyrant (cr 14, mm 29) and 12 x Zombie (cr 1/4, mm 316); easy, 12100 xp


Treasure: 700 gp, 10 pp; 16 cp; 16 sp; 13 gp; 22 cp; 6 ep; 17 sp; 9 ep; 8 gp; 9 cp; 17 sp; 19 sp; 9 sp

Room #27
South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #54, inhabited by Duergar Warlord and 11 x Duergar Soulblade

Room Features

A stair ascends to a wooden platform in the west side of the room, and a pile of broken glass lies in the center of the room

Room #28
West Entry #1

Locked Iron Door (DC 20 to open)

→   Leads to room #22, inhabited by Spirit Naga and 10 x Troglodyte

West Entry #2

Locked Iron Door (DC 25 to open) (slides up)

→   Leads to room #42

East Entry

Unlocked Stone Door (60 hp)

Monster

2 x Stone Giant (cr 7, mm 156); easy, 5800 xp


Treasure: 1500 cp, 20 ep; 270 sp, 90 gp

Room #29
North Entry

Unlocked Iron Door (60 hp)

→   Leads to room #5, inhabited by Grick Alpha and 8 x Grick

West Entry

Archway

→   Leads to room #23

East Entry

Archway

→   Leads to room #30, inhabited by 2 x Duergar Despot and 3 x Duergar

Room Features

A stone stair ascends towards the west wall, and a mural of a god of ice covers the ceiling

Room #30
West Entry

Archway

→   Leads to room #29

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #48

Monster

2 x Duergar Despot (cr 12, motm 107, mtf 188) and 3 x Duergar (cr 1, mm 122); hard, 17400 xp


Treasure: 49000 gp, 26000 pp, a drake hide coinpurse trimmed with ermine (2500 gp), a gilded wooden chalice engraved with mythical creatures (2500 gp), a gilded wooden plate set with black opal (2500 gp), a gold torc set with a rosette of blue sapphire (2500 gp), a platinum amulet inlaid with a meandros of orichalcum (2500 gp), a porcelain plate adorned with platinum and a hydra in relief (2500 gp), a velvet cloak threaded with platinum (2500 gp), an amber puzzle box set with a single flawless ruby (2500 gp), an electrum torc set with black sapphire and jacinth (2500 gp), Spell Scroll (Demiplane) (very rare, dmg 200), 2 x Potion of Supreme Healing (very rare, dmg 187)

Room #31
North Entry

Locked Iron Door (DC 10 to open)

→   Leads to room #18, inhabited by Duergar Warlord and 6 x Duergar Stone Guard

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #32, inhabited by 14 x Orc and 1 x Troll

South Entry #1

Stuck Stone Door (DC 20 to break; 60 hp) (slides up)

→   Leads to room #55

South Entry #2

Archway

→   Leads to room #56, inhabited by Tanarukk and 12 x Orc

Empty 
Room #32
North Entry

Archway

→   Leads to room #6, inhabited by 4 x Duergar Hammerer and 10 x Duergar

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #31

East Entry

Archway

→   Leads to room #33

South Entry

Unlocked Stone Door (60 hp)

→   Leads to room #56, inhabited by Tanarukk and 12 x Orc

Monster

14 x Orc (cr 1/2, mm 246) and 1 x Troll (cr 5, mm 291); easy, 3200 xp


Treasure: 9 gp; 14 ep; 21 cp; 13 sp; 11 gp; 16 cp; 14 gp; 16 cp; 19 sp; 14 ep; 17 cp; 4 ep; 13 sp; 16 cp; 130 ep, 40 gp

Room #33
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #7

West Entry

Archway

→   Leads to room #32, inhabited by 14 x Orc and 1 x Troll

East Entry

Archway

→   Leads to room #24, inhabited by Nagpa and 1 x Githyanki Gish

South Entry

Locked Iron Door (DC 15 to open)

→   Leads to room #49

Room Features

A mural of arcane patterns covers the ceiling, and a stone dais and throne sits in the east side of the room

Room #34
West Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #24, inhabited by Nagpa and 1 x Githyanki Gish

West Entry #2

Locked Stone Door (DC 25 to open)

→   Leads to room #50

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

Monster

Yuan-ti Mind Whisperer (cr 4, motm 274, vgm 204) and 14 x Yuan-ti Pureblood (cr 1, mm 310); easy, 3900 xp


Treasure: 14 ep; 4 pp; 25 cp; 13 gp; 18 cp; 10 gp; 6 gp; 19 sp; 14 ep; 8 sp; 15 sp; 17 cp; 17 cp; 12 gp; 19 cp

Room #35
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #12, inhabited by Mindwitness and 5 x Mind Flayer

South Entry

Locked Iron Door (DC 10 to open)

→   Leads to room #53, inhabited by Dire Troll and 4 x Troll

Monster

2 x Soul Monger (cr 11, motm 214, mtf 226); medium, 14400 xp


Treasure: 600 gp, 60 pp; 600 sp, 500 gp

Trap

Hail of Arrows: DC 10 to find, DC 15 to disable; +3 to hit against all targets within 20 ft., 10d10 piercing damage

Room #36
North Entry #1

Archway

→   Leads to room #12, inhabited by Mindwitness and 5 x Mind Flayer

North Entry #2

Unlocked Iron Door (60 hp)

→   Leads to room #13

South Entry

Unlocked Stone Door (60 hp)

→   Leads to room #53, inhabited by Dire Troll and 4 x Troll

Room Features

Part of the ceiling has collapsed into the room, and a rotting odor fills the south-west corner of the room

Monster

Beholder (cr 13, mm 28) and 4 x Drow Elite Warrior (cr 5, mm 128); hard, 17200 xp


Treasure: 1100 sp, 400 gp; 60 gp, 11 pp; 1200 cp, 50 ep; 70 gp; 200 sp, 100 gp

Room #37
North Entry

Archway

→   Leads to room #19

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #43, inhabited by Hobgoblin Warlord and 10 x Hobgoblin

South Entry

Archway

→   Leads to room #58

Room Features

Someone has scrawled a strange symbol on the east wall, and the scent of smoke fills the center of the room

Room #38
North Entry

Archway

→   Leads to room #14

West Entry

Stuck Stone Door (DC 20 to break; 60 hp) (slides down)

→   Leads to room #54, inhabited by Duergar Warlord and 11 x Duergar Soulblade

Monster

9 x Duergar Soulblade (cr 1, motm 109, mtf 190) and 18 x Duergar (cr 1, mm 122); medium, 5400 xp


Treasure: 17 sp; 15 cp; 10 gp; 8 gp; 18 sp; 20 cp; 8 ep; 11 sp; 10 ep; 5 sp; 14 sp; 9 cp; 10 ep; 10 gp; 14 cp; 5 pp; 15 sp; 24 cp; 12 sp; 3 pp; 16 sp; 1 pp; 14 cp; 15 sp; 9 gp; 12 gp; 17 cp

Room #39
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #21, inhabited by 10 x Derro Savant and 18 x Derro

South Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #62

South Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #63, inhabited by 8 x Duergar Hammerer and 12 x Duergar

Empty 
Room #40
South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #64, inhabited by Troll and 6 x Ogre

Room Features

A chute falls into the room from above, and someone has scrawled "Ran out of swords" in blood on the north wall

Monster

5 x Troll (cr 5, mm 291); medium, 9000 xp


Treasure: 90 gp, 12 pp; 110 gp; 900 cp, 50 ep; 180 gp; 100 ep, 80 gp

Room #41
North Entry

Unlocked Iron Door (60 hp)

→   Leads to room #17, inhabited by Yuan-ti Mind Whisperer and 12 x Yuan-ti Pureblood

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #65, inhabited by Roper and 10 x Piercer

Monster

5 x Young Kruthik (cr 1/8, motm 168, mtf 211) and 11 x Adult Kruthik (cr 2, motm 169, mtf 212); easy, 5075 xp


Treasure: 11 cp; 10 gp; 18 cp; 11 gp; 10 gp; 20 cp; 8 gp; 11 gp; 22 cp; 16 sp; 20 cp; 5 pp; 17 gp; 13 cp; 11 ep; 12 ep

Room #42
East Entry #1

Locked Iron Door (DC 25 to open) (slides up)

→   Leads to room #28, inhabited by 2 x Stone Giant

East Entry #2

Unlocked Iron Door (60 hp)

→   Leads to room #45

Room Features

A stone stair ascends towards the west wall, and the floor is covered with cracks

Hidden Treasure

Hidden (DC 25 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)


48000 gp, 35000 pp

Room #43
North Entry

Archway

→   Leads to room #20, inhabited by Ogre Battering Ram and 10 x Ogre

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #37

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #54, inhabited by Duergar Warlord and 11 x Duergar Soulblade

Monster

Hobgoblin Warlord (cr 6, mm 187) and 10 x Hobgoblin (cr 1/2, mm 186); easy, 3300 xp


Treasure: 1900 cp, 20 ep; 17 cp; 16 cp; 8 gp; 14 cp; 2 pp; 3 ep; 12 sp; 5 pp; 14 gp; 12 gp

Room #44
West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #61, inhabited by Yuan-ti Nightmare Speaker and 13 x Yuan-ti Pureblood

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

Empty 
Room #45
West Entry

Unlocked Iron Door (60 hp)

→   Leads to room #42

East Entry

Archway

→   Leads to room #66, inhabited by Wraith and 11 x Wight

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #72

Empty 
Room #46
North Entry

Locked Iron Door (DC 10 to open)

East Entry

Locked Stone Door (DC 20 to open) (slides to one side)

→   Leads to room #47, inhabited by Ghast and 13 x Ghoul

South Entry

Locked Iron Door (DC 20 to open)

→   Leads to room #66, inhabited by Wraith and 11 x Wight

Room Features

A carved stone statue stands in the north-west corner of the room, and someone has scrawled "straight, right, door, right" on the north wall

Monster

4 x Duergar Hammerer (cr 2, motm 112, mtf 188) and 10 x Duergar (cr 1, mm 122); easy, 3800 xp


Treasure: 8 ep; 10 gp; 6 sp; 11 sp; 17 sp; 19 cp; 14 ep; 19 cp; 18 sp; 17 cp; 13 sp; 19 cp; 12 gp; 11 cp

Room #47
West Entry

Locked Stone Door (DC 20 to open) (slides to one side)

→   Leads to room #46, inhabited by 4 x Duergar Hammerer and 10 x Duergar

East Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #48

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #73

Room Features

A tile mosaic of ghoulish carnage covers the floor, and skeletons hang from chains and manacles against the north wall

Monster

Ghast (cr 2, mm 148) and 13 x Ghoul (cr 1, mm 148); easy, 3050 xp


Treasure: 7 ep; 16 gp; 15 gp; 19 cp; 20 cp; 16 gp; 12 cp; 10 gp; 21 cp; 11 ep; 6 gp; 7 sp; 14 cp; 11 gp

Room #48
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #30, inhabited by 2 x Duergar Despot and 3 x Duergar

West Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #47, inhabited by Ghast and 13 x Ghoul

East Entry

Archway

→   Leads to room #55

South Entry

Archway

→   Leads to room #74

Empty 
Room #49
North Entry

Locked Iron Door (DC 15 to open)

→   Leads to room #33

East Entry

Locked Iron Door (DC 20 to open)

→   Leads to room #50

South Entry

Locked Iron Door (DC 20 to open)

→   Leads to room #68, inhabited by Balhannoth and 8 x Gibbering Mouther

Room Features

Spirals of red stones cover the floor, and a pile of rotten rope lies in the south-east corner of the room

Room #50
North Entry

Unlocked Iron Door (60 hp)

→   Leads to room #24, inhabited by Nagpa and 1 x Githyanki Gish

West Entry

Locked Iron Door (DC 20 to open)

→   Leads to room #49

East Entry

Locked Stone Door (DC 25 to open)

→   Leads to room #34, inhabited by Yuan-ti Mind Whisperer and 14 x Yuan-ti Pureblood

South Entry

Locked Stone Door (DC 10 to open) (slides down)

→   Leads to room #69, inhabited by Fire Giant Dreadnought and 2 x Fire Giant

Room Features

The floor is covered in perfect hexagonal tiles, and the south and east walls are covered with slime

Room #51
North Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

North Entry #2

Locked Stone Door (DC 15 to open) (slides down)

→   Leads to room #25, inhabited by Duergar Mind Master and 14 x Duergar Stone Guard

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #57

East Entry

Archway

→   Leads to room #52

Empty 
Room #52
North Entry

Unlocked Iron Door (60 hp)

West Entry

Archway

→   Leads to room #51

East Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #53, inhabited by Dire Troll and 4 x Troll

Room Features

Iron chains hang from the ceiling in the east side of the room, and a pierced breastplate lies in the south side of the room

Room #53
North Entry #1

Locked Iron Door (DC 10 to open)

→   Leads to room #35, inhabited by 2 x Soul Monger

North Entry #2

Unlocked Stone Door (60 hp)

→   Leads to room #36, inhabited by Beholder and 4 x Drow Elite Warrior

West Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #52

East Entry

Unlocked Iron Door (60 hp)

→   Leads to room #58

Room Features

A mural of geometric patterns covers the ceiling, and a pile of shattered weapons lies in the north-east corner of the room

Monster

Dire Troll (cr 13, motm 246, mtf 243) and 4 x Troll (cr 5, mm 291); hard, 17200 xp


Treasure: 43000 gp, 27000 pp, black sapphire (5000 gp), 4 x diamond (5000 gp), 2 x jacinth (5000 gp), Sword of Answering (Back Talker) (legendary, dmg 206), Hammer of Thunderbolts (legendary, dmg 173)

Room #54
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #27

West Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #43, inhabited by Hobgoblin Warlord and 10 x Hobgoblin

West Entry #2

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #60, inhabited by Elder Brain and 3 x Mind Flayer

East Entry

Stuck Stone Door (DC 20 to break; 60 hp) (slides down)

→   Leads to room #38, inhabited by 9 x Duergar Soulblade and 18 x Duergar

South Entry

Archway

→   Leads to room #71, inhabited by Drider and 6 x Giant Spider

Monster

Duergar Warlord (cr 6, motm 111, mtf 192) and 11 x Duergar Soulblade (cr 1, motm 109, mtf 190); easy, 4500 xp


Treasure: 1700 cp, 30 ep; 16 sp; 12 cp; 19 cp; 8 ep; 4 pp; 25 cp; 23 sp; 7 gp; 16 cp; 15 gp; 10 gp

Trap

Hail of Arrows: DC 10 to find, DC 10 to disable; +5 to hit against all targets within 20 ft., 10d10 piercing damage

Room #55
North Entry

Stuck Stone Door (DC 20 to break; 60 hp) (slides up)

→   Leads to room #31

West Entry

Archway

→   Leads to room #48

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #56, inhabited by Tanarukk and 12 x Orc

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #74

Room Features

A faded and torn tapestry hangs from the south wall, and a broken spear lies in the north side of the room

Trap

Greater Lightning Turret: DC 10 to find, DC 15 to disable; initiative +2, 1 attack per round, affects all targets in a 80 ft. line, DC 13 save or take 18d10 lightning damage

Hidden Treasure

Hidden (DC 25 to find) Trapped and Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)

Contact Poison: DC 10 to find, DC 10 to disable; affects each creature which touches the trigger, DC 14 save or take 18d10 damage


25000 gp, 33000 pp, 2 x diamond (1000 gp), jacinth (1000 gp), black opal (1000 gp), blue sapphire (1000 gp), 2 x fire opal (1000 gp), star sapphire (1000 gp), 2 x yellow sapphire (1000 gp), Sword of Answering (Replier) (legendary, dmg 206), Plate Armor of Etherealness (legendary, dmg 185)

Room #56
North Entry #1

Archway

→   Leads to room #31

North Entry #2

Unlocked Stone Door (60 hp)

→   Leads to room #32, inhabited by 14 x Orc and 1 x Troll

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #55

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #67

Monster

Tanarukk (cr 5, motm 240, vgm 186) and 12 x Orc (cr 1/2, mm 246); easy, 3000 xp


Treasure: 1500 cp, 40 ep; 12 sp; 9 gp; 11 gp; 5 gp; 21 cp; 12 ep; 2 pp; 8 gp; 26 cp; 12 cp; 16 sp; 19 cp

Room #57
East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #51

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #82, inhabited by Alhoon and 7 x Shadow Mastiff

Empty 
Room #58
North Entry

Archway

→   Leads to room #37

West Entry

Unlocked Iron Door (60 hp)

→   Leads to room #53, inhabited by Dire Troll and 4 x Troll

South Entry

Archway

→   Leads to room #85

Trap

Freeze Bomb: DC 15 to find, DC 15 to disable; affects all targets within 20 ft., DC 16 save or take 24d10 cold damage and become restrained for 1d4 rounds

Room #59
East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #60, inhabited by Elder Brain and 3 x Mind Flayer

South Entry

Locked Stone Door (DC 20 to open)

→   Leads to room #85

Room Features

Someone has scrawled "Has anyone seen my invisible cloak?" on the west wall, and a pile of rotten rope lies in the north side of the room

Monster

9 x Wight (cr 3, mm 300); medium, 6300 xp


Treasure: 11 ep; 16 cp; 8 gp; 10 ep; 13 sp; 20 cp; 13 sp; 12 sp; 3 pp

Room #60
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #59, inhabited by 9 x Wight

East Entry #1

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #54, inhabited by Duergar Warlord and 11 x Duergar Soulblade

East Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #71, inhabited by Drider and 6 x Giant Spider

South Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #86

Room Features

Someone has scrawled an arrow pointing left on the south wall, and several sundered shields are scattered throughout the room

Monster

Elder Brain (cr 14, motm 120, vgm 174) and 3 x Mind Flayer (cr 7, mm 222); deadly, 20200 xp


Treasure: 900 gp, 60 pp; 800 cp, 60 ep; 210 sp, 60 gp; 160 sp, 70 gp

Room #61
West Entry

Locked Stone Door (DC 10 to open)

→   Leads to room #71, inhabited by Drider and 6 x Giant Spider

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #44

Room Features

Several square holes are cut into the ceiling and floor, and the floor is covered in perfect hexagonal tiles

Monster

Yuan-ti Nightmare Speaker (cr 4, motm 275, vgm 205) and 13 x Yuan-ti Pureblood (cr 1, mm 310); easy, 3700 xp


Treasure: 6 sp; 5 pp; 13 ep; 19 sp; 11 sp; 10 gp; 6 sp; 22 cp; 17 gp; 12 sp; 12 sp; 22 cp; 6 ep; 15 sp

Room #62
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #39

Room Features

A fountain of water sits against the south wall, and several pieces of torn paper are scattered throughout the room

Room #63
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #39

South Entry

Locked Stone Door (DC 20 to open)

→   Leads to room #87

Monster

8 x Duergar Hammerer (cr 2, motm 112, mtf 188) and 12 x Duergar (cr 1, mm 122); hard, 6000 xp


Treasure: 19 cp; 6 gp; 15 cp; 14 cp; 16 sp; 10 sp; 20 sp; 18 cp; 23 cp; 18 cp; 16 sp; 15 ep; 9 sp; 9 sp; 14 sp; 17 gp; 14 gp; 24 cp; 19 cp; 15 gp

Room #64
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #40, inhabited by 5 x Troll

East Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #65, inhabited by Roper and 10 x Piercer

South Entry

Archway

→   Leads to room #79, inhabited by 8 x Wight

Room Features

A chute falls into the room from above, and a pile of rotten rope lies in the south side of the room

Monster

Troll (cr 5, mm 291) and 6 x Ogre (cr 2, mm 237); easy, 4500 xp


Treasure: 1300 cp, 50 ep; 20 cp; 12 gp; 12 gp; 20 cp; 15 sp; 14 cp

Room #65
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #41, inhabited by 5 x Young Kruthik and 11 x Adult Kruthik

West Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #64, inhabited by Troll and 6 x Ogre

South Entry

Archway

Monster

Roper (cr 5, mm 261) and 10 x Piercer (cr 1/2, mm 252); easy, 2800 xp


Treasure: 1000 cp, 40 ep; 5 ep; 13 ep; 11 sp; 10 gp; 11 sp; 19 cp; 17 gp; 9 gp; 14 ep; 10 sp

Room #66
North Entry

Locked Iron Door (DC 20 to open)

→   Leads to room #46, inhabited by 4 x Duergar Hammerer and 10 x Duergar

West Entry

Archway

→   Leads to room #45

East Entry

Archway

→   Leads to room #73

Room Features

Someone has scrawled "They ate Gandri" in dwarvish runes on the south wall, and a shattered hammer lies in the south side of the room

Monster

Wraith (cr 5, mm 302) and 11 x Wight (cr 3, mm 300); hard, 9500 xp


Treasure: 1400 cp, 60 ep; 13 sp; 23 cp; 22 cp; 12 gp; 14 sp; 21 cp; 16 cp; 5 pp; 14 gp; 17 sp; 19 sp

Room #67
West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #56, inhabited by Tanarukk and 12 x Orc

East Entry

Archway

→   Leads to room #68, inhabited by Balhannoth and 8 x Gibbering Mouther

Empty 
Room #68
North Entry

Locked Iron Door (DC 20 to open)

→   Leads to room #49

West Entry

Archway

→   Leads to room #67

Monster

Balhannoth (cr 11, motm 55, mtf 118) and 8 x Gibbering Mouther (cr 2, mm 157); hard, 10800 xp


Treasure: 43000 gp, 37000 pp, an ornate porcelain cup gilded and painted with mythical imagery (7500 gp), Spell Scroll (Forcecage) (very rare, dmg 200), Spell Scroll (Reverse Gravity) (very rare, dmg 200), Spell Scroll (Sequester) (very rare, dmg 200), Spell Scroll (Power Word Stun) (very rare, dmg 200), Potion of Speed (very rare, dmg 188), Potion of Supreme Healing (very rare, dmg 187)

Room #69
North Entry

Locked Stone Door (DC 10 to open) (slides down)

→   Leads to room #50

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

Room Features

The south and west walls have been engraved with alien symbols, and a rusted gauntlet lies in the east side of the room

Monster

Fire Giant Dreadnought (cr 14, motm 124, vgm 147) and 2 x Fire Giant (cr 9, mm 154); deadly, 21500 xp


Treasure: 700 gp, 20 pp; 110 ep, 100 gp; 110 ep, 60 gp

Room #70
East Entry

Archway

→   Leads to room #76, inhabited by Drow Elite Warrior and 15 x Drow

Monster

Bugbear Chief (cr 3, mm 33) and 12 x Bugbear (cr 1, mm 33); easy, 3100 xp


Treasure: 20 sp; 6 gp; 14 cp; 16 cp; 13 gp; 15 ep; 19 cp; 13 sp; 12 gp; 19 sp; 13 sp; 20 cp; 16 cp

Room #71
North Entry

Archway

→   Leads to room #54, inhabited by Duergar Warlord and 11 x Duergar Soulblade

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #60, inhabited by Elder Brain and 3 x Mind Flayer

East Entry #1

Locked Stone Door (DC 10 to open)

→   Leads to room #61, inhabited by Yuan-ti Nightmare Speaker and 13 x Yuan-ti Pureblood

East Entry #2

Archway

→   Leads to room #77, inhabited by Drow Inquisitor and 14 x Drow

Monster

Drider (cr 6, mm 120) and 6 x Giant Spider (cr 1, mm 328); easy, 3500 xp


Treasure: 180 sp, 120 gp; 10 sp; 25 cp; 10 gp; 20 cp; 12 ep; 22 cp

Room #72
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #45

East Entry

Archway

Room Features

Several square holes are cut into the north wall, and someone has scrawled "They ate Amar" in dwarvish runes on the south wall

Room #73
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #47, inhabited by Ghast and 13 x Ghoul

West Entry

Archway

→   Leads to room #66, inhabited by Wraith and 11 x Wight

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #74

South Entry

Locked Stone Door (DC 20 to open) (slides down)

→   Leads to room #96

Room Features

Someone has scrawled an incomplete drawing of a dragon on the west wall, and a clicking noise can be faintly heard near the north wall

Room #74
North Entry #1

Archway

→   Leads to room #48

North Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #55

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #73

East Entry

Locked Stone Door (DC 10 to open)

→   Leads to room #75, inhabited by Devourer and 10 x Ghoul

South Entry #1

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #89, inhabited by Elder Brain and 2 x Mind Flayer

South Entry #2

Locked Iron Door (DC 20 to open)

Room Features

The north and west walls have been engraved with geometric patterns, and a pile of rotten bread lies in the south side of the room

Room #75
West Entry

Locked Stone Door (DC 10 to open)

→   Leads to room #74

Monster

Devourer (cr 13, motm 93, vgm 138) and 10 x Ghoul (cr 1, mm 148); deadly, 12000 xp


Treasure: 47000 gp, 20000 pp, a dragon horn puzzle box engraved with draconic scales (2500 gp), Sword of Answering (Last Quip) (legendary, dmg 206), Apparatus of Kwalish (legendary, dmg 151), Instrument of the Bards (Ollamh harp) (legendary, dmg 176)

Room #76
West Entry

Archway

→   Leads to room #70, inhabited by Bugbear Chief and 12 x Bugbear

East Entry

Archway

→   Leads to room #84

South Entry

Archway

→   Leads to room #100

Monster

Drow Elite Warrior (cr 5, mm 128) and 15 x Drow (cr 1/4, mm 128); easy, 2550 xp


Treasure: 2000 cp, 50 ep; 12 sp; 17 cp; 12 sp; 14 sp; 20 cp; 18 cp; 4 pp; 11 gp; 4 pp; 16 cp; 15 gp; 16 gp; 5 sp; 3 gp; 16 cp

Room #77
North Entry

Archway

West Entry

Archway

→   Leads to room #71, inhabited by Drider and 6 x Giant Spider

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #78

South Entry

Archway

→   Leads to room #94

Room Features

A corpse lies in front of an open chest in the east side of the room, and a charred club lies in the north side of the room

Monster

Drow Inquisitor (cr 14, motm 102, mtf 184) and 14 x Drow (cr 1/4, mm 128); easy, 12200 xp


Treasure: 1200 gp, 80 pp; 7 sp; 17 cp; 17 cp; 8 ep; 14 ep; 14 sp; 6 gp; 15 sp; 10 ep; 11 sp; 8 gp; 14 gp; 15 gp; 14 gp

Room #78
West Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #77, inhabited by Drow Inquisitor and 14 x Drow

West Entry #2

Stuck Iron Door (DC 25 to break; 60 hp) (slides down)

Empty 
Room #79
North Entry

Archway

→   Leads to room #64, inhabited by Troll and 6 x Ogre

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #80, inhabited by Drow Favored Consort and 5 x Drow

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #105

Monster

8 x Wight (cr 3, mm 300); easy, 5600 xp


Treasure: 10 gp; 11 gp; 20 cp; 4 gp; 9 gp; 19 cp; 10 gp; 13 cp

Room #80
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #79, inhabited by 8 x Wight

East Entry

Stuck Iron Door (DC 25 to break; 60 hp)

South Entry

Archway

Room Features

Several headless statues are scattered throughout the room, and a foul odor fills the room

Monster

Drow Favored Consort (cr 18, motm 100, mtf 183) and 5 x Drow (cr 1/4, mm 128); medium, 20250 xp


Treasure: 4000 gp, 300 pp; 17 sp; 20 cp; 16 sp; 9 gp; 14 cp

Room #81
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #91

Room Features

Someone has scrawled "Biumula died here, his spirit broken" on the north wall, and a sulphurous odor fills the room

Monster

13 x Bugbear (cr 1, mm 33) and 1 x Ogre (cr 2, mm 237); easy, 3050 xp


Treasure: 18 sp; 17 sp; 11 ep; 11 sp; 20 sp; 13 sp; 21 sp; 12 sp; 18 cp; 20 sp; 11 sp; 22 cp; 13 sp; 10 gp

Trap

Teleporter Crystal: DC 15 to find, DC 15 to disable; affects each creature which touches the crystal, DC 10 save or be teleported to another location

Room #82
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #57

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

Monster

Alhoon (cr 10, motm 43, vgm 172) and 7 x Shadow Mastiff (cr 2, motm 215, vgm 190); medium, 9050 xp


Treasure: 220 sp, 90 gp; 1 pp; 10 ep; 12 gp; 18 sp; 17 cp; 10 ep; 9 cp

Trap

Thunder Turret: DC 10 to find, DC 15 to disable; initiative +4, 1 attack per round, affects all targets within a 20 ft. cone, DC 14 save or take 18d10 thunder damage and become deafened for 1d4 rounds

Room #83
West Entry

Locked Stone Door (DC 20 to open)

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #100

Empty 
Room #84
West Entry

Archway

→   Leads to room #76, inhabited by Drow Elite Warrior and 15 x Drow

South Entry

Archway

→   Leads to room #101, inhabited by Neothelid

Room Features

Someone has scrawled "The Golden Wardens killed eighteen goblins here" on the south wall, and a pile of torches lies in the west side of the room

Room #85
North Entry #1

Archway

→   Leads to room #58

North Entry #2

Locked Stone Door (DC 20 to open)

→   Leads to room #59, inhabited by 9 x Wight

South Entry

Locked Iron Door (DC 25 to open)

→   Leads to room #109, inhabited by Mindwitness and 6 x Mind Flayer

Room Features

The sound of horns can be heard in the south-east corner of the room, and several pieces of torn paper are scattered throughout the room

Room #86
North Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #60, inhabited by Elder Brain and 3 x Mind Flayer

East Entry

Archway

→   Leads to room #92

South Entry

Unlocked Stone Door (60 hp)

→   Leads to room #110, inhabited by 7 x Duergar Stone Guard and 1 x Adult Oblex

Room Features

Someone has scrawled "Amandama fell here, slain by shadows" in blood on the east wall, and a sulphurous odor fills the room

Room #87
North Entry

Locked Stone Door (DC 20 to open)

→   Leads to room #63, inhabited by 8 x Duergar Hammerer and 12 x Duergar

South Entry

Locked Iron Door (DC 10 to open)

Room Features

The north and west walls are covered with claw marks, and several barrel staves are scattered throughout the room

Room #88
North Entry

Locked Iron Door (DC 25 to open)

South Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #112, inhabited by Dao and 2 x Earth Elemental

South Entry #2

Locked Stone Door (DC 10 to open)

→   Leads to room #113

Empty 
Room #89
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #74

West Entry

Unlocked Stone Door (60 hp)

East Entry

Archway

→   Leads to room #97

South Entry

Unlocked Stone Door (60 hp)

→   Leads to room #115, inhabited by Quaggoth Thonot and 7 x Quaggoth

Room Features

A balcony hangs from the west wall, and the floor is covered in perfect hexagonal tiles

Monster

Elder Brain (cr 14, motm 120, vgm 174) and 2 x Mind Flayer (cr 7, mm 222); hard, 17300 xp


Treasure: 300 ep, 600 gp; 100 ep, 120 gp; 160 sp, 50 gp

Room #90
East Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

East Entry #2

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #98

South Entry

Archway

Monster

14 x Duergar Stone Guard (cr 2, motm 110, mtf 191) and 1 x Adult Oblex (cr 5, motm 198, mtf 218); hard, 8100 xp


Treasure: 17 sp; 14 cp; 5 gp; 14 sp; 17 cp; 11 sp; 11 sp; 1 pp; 22 cp; 8 gp; 16 sp; 11 ep; 16 sp; 5 gp; 1600 cp, 40 ep

Room #91
West Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #81, inhabited by 13 x Bugbear and 1 x Ogre

West Entry #2

Archway

→   Leads to room #98

East Entry

Unlocked Stone Door (60 hp) (slides down)

Empty 
Room #92
West Entry

Archway

→   Leads to room #86

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #93, inhabited by 8 x Derro Savant and 15 x Derro

South Entry

Archway

→   Leads to room #120

Room Features

Someone has scrawled a crude drawing of a nymph on the south wall, and the floor is covered with bloodstains

Room #93
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #92

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #111, inhabited by Aboleth and 14 x Kuo-toa

Monster

8 x Derro Savant (cr 3, motm 92, mtf 159) and 15 x Derro (cr 1/4, motm 91, mtf 158); medium, 6350 xp


Treasure: 16 sp; 16 cp; 13 gp; 11 sp; 11 gp; 20 cp; 1 pp; 12 gp; 10 sp; 8 sp; 18 cp; 19 cp; 13 sp; 14 gp; 5 pp; 16 cp; 11 sp; 12 cp; 13 sp; 19 cp; 15 sp; 12 cp; 14 cp

Room #94
North Entry

Archway

→   Leads to room #77, inhabited by Drow Inquisitor and 14 x Drow

East Entry

Locked Stone Door (DC 10 to open)

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #111, inhabited by Aboleth and 14 x Kuo-toa

Empty 
Room #95
West Entry

Unlocked Stone Door (60 hp)

South Entry

Locked Iron Door (DC 15 to open)

→   Leads to room #123, inhabited by 10 x Duergar and 19 x Giant Rat

Room Features

The floor is covered in square tiles, alternating white and black, and someone has scrawled a drawing of a door on the west wall

Monster

Devourer (cr 13, motm 93, vgm 138) and 1 x Ghast (cr 2, mm 148); easy, 10450 xp


Treasure: 1000 gp, 60 pp; 14 sp

Room #96
North Entry

Locked Stone Door (DC 20 to open) (slides down)

→   Leads to room #73

South Entry

Locked Iron Door (DC 15 to open)

→   Leads to room #113

Empty 
Room #97
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

West Entry

Archway

→   Leads to room #89, inhabited by Elder Brain and 2 x Mind Flayer

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #106, inhabited by Alkilith and 6 x Dybbuk

Empty 
Room #98
West Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #90, inhabited by 14 x Duergar Stone Guard and 1 x Adult Oblex

East Entry

Archway

→   Leads to room #91

South Entry

Locked Stone Door (DC 10 to open)

Empty 
Room #99
East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #107, inhabited by 2 x Stone Giant

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

Room Features

A stone ramp ascends towards the west wall, and someone has scrawled "Don't lose your head" in blood on the south wall

Monster

Ghast (cr 2, mm 148) and 14 x Ghoul (cr 1, mm 148); easy, 3250 xp


Treasure: 11 sp; 13 sp; 17 cp; 10 sp; 10 gp; 16 sp; 11 sp; 14 cp; 23 cp; 12 cp; 12 cp; 15 sp; 12 gp; 19 sp; 15 sp

Trap

Acidbomb Turret: DC 15 to find, DC 15 to disable; initiative +4, 1 attack per round, affects all targets within a 5 ft. radius burst, DC 13 save or take 18d10 acid damage

Hidden Treasure

Trapped and Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)

Arrow Trap: DC 15 to find, DC 10 to disable; +4 to hit against one target, 10d10 piercing damage


44000 gp, 28000 pp, agate (1000 gp), jacinth (1000 gp), fire opal (1000 gp), 2 x star ruby (1000 gp), yellow sapphire (1000 gp), 2 x Potion of Storm Giant Strength (legendary, dmg 187)

Room #100
North Entry

Archway

→   Leads to room #76, inhabited by Drow Elite Warrior and 15 x Drow

West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #83

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #118

Room Features

Skeletons hang from chains and manacles against the south wall, and the north and west walls are covered with veins of yellow crystal

Room #101
North Entry

Archway

→   Leads to room #84

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #102

Monster

Neothelid (cr 13, motm 193, vgm 181); easy, 10000 xp


Treasure: 700 gp, 30 pp

Room #102
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #101, inhabited by Neothelid

Room Features

Several headless statues are scattered throughout the room, and a broken spear lies in the north side of the room

Room #103
East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #104, inhabited by 8 x Duergar Screamer and 17 x Duergar

Hidden Treasure

Hidden (DC 20 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)


40000 gp, 25000 pp, a drake hide vest tooled with elven script (7500 gp), a gilded wooden scepter set with a rosette of jacinth (7500 gp), a platinum ring engraved with draconic scales (7500 gp), a silk brocade merchant's cap trimmed with ermine (7500 gp), Spell Scroll (Sunburst) (very rare, dmg 200), Universal Solvent (legendary, dmg 209)

Room #104
West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #103

East Entry

Unlocked Stone Door (60 hp)

South Entry #1

Archway

→   Leads to room #121, inhabited by 6 x Duergar Screamer and 8 x Duergar

South Entry #2

Archway

→   Leads to room #122, inhabited by 15 x Duergar

Room Features

A shallow pit lies in the south-west corner of the room, and several adventurer corpses are scattered throughout the room

Monster

8 x Duergar Screamer (cr 3, motm 112, mtf 190) and 17 x Duergar (cr 1, mm 122); deadly, 9000 xp


Treasure: 6 gp; 19 cp; 11 sp; 17 cp; 11 cp; 8 gp; 20 cp; 19 cp; 13 cp; 6 pp; 10 sp; 7 ep; 25 cp; 11 gp; 10 gp; 8 gp; 18 cp; 23 cp; 14 sp; 9 ep; 10 ep; 16 cp; 20 cp; 13 ep; 3 pp

Room #105
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #79, inhabited by 8 x Wight

West Entry #1

Stuck Iron Door (DC 25 to break; 60 hp)

West Entry #2

Locked Stone Door (DC 25 to open)

East Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #123, inhabited by 10 x Duergar and 19 x Giant Rat

Empty 
Room #106
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #97

South Entry

Archway

→   Leads to room #124, inhabited by Spectator and 9 x Nothic

Monster

Alkilith (cr 11, motm 44, mtf 130) and 6 x Dybbuk (cr 4, motm 113, mtf 132); hard, 13800 xp


Treasure: 400 ep, 600 gp; 16 sp; 10 gp; 21 cp; 15 sp; 10 cp; 12 gp

Room #107
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #99, inhabited by Ghast and 14 x Ghoul

East Entry

Archway

→   Leads to room #108

South Entry

Unlocked Iron Door (60 hp)

→   Leads to room #135, inhabited by 3 x Chitine and 7 x Cave Fisher

Room Features

A stone stair ascends towards the south wall, and someone has scrawled "When the Lion is broken, the Helm of Violation shall be destroyed" on the east wall

Monster

2 x Stone Giant (cr 7, mm 156); easy, 5800 xp


Treasure: 1300 cp, 30 ep; 180 gp

Room #108
West Entry

Archway

→   Leads to room #107, inhabited by 2 x Stone Giant

East Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #118

Empty 
Room #109
North Entry

Locked Iron Door (DC 25 to open)

→   Leads to room #85

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #110, inhabited by 7 x Duergar Stone Guard and 1 x Adult Oblex

South Entry

Archway

Room Features

A cube of solid stone stands in the south-west corner of the room, and a cold spot can be felt in the south side of the room

Monster

Mindwitness (cr 5, motm 181, vgm 176) and 6 x Mind Flayer (cr 7, mm 222); deadly, 19200 xp


Treasure: 37000 gp, 28000 pp, diamond (1000 gp), jacinth (1000 gp), blue sapphire (1000 gp), emerald (1000 gp), fire opal (1000 gp), 2 x yellow sapphire (1000 gp), Spell Scroll (Power Word Stun) (very rare, dmg 200), Potion of Invisibility (very rare, dmg 188), 2 x Potion of Supreme Healing (very rare, dmg 187)

Room #110
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #86

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #109, inhabited by Mindwitness and 6 x Mind Flayer

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #138, inhabited by Rot Troll and 5 x Troll

Monster

7 x Duergar Stone Guard (cr 2, motm 110, mtf 191) and 1 x Adult Oblex (cr 5, motm 198, mtf 218); easy, 4950 xp


Treasure: 9 gp; 13 cp; 8 ep; 14 sp; 13 sp; 10 ep; 20 cp; 1000 cp, 40 ep

Room #111
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #94

West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #93, inhabited by 8 x Derro Savant and 15 x Derro

Monster

Aboleth (cr 10, mm 13) and 14 x Kuo-toa (cr 1/4, mm 199); hard, 6600 xp


Treasure: 260 sp, 60 gp; 11 gp; 6 pp; 18 sp; 8 sp; 9 gp; 9 cp; 24 sp; 10 gp; 19 cp; 18 cp; 2 pp; 23 cp; 8 ep; 22 sp

Room #112
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #88

East Entry

Archway

→   Leads to room #113

South Entry

Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side)

→   Leads to room #131

Room Features

A shallow pit lies in the west side of the room, and a corroded key lies in the west side of the room

Monster

Dao (cr 11, mm 143) and 2 x Earth Elemental (cr 5, mm 124); medium, 10800 xp


Treasure: 800 gp, 40 pp; 170 sp, 60 gp; 1100 cp, 30 ep

Room #113
North Entry #1

Locked Stone Door (DC 10 to open)

→   Leads to room #88

North Entry #2

Locked Iron Door (DC 15 to open)

→   Leads to room #96

West Entry

Archway

→   Leads to room #112, inhabited by Dao and 2 x Earth Elemental

South Entry

Locked Iron Door (DC 25 to open)

Empty 
Room #114
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

Room Features

Someone has scrawled "left, straight" on the south wall, and a pile of torn paper lies in the south side of the room

Monster

Hobgoblin Warlord (cr 6, mm 187) and 10 x Hobgoblin (cr 1/2, mm 186); easy, 3300 xp


Treasure: 230 sp, 100 gp; 20 cp; 12 ep; 5 ep; 12 sp; 19 cp; 15 cp; 19 cp; 9 gp; 19 cp; 6 pp

Room #115
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #89, inhabited by Elder Brain and 2 x Mind Flayer

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #133, inhabited by Ogre Battering Ram and 9 x Ogre

Monster

Quaggoth Thonot (cr 3, mm 256) and 7 x Quaggoth (cr 2, mm 256); easy, 3850 xp


Treasure: 16 cp; 6 gp; 13 gp; 16 sp; 13 cp; 14 sp; 6 pp; 20 sp

Room #116
South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

Empty 
Room #117
South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #134, inhabited by 2 x Drow Mage and 6 x Drow Elite Warrior

Empty 
Room #118
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #100

West Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #108

East Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #119

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #143, inhabited by 7 x Wight

Hidden Treasure

Hidden (DC 15 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)


43000 gp, 33000 pp

Room #119
West Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #118

East Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #127, inhabited by Skull Lord and 4 x Deathlock

Empty 
Room #120
North Entry

Archway

→   Leads to room #92

East Entry

Locked Stone Door (DC 10 to open)

→   Leads to room #128, inhabited by Yuan-ti Nightmare Speaker and 15 x Yuan-ti Pureblood

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #138, inhabited by Rot Troll and 5 x Troll

Room Features

A tapestry of an air god hangs from the west wall, and several empty bottles are scattered throughout the room

Room #121
North Entry

Archway

→   Leads to room #104, inhabited by 8 x Duergar Screamer and 17 x Duergar

East Entry

Locked Stone Door (DC 25 to open)

→   Leads to room #122, inhabited by 15 x Duergar

Room Features

The walls have been engraved with endless spirals, and someone has scrawled "The Oathbound of Aren killed four ogres here" on the south wall

Monster

6 x Duergar Screamer (cr 3, motm 112, mtf 190) and 8 x Duergar (cr 1, mm 122); medium, 5800 xp


Treasure: 8 sp; 18 cp; 15 sp; 5 pp; 19 cp; 1 pp; 13 cp; 11 sp; 13 gp; 5 pp; 17 cp; 13 cp; 12 gp; 10 ep

Room #122
North Entry #1

Archway

→   Leads to room #104, inhabited by 8 x Duergar Screamer and 17 x Duergar

North Entry #2

Locked Stone Door (DC 10 to open)

West Entry

Locked Stone Door (DC 25 to open)

→   Leads to room #121, inhabited by 6 x Duergar Screamer and 8 x Duergar

South Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #146

Monster

15 x Duergar (cr 1, mm 122); easy, 3000 xp


Treasure: 17 cp; 5 gp; 7 gp; 3 pp; 12 sp; 5 sp; 20 cp; 6 cp; 15 cp; 18 ep; 13 gp; 13 ep; 10 gp; 17 sp; 15 sp

Room #123
North Entry

Locked Iron Door (DC 15 to open)

→   Leads to room #95, inhabited by Devourer and 1 x Ghast

West Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #105

Room Features

The floor is covered in perfect hexagonal tiles, and a pair of boots lies in the south side of the room

Monster

10 x Duergar (cr 1, mm 122) and 19 x Giant Rat (cr 1/8, mm 327); easy, 2475 xp


Treasure: 13 cp; 5 pp; 8 gp; 11 gp; 17 cp; 9 gp; 20 cp; 9 gp; 9 sp; 14 gp; 7 ep; 14 gp; 12 sp; 14 gp; 10 ep; 17 gp; 13 cp; 13 sp; 1 pp; 2 pp; 9 ep; 9 gp; 21 sp; 8 sp; 15 sp; 15 gp; 16 cp; 21 cp; 17 sp

Room #124
North Entry

Archway

→   Leads to room #106, inhabited by Alkilith and 6 x Dybbuk

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

East Entry

Locked Iron Door (DC 10 to open)

→   Leads to room #125

Room Features

A faded and torn tapestry hangs from the east wall, and someone has scrawled an arrow pointing up on the east wall

Monster

Spectator (cr 3, mm 30) and 9 x Nothic (cr 2, mm 236); easy, 4750 xp


Treasure: 27 cp; 15 cp; 12 ep; 13 gp; 10 gp; 5 gp; 11 cp; 17 sp; 10 gp; 6 pp

Room #125
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

West Entry

Locked Iron Door (DC 10 to open)

→   Leads to room #124, inhabited by Spectator and 9 x Nothic

East Entry

Unlocked Stone Door (60 hp)

Room Features

The ceiling is covered with needle-like stalactites, and several pieces of trash are scattered throughout the room

Room #126
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

East Entry

Locked Stone Door (DC 15 to open) (slides down)

→   Leads to room #135, inhabited by 3 x Chitine and 7 x Cave Fisher

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #142, inhabited by Ghast and 13 x Ghoul

Room Features

A magical shrine in the north-east corner of the room heals all wounds of whomever offers a prayer (but only once), and several bent copper coins are scattered throughout the room

Room #127
West Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #119

East Entry

Locked Stone Door (DC 10 to open)

Monster

Skull Lord (cr 15, motm 220, mtf 230) and 4 x Deathlock (cr 4, motm 86, mtf 128); hard, 17400 xp


Treasure: 1000 sp, 500 gp; 15 cp; 16 sp; 23 sp; 11 gp

Room #128
West Entry

Locked Stone Door (DC 10 to open)

→   Leads to room #120

East Entry

Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side)

→   Leads to room #129, inhabited by 6 x Duergar Soulblade and 12 x Duergar

South Entry

Locked Stone Door (DC 20 to open)

→   Leads to room #151

Room Features

A faded and torn tapestry hangs from the east wall, and several headless statues are scattered throughout the room

Monster

Yuan-ti Nightmare Speaker (cr 4, motm 275, vgm 205) and 15 x Yuan-ti Pureblood (cr 1, mm 310); medium, 4100 xp


Treasure: 7 gp; 12 cp; 15 sp; 15 gp; 15 sp; 15 gp; 5 gp; 14 sp; 5 gp; 15 cp; 7 ep; 9 gp; 18 sp; 13 sp; 17 sp; 18 cp

Room #129
West Entry

Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side)

→   Leads to room #128, inhabited by Yuan-ti Nightmare Speaker and 15 x Yuan-ti Pureblood

South Entry

Archway

→   Leads to room #144

Room Features

A set of demonic war masks hangs on the south wall, and a cube of solid stone stands in the center of the room

Monster

6 x Duergar Soulblade (cr 1, motm 109, mtf 190) and 12 x Duergar (cr 1, mm 122); easy, 3600 xp


Treasure: 15 sp; 6 gp; 22 cp; 17 cp; 17 sp; 13 sp; 11 sp; 18 cp; 17 cp; 11 gp; 11 gp; 12 sp; 16 cp; 18 cp; 5 ep; 3 pp; 15 cp; 13 sp

Room #130
East Entry

Locked Iron Door (DC 25 to open)

→   Leads to room #139

South Entry

Locked Stone Door (DC 20 to open)

→   Leads to room #152, inhabited by Nagpa and 7 x Duergar Soulblade

Empty 
Room #131
North Entry

Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side)

→   Leads to room #112, inhabited by Dao and 2 x Earth Elemental

West Entry

Stuck Stone Door (DC 20 to break; 60 hp) (slides up)

South Entry #1

Archway

→   Leads to room #153

South Entry #2

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #154, inhabited by Neothelid

Room Features

A magical shrine in the south-east corner of the room heals all wounds of whomever offers a prayer (but only once), and the north and west walls are covered with sword cuts

Room #132
East Entry

Unlocked Iron Door (60 hp)

South Entry

Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side)

Empty 
Room #133
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #115, inhabited by Quaggoth Thonot and 7 x Quaggoth

West Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

West Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

East Entry

Unlocked Iron Door (60 hp)

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #155, inhabited by Yuan-ti Mind Whisperer and 13 x Yuan-ti Pureblood

Room Features

Someone has scrawled "Gimli has no beard" in dwarvish runes on the south wall, and the south and west walls are covered with scorch marks

Monster

Ogre Battering Ram (cr 4, motm 200, mtf 220) and 9 x Ogre (cr 2, mm 237); easy, 5150 xp


Treasure: 8 gp; 17 cp; 5 gp; 18 cp; 13 sp; 7 gp; 13 gp; 17 sp; 10 sp; 11 cp

Room #134
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #117

West Entry

Locked Iron Door (DC 10 to open)

→   Leads to room #141

East Entry

Unlocked Iron Door (60 hp)

→   Leads to room #142, inhabited by Ghast and 13 x Ghoul

South Entry #1

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #158, inhabited by Beholder and 1 x Cloaker

South Entry #2

Unlocked Stone Door (60 hp)

→   Leads to room #159

Monster

2 x Drow Mage (cr 7, mm 129) and 6 x Drow Elite Warrior (cr 5, mm 128); deadly, 16600 xp


Treasure: 220 sp, 40 gp; 150 ep, 100 gp; 160 gp; 1200 cp, 30 ep; 70 gp, 12 pp; 160 gp; 1100 cp, 20 ep; 70 gp, 15 pp

Room #135
North Entry

Unlocked Iron Door (60 hp)

→   Leads to room #107, inhabited by 2 x Stone Giant

West Entry

Locked Stone Door (DC 15 to open) (slides down)

→   Leads to room #126

South Entry #1

Locked Stone Door (DC 15 to open)

→   Leads to room #148

South Entry #2

Unlocked Stone Door (60 hp)

Monster

3 x Chitine (cr 1/2, motm 75, vgm 131) and 7 x Cave Fisher (cr 3, motm 73, vgm 130); easy, 5200 xp


Treasure: 9 gp; 15 sp; 23 cp; 20 sp; 14 ep; 12 ep; 13 sp; 24 cp; 12 gp; 19 cp

Room #136
East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #149

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #162

Room Features

Someone has scrawled "It is awake" on the south wall, and groaning can be faintly heard near the south wall

Monster

Ogre Bolt Launcher (cr 2, motm 200, mtf 220) and 7 x Ogre (cr 2, mm 237); easy, 3600 xp


Treasure: 6 pp; 9 gp; 11 gp; 14 cp; 10 gp; 17 cp; 17 gp; 11 sp

Room #137
East Entry #1

Archway

→   Leads to room #138, inhabited by Rot Troll and 5 x Troll

East Entry #2

Archway

→   Leads to room #150

Trap

Animated Net Trap: DC 10 to find, DC 15 to disable; affects all targets within a 10 ft. square area, DC 11 save or become restrained and take 10d10 damage per round

Room #138
North Entry #1

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #110, inhabited by 7 x Duergar Stone Guard and 1 x Adult Oblex

North Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #120

West Entry

Archway

→   Leads to room #137

South Entry

Unlocked Iron Door (60 hp)

→   Leads to room #151

Room Features

A ladder ascends to a balcony hanging from the north wall, and a crude bed and basin of water sit in the north-east corner of the room

Monster

Rot Troll (cr 9, motm 247, mtf 244) and 5 x Troll (cr 5, mm 291); hard, 14000 xp


Treasure: 110 gp; 100 ep, 100 gp; 1100 cp, 10 ep; 2100 cp, 30 ep; 90 gp; 160 sp, 40 gp

Room #139
West Entry

Locked Iron Door (DC 25 to open)

→   Leads to room #130

East Entry

Unlocked Stone Door (60 hp)

Room Features

A balcony hangs from the north wall, and the floor is covered in square tiles, alternating white and black

Room #140
South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #164

Room Features

A tapping sound can be faintly heard near the east wall, and a dagger hilt lies in the east side of the room

Monster

Ogre Bolt Launcher (cr 2, motm 200, mtf 220) and 9 x Ogre (cr 2, mm 237); easy, 4500 xp


Treasure: 11 sp; 14 sp; 12 cp; 13 sp; 9 ep; 10 sp; 18 sp; 21 cp; 16 sp; 8 ep

Room #141
East Entry

Locked Iron Door (DC 10 to open)

→   Leads to room #134, inhabited by 2 x Drow Mage and 6 x Drow Elite Warrior

South Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #157, inhabited by Draegloth and 8 x Drow

Room Features

A narrow shaft descends from the room into a magical cyst below, and a mouldy odor fills the south-west corner of the room

Room #142
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #126

West Entry #1

Unlocked Iron Door (60 hp)

→   Leads to room #134, inhabited by 2 x Drow Mage and 6 x Drow Elite Warrior

West Entry #2

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #159

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #148

Monster

Ghast (cr 2, mm 148) and 13 x Ghoul (cr 1, mm 148); easy, 3050 xp


Treasure: 16 cp; 11 cp; 11 sp; 18 sp; 10 ep; 20 cp; 19 cp; 10 ep; 6 ep; 6 ep; 14 sp; 14 sp; 19 cp; 12 sp

Trap

Teleporter Crystal: DC 10 to find, DC 15 to disable; affects each creature which touches the crystal, DC 10 save or be teleported to another location

Room #143
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #118

South Entry

Locked Iron Door (DC 20 to open)

→   Leads to room #161, inhabited by 11 x Orc Red Fang of Shargaas

Room Features

Several alcoves are cut into the east and west walls, and someone has scrawled "The curse can never be broken" on the north wall

Monster

7 x Wight (cr 3, mm 300); easy, 4900 xp


Treasure: 19 sp; 7 gp; 20 sp; 18 sp; 10 gp; 12 gp; 2 pp

Hidden Treasure

Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)


50000 gp, 27000 pp, a dragon horn rod inlaid with a meandros of orichalcum (2500 gp), a gilded wooden bowl engraved with a labyrinth (2500 gp), +2 Ammunition (20 arrows) (rare, dmg 150), Bead of Force (rare, dmg 154), Folding Boat (rare, dmg 170), Potion of Diminution (rare, dmg 187), Potion of Invulnerability (rare, dmg 188), Potion of Superior Healing (rare, dmg 187)

Room #144
North Entry

Archway

→   Leads to room #129, inhabited by 6 x Duergar Soulblade and 12 x Duergar

East Entry

Stuck Stone Door (DC 20 to break; 60 hp) (slides down)

→   Leads to room #145

Room Features

A stream of blood flows along a channel in the floor, and a mural of a legendary battle covers the ceiling

Room #145
West Entry

Stuck Stone Door (DC 20 to break; 60 hp) (slides down)

→   Leads to room #144

South Entry #1

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #168, inhabited by Spirit Naga and 13 x Troglodyte

South Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #169

Empty 
Room #146
North Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #122, inhabited by 15 x Duergar

South Entry

Archway

→   Leads to room #169

Empty 
Room #147
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #156, inhabited by Drow Mage and 9 x Drow

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #157, inhabited by Draegloth and 8 x Drow

South Entry

Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side)

→   Leads to room #165

Monster

Bugbear Chief (cr 3, mm 33) and 14 x Bugbear (cr 1, mm 33); easy, 3500 xp


Treasure: 15 gp; 9 gp; 16 cp; 15 sp; 9 ep; 16 sp; 11 gp; 12 cp; 16 sp; 11 sp; 13 ep; 20 cp; 11 gp; 15 sp; 20 cp

Room #148
North Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #135, inhabited by 3 x Chitine and 7 x Cave Fisher

West Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #142, inhabited by Ghast and 13 x Ghoul

West Entry #2

Locked Stone Door (DC 25 to open)

→   Leads to room #166, inhabited by Kruthik Hive Lord and 14 x Adult Kruthik

Empty 
Room #149
West Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #136, inhabited by Ogre Bolt Launcher and 7 x Ogre

West Entry #2

Locked Stone Door (DC 25 to open)

→   Leads to room #163

South Entry

Archway

→   Leads to room #174, inhabited by Bugbear Chief and 12 x Bugbear

Empty 
Room #150
West Entry

Archway

→   Leads to room #137

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #151

Room Features

Someone has scrawled "No secret door here" in orcish runes on the south wall, and several sundered shields are scattered throughout the room

Room #151
North Entry #1

Unlocked Iron Door (60 hp)

→   Leads to room #138, inhabited by Rot Troll and 5 x Troll

North Entry #2

Locked Stone Door (DC 20 to open)

→   Leads to room #128, inhabited by Yuan-ti Nightmare Speaker and 15 x Yuan-ti Pureblood

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #150

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #167, inhabited by Hobgoblin Warlord and 12 x Hobgoblin

Room Features

The scent of urine fills the room, and a broken wooden chest lies in the north side of the room

Room #152
North Entry

Locked Stone Door (DC 20 to open)

→   Leads to room #130

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #153

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #179, inhabited by 5 x Drow Elite Warrior and 5 x Giant Spider

Room Features

A mural of legendary monsters covers the ceiling, and a hissing noise can be heard in the south-east corner of the room

Monster

Nagpa (cr 17, motm 189, mtf 215) and 7 x Duergar Soulblade (cr 1, motm 109, mtf 190); medium, 19400 xp


Treasure: 8000 ep, 2900 gp; 16 sp; 10 cp; 21 cp; 11 gp; 11 sp; 6 pp; 18 cp

Room #153
North Entry

Archway

→   Leads to room #131

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #152, inhabited by Nagpa and 7 x Duergar Soulblade

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #170

South Entry

Archway

→   Leads to room #179, inhabited by 5 x Drow Elite Warrior and 5 x Giant Spider

Room Features

A magical mural on the south wall depicts the betrayal of whomever views it, and a shattered hammer lies in the center of the room

Room #154
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #131

South Entry

Locked Iron Door (DC 20 to open)

→   Leads to room #170

Room Features

The floor is covered in square tiles, alternating white and black, and the ceiling is covered with needle-like stalactites

Monster

Neothelid (cr 13, motm 193, vgm 181); easy, 10000 xp


Treasure: 1100 sp, 200 gp

Room #155
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #133, inhabited by Ogre Battering Ram and 9 x Ogre

East Entry

Unlocked Iron Door (60 hp)

→   Leads to room #156, inhabited by Drow Mage and 9 x Drow

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #171, inhabited by Aboleth and 6 x Chuul

Room Features

A stair ascends to a catwalk hanging between the north and south walls, and moaning can be heard in the east side of the room

Monster

Yuan-ti Mind Whisperer (cr 4, motm 274, vgm 204) and 13 x Yuan-ti Pureblood (cr 1, mm 310); easy, 3700 xp


Treasure: 12 gp; 24 cp; 11 gp; 17 cp; 8 gp; 11 gp; 8 gp; 15 sp; 6 ep; 21 cp; 16 cp; 22 cp; 13 gp; 14 sp

Room #156
West Entry #1

Unlocked Iron Door (60 hp)

→   Leads to room #155, inhabited by Yuan-ti Mind Whisperer and 13 x Yuan-ti Pureblood

West Entry #2

Archway

East Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #147, inhabited by Bugbear Chief and 14 x Bugbear

East Entry #2

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #165

Room Features

A rotting odor fills the room, and a sundered mace lies in the south-east corner of the room

Monster

Drow Mage (cr 7, mm 129) and 9 x Drow (cr 1/4, mm 128); easy, 3350 xp


Treasure: 230 sp, 60 gp; 12 sp; 9 gp; 8 sp; 15 cp; 16 sp; 8 ep; 14 ep; 13 cp; 19 cp

Room #157
North Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #141

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #147, inhabited by Bugbear Chief and 14 x Bugbear

Room Features

A stack of oil-filled barrels stands against the north wall, and someone has scrawled "Death comes on silent wings" in draconic script on the south wall

Monster

Draegloth (cr 7, motm 98, vgm 141) and 8 x Drow (cr 1/4, mm 128); easy, 3300 xp


Treasure: 180 sp, 70 gp; 9 gp; 14 gp; 22 cp; 16 sp; 16 cp; 19 cp; 12 gp; 16 sp

Room #158
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #134, inhabited by 2 x Drow Mage and 6 x Drow Elite Warrior

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #182, inhabited by Drow Arachnomancer and 15 x Drow

Monster

Beholder (cr 13, mm 28) and 1 x Cloaker (cr 8, mm 41); medium, 13900 xp


Treasure: 1400 sp, 500 gp; 2100 cp, 50 ep

Room #159
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #134, inhabited by 2 x Drow Mage and 6 x Drow Elite Warrior

East Entry #1

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #142, inhabited by Ghast and 13 x Ghoul

East Entry #2

Locked Stone Door (DC 10 to open) (slides up)

→   Leads to room #166, inhabited by Kruthik Hive Lord and 14 x Adult Kruthik

South Entry

Unlocked Iron Door (60 hp)

→   Leads to room #183

Room Features

The north and east walls have been engraved with incoherent labyrinths, and several headless statues are scattered throughout the room

Room #160
North Entry

Archway

South Entry

Unlocked Iron Door (60 hp)

→   Leads to room #185, inhabited by Dao and 2 x Earth Elemental

Empty 
Room #161
North Entry

Locked Iron Door (DC 20 to open)

→   Leads to room #143, inhabited by 7 x Wight

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #162

South Entry

Archway

→   Leads to room #173

Monster

11 x Orc Red Fang of Shargaas (cr 3, vgm 185); medium, 7700 xp


Treasure: 19 sp; 7 gp; 13 sp; 24 cp; 14 sp; 14 sp; 11 gp; 10 gp; 14 gp; 15 cp; 20 cp

Room #162
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #136, inhabited by Ogre Bolt Launcher and 7 x Ogre

West Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #161, inhabited by 11 x Orc Red Fang of Shargaas

West Entry #2

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #173

Empty 
Room #163
East Entry

Locked Stone Door (DC 25 to open)

→   Leads to room #149

South Entry

Unlocked Iron Door (60 hp)

Room Features

A narrow ledge runs along the south and east walls, and someone has scrawled "Upon the solstice in the Year of Shadow and Flame, when the Sword is broken and north becomes south, the Helm of Avarice shall be restored" on the south wall

Room #164
North Entry #1

Locked Stone Door (DC 15 to open)

North Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #140, inhabited by Ogre Bolt Launcher and 9 x Ogre

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #180

Room Features

A shallow pit lies in the east side of the room, and someone has scrawled "Ran out of rope" in blood on the east wall

Room #165
North Entry

Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side)

→   Leads to room #147, inhabited by Bugbear Chief and 14 x Bugbear

West Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #156, inhabited by Drow Mage and 9 x Drow

Room Features

A set of demonic war masks hangs on the south wall, and someone has scrawled "Sharpen thy blade and ready thy shield" in blood on the south wall

Room #166
West Entry

Locked Stone Door (DC 10 to open) (slides up)

→   Leads to room #159

East Entry #1

Locked Stone Door (DC 25 to open)

→   Leads to room #148

East Entry #2

Archway

→   Leads to room #184, inhabited by Neothelid

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #189, inhabited by Duergar Warlord and 15 x Duergar Soulblade

Room Features

A stone stair ascends towards the north wall, and quicksilver drips from the ceiling in the center of the room

Monster

Kruthik Hive Lord (cr 5, motm 169, mtf 212) and 14 x Adult Kruthik (cr 2, motm 169, mtf 212); hard, 8100 xp


Treasure: 1000 cp, 60 ep; 18 sp; 17 sp; 14 sp; 11 sp; 10 gp; 9 gp; 16 cp; 22 cp; 10 sp; 13 gp; 15 sp; 12 cp; 10 sp; 11 sp

Room #167
West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #151

East Entry

Unlocked Iron Door (60 hp)

→   Leads to room #168, inhabited by Spirit Naga and 13 x Troglodyte

Monster

Hobgoblin Warlord (cr 6, mm 187) and 12 x Hobgoblin (cr 1/2, mm 186); easy, 3500 xp


Treasure: 270 sp, 40 gp; 18 sp; 17 sp; 12 sp; 12 gp; 19 sp; 11 gp; 9 gp; 10 ep; 19 cp; 9 ep; 9 gp; 7 gp

Room #168
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #145

West Entry

Unlocked Iron Door (60 hp)

→   Leads to room #167, inhabited by Hobgoblin Warlord and 12 x Hobgoblin

South Entry

Locked Iron Door (DC 10 to open)

→   Leads to room #192

Room Features

A stair ascends to a wooden platform in the east side of the room, and a metallic odor fills the south-east corner of the room

Monster

Spirit Naga (cr 8, mm 234) and 13 x Troglodyte (cr 1/4, mm 290); easy, 4550 xp


Treasure: 120 ep, 40 gp; 11 cp; 20 sp; 14 sp; 20 sp; 20 sp; 10 gp; 12 sp; 11 sp; 12 gp; 11 gp; 8 gp; 16 cp; 20 cp

Room #169
North Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #145

North Entry #2

Archway

→   Leads to room #146

South Entry

Archway

→   Leads to room #193

Room Features

Someone has scrawled "Twist the cog to reset the trap" on the north wall, and several barrel staves are scattered throughout the room

Room #170
North Entry

Locked Iron Door (DC 20 to open)

→   Leads to room #154, inhabited by Neothelid

West Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #153

West Entry #2

Unlocked Stone Door (60 hp)

South Entry

Locked Stone Door (DC 20 to open)

→   Leads to room #195

Room Features

Someone has scrawled "You cannot kill it with wizardry" on the north wall, and several candles are scattered throughout the room

Room #171
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #155, inhabited by Yuan-ti Mind Whisperer and 13 x Yuan-ti Pureblood

East Entry #1

Stuck Iron Door (DC 25 to break; 60 hp)

East Entry #2

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #181, inhabited by 14 x Bugbear

South Entry

Archway

→   Leads to room #197

Room Features

Screaming can be heard in the south-west corner of the room, and a pile of empty bottles lies in the south-west corner of the room

Monster

Aboleth (cr 10, mm 13) and 6 x Chuul (cr 4, mm 40); hard, 12500 xp


Treasure: 1700 cp, 40 ep; 21 cp; 12 sp; 17 cp; 5 pp; 14 sp; 6 pp

Room #172
East Entry

Locked Stone Door (DC 10 to open)

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #188

Room Features

A stone stair ascends towards the east wall, and a clicking noise fills the room

Monster

Mindwitness (cr 5, motm 181, vgm 176) and 4 x Mind Flayer (cr 7, mm 222); hard, 13400 xp


Treasure: 150 gp; 110 gp; 170 gp; 110 gp; 160 gp

Room #173
North Entry

Archway

→   Leads to room #161, inhabited by 11 x Orc Red Fang of Shargaas

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #185, inhabited by Dao and 2 x Earth Elemental

East Entry #1

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #162

East Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #186

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #201

Empty 
Room #174
North Entry

Archway

→   Leads to room #149

East Entry

Unlocked Iron Door (60 hp)

→   Leads to room #175

South Entry #1

Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side)

→   Leads to room #190, inhabited by 11 x Adult Kruthik

South Entry #2

Unlocked Iron Door (60 hp)

→   Leads to room #191

Monster

Bugbear Chief (cr 3, mm 33) and 12 x Bugbear (cr 1, mm 33); easy, 3100 xp


Treasure: 14 cp; 16 cp; 12 sp; 14 sp; 13 gp; 13 gp; 17 gp; 10 sp; 9 cp; 22 cp; 14 ep; 14 cp; 21 cp

Room #175
West Entry #1

Unlocked Iron Door (60 hp)

→   Leads to room #174, inhabited by Bugbear Chief and 12 x Bugbear

West Entry #2

Archway

→   Leads to room #191

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #176

South Entry

Locked Stone Door (DC 10 to open)

→   Leads to room #203

Empty 
Room #176
West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #175

East Entry

Archway

→   Leads to room #177, inhabited by Stone Giant Dreamwalker and 2 x Stone Giant

South Entry #1

Locked Stone Door (DC 10 to open)

→   Leads to room #203

South Entry #2

Archway

→   Leads to room #204

Empty 
Room #177
West Entry

Archway

→   Leads to room #176

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #187, inhabited by 7 x Yuan-ti Broodguard and 1 x Yuan-ti Pureblood

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #204

Monster

Stone Giant Dreamwalker (cr 10, motm 234, vgm 150) and 2 x Stone Giant (cr 7, mm 156); medium, 11700 xp


Treasure: 200 sp, 70 gp; 900 cp, 30 ep; 1200 cp, 30 ep

Room #178
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

East Entry #1

Locked Stone Door (DC 20 to open)

→   Leads to room #179, inhabited by 5 x Drow Elite Warrior and 5 x Giant Spider

East Entry #2

Archway

→   Leads to room #194, inhabited by Young Red Shadow Dragon and 6 x Darkmantle

Room Features

A magical mural on the east wall depicts the betrayal of whomever views it, and a fountain of water sits against the north wall

Monster

Aboleth (cr 10, mm 13) and 4 x Chuul (cr 4, mm 40); medium, 10300 xp


Treasure: 130 gp; 15 sp; 17 sp; 11 sp; 12 gp

Room #179
North Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #152, inhabited by Nagpa and 7 x Duergar Soulblade

North Entry #2

Archway

→   Leads to room #153

West Entry

Locked Stone Door (DC 20 to open)

→   Leads to room #178, inhabited by Aboleth and 4 x Chuul

East Entry

Archway

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #194, inhabited by Young Red Shadow Dragon and 6 x Darkmantle

Monster

5 x Drow Elite Warrior (cr 5, mm 128) and 5 x Giant Spider (cr 1, mm 328); medium, 10000 xp


Treasure: 1600 cp, 60 ep; 160 gp; 180 sp, 50 gp; 210 sp, 90 gp; 2100 cp, 10 ep; 10 gp; 12 gp; 16 gp; 7 sp; 9 gp

Room #180
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #164

South Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #196

South Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #197

Room Features

A stone dais sits in the south side of the room, and patches of mushrooms grow in the south-west corner of the room

Room #181
West Entry #1

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #171, inhabited by Aboleth and 6 x Chuul

West Entry #2

Unlocked Stone Door (60 hp)

→   Leads to room #197

East Entry

Stuck Iron Door (DC 25 to break; 60 hp) (slides up)

→   Leads to room #188

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #206, inhabited by 15 x Meazel

Room Features

Several square holes are cut into the ceiling and floor, and someone has scrawled a strange symbol on the south wall

Monster

14 x Bugbear (cr 1, mm 33); easy, 2800 xp


Treasure: 11 ep; 8 sp; 15 gp; 14 cp; 21 cp; 7 gp; 1 pp; 24 cp; 12 cp; 18 cp; 15 sp; 17 sp; 14 ep; 15 sp

Room #182
North Entry #1

Unlocked Stone Door (60 hp)

North Entry #2

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #158, inhabited by Beholder and 1 x Cloaker

East Entry

Locked Stone Door (DC 20 to open)

→   Leads to room #183

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #198, inhabited by 5 x Wraith

Monster

Drow Arachnomancer (cr 13, motm 99, mtf 182) and 15 x Drow (cr 1/4, mm 128); deadly, 10750 xp


Treasure: 46000 gp, 25000 pp, black sapphire (5000 gp), ruby (5000 gp), +3 Ammunition (20 crossbow bolts) (very rare, dmg 150), Oil of Sharpness (very rare, dmg 184), Potion of Invisibility (very rare, dmg 188)

Room #183
North Entry

Unlocked Iron Door (60 hp)

→   Leads to room #159

West Entry

Locked Stone Door (DC 20 to open)

→   Leads to room #182, inhabited by Drow Arachnomancer and 15 x Drow

South Entry

Unlocked Iron Door (60 hp) (slides to one side)

→   Leads to room #199

Room Features

A carved stone statue stands in the north-west corner of the room, and a sundered shield lies in the south-west corner of the room

Room #184
West Entry

Archway

→   Leads to room #166, inhabited by Kruthik Hive Lord and 14 x Adult Kruthik

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #185, inhabited by Dao and 2 x Earth Elemental

South Entry

Unlocked Iron Door (60 hp) (slides up)

→   Leads to room #200, inhabited by Drow Arachnomancer and 14 x Drow

Room Features

Someone has scrawled "The gemstone is cursed" on the north wall, and a blood-soaked blanket lies in the south-west corner of the room

Monster

Neothelid (cr 13, motm 193, vgm 181); easy, 10000 xp


Treasure: 500 gp, 10 pp

Room #185
North Entry

Unlocked Iron Door (60 hp)

→   Leads to room #160

West Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #184, inhabited by Neothelid

West Entry #2

Unlocked Stone Door (60 hp)

→   Leads to room #200, inhabited by Drow Arachnomancer and 14 x Drow

East Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #173

East Entry #2

Stuck Iron Door (DC 25 to break; 60 hp) (slides down)

→   Leads to room #201

South Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #209

Room Features

Several square holes are cut into the walls, and the floor is covered with ash

Monster

Dao (cr 11, mm 143) and 2 x Earth Elemental (cr 5, mm 124); medium, 10800 xp


Treasure: 1000 gp, 80 pp; 110 gp; 1100 cp, 40 ep

Room #186
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #173

East Entry #1

Locked Iron Door (DC 10 to open)

East Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #190, inhabited by 11 x Adult Kruthik

Room Features

Skeletons hang from chains and manacles against the east wall, and a blood-soaked blanket lies in the south-east corner of the room

Trap

Thunder Turret: DC 15 to find, DC 15 to disable; initiative +4, 1 attack per round, affects all targets within a 20 ft. cone, DC 20 save or take 24d10 thunder damage and become deafened for 1d4 rounds

Room #187
West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #177, inhabited by Stone Giant Dreamwalker and 2 x Stone Giant

East Entry

Locked Stone Door (DC 10 to open)

→   Leads to room #192

Room Features

A well lies in the south-east corner of the room, and a pile of rotten rope lies in the south-east corner of the room

Monster

7 x Yuan-ti Broodguard (cr 2, motm 273, vgm 203) and 1 x Yuan-ti Pureblood (cr 1, mm 310); easy, 3350 xp


Treasure: 7 sp; 15 sp; 15 cp; 13 sp; 11 ep; 17 cp; 14 gp; 18 ep

Room #188
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #172, inhabited by Mindwitness and 4 x Mind Flayer

West Entry

Stuck Iron Door (DC 25 to break; 60 hp) (slides up)

→   Leads to room #181, inhabited by 14 x Bugbear

East Entry

Archway

→   Leads to room #198, inhabited by 5 x Wraith

Room Features

A rotting carpet and rotting carpet sit in the north-east corner of the room, and several pieces of blood-soaked clothing are scattered throughout the room

Room #189
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #166, inhabited by Kruthik Hive Lord and 14 x Adult Kruthik

South Entry

Locked Stone Door (DC 25 to open)

→   Leads to room #208, inhabited by 14 x Duergar

Monster

Duergar Warlord (cr 6, motm 111, mtf 192) and 15 x Duergar Soulblade (cr 1, motm 109, mtf 190); medium, 5300 xp


Treasure: 250 sp, 50 gp; 2 pp; 12 cp; 18 cp; 16 sp; 16 sp; 13 gp; 17 cp; 6 ep; 7 sp; 7 gp; 3 pp; 17 cp; 19 cp; 8 ep; 19 cp

Trap

Falling Cage Trap: DC 10 to find, DC 10 to disable; affects all targets within a 10 ft. square area, DC 11 save or become confined

Hidden Treasure

Hidden (DC 15 to find) Trapped and Unlocked Iron Chest (60 hp)

Magic Missle Trap: DC 10 to find, DC 15 to disable; one target, 18d10 force damage


46000 gp, 23000 pp, agate (1000 gp), diamond (1000 gp), jacinth (1000 gp), 3 x black opal (1000 gp), 2 x blue sapphire (1000 gp), opal (1000 gp), 2 x star ruby (1000 gp), 2 x star sapphire (1000 gp), yellow sapphire (1000 gp), Cubic Gate (legendary, dmg 160), Defender (greatsword) (legendary, dmg 164), Defender (shortsword) (legendary, dmg 164)

Room #190
North Entry

Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side)

→   Leads to room #174, inhabited by Bugbear Chief and 12 x Bugbear

West Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #186

West Entry #2

Unlocked Stone Door (60 hp)

→   Leads to room #202

Room Features

A circle of tall stones stands in the west side of the room, and someone has scrawled "Upon the solstice in the Year of Shadows, when the Winged Serpent rests upon the tomb and death becomes life, the Harlot of Terror shall escape her prison" on the west wall

Monster

11 x Adult Kruthik (cr 2, motm 169, mtf 212); easy, 4950 xp


Treasure: 11 gp; 18 sp; 22 cp; 11 sp; 18 gp; 15 cp; 6 gp; 18 cp; 15 sp; 20 cp; 12 sp

Room #191
North Entry

Unlocked Iron Door (60 hp)

→   Leads to room #174, inhabited by Bugbear Chief and 12 x Bugbear

East Entry

Archway

→   Leads to room #175

South Entry

Unlocked Stone Door (60 hp)

→   Leads to room #214, inhabited by Grick Alpha and 6 x Grick

Room Features

A fountain decorated with tormented faces sits in the center of the room, and chanting can be heard in the south-east corner of the room

Room #192
North Entry

Locked Iron Door (DC 10 to open)

→   Leads to room #168, inhabited by Spirit Naga and 13 x Troglodyte

West Entry #1

Locked Stone Door (DC 10 to open)

→   Leads to room #187, inhabited by 7 x Yuan-ti Broodguard and 1 x Yuan-ti Pureblood

West Entry #2

Stuck Iron Door (DC 25 to break; 60 hp) (slides up)

→   Leads to room #210, inhabited by Nagpa and 1 x Duergar Xarrorn

East Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #211

Room Features

A faded and torn tapestry hangs from the east wall, and several wax blobs are scattered throughout the room

Room #193
North Entry

Archway

→   Leads to room #169

Empty 
Room #194
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #179, inhabited by 5 x Drow Elite Warrior and 5 x Giant Spider

West Entry

Archway

→   Leads to room #178, inhabited by Aboleth and 4 x Chuul

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #195

South Entry

Archway

→   Leads to room #217, inhabited by Nagpa and 1 x Githyanki Gish

Room Features

Several square holes are cut into the east and west walls, and a dagger hilt lies in the south-west corner of the room

Monster

Young Red Shadow Dragon (cr 13, mm 85) and 6 x Darkmantle (cr 1/2, mm 46); easy, 10600 xp


Treasure: 1800 sp, 500 gp; 12 sp; 8 gp; 23 cp; 8 gp; 17 sp; 10 gp

Room #195
North Entry #1

Stuck Stone Door (DC 20 to break; 60 hp) (slides down)

North Entry #2

Locked Stone Door (DC 20 to open)

→   Leads to room #170

West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #194, inhabited by Young Red Shadow Dragon and 6 x Darkmantle

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #196

South Entry

Archway

→   Leads to room #218, inhabited by Yuan-ti Mind Whisperer and 12 x Yuan-ti Pureblood

Room Features

A narrow shaft falls into the room from above, and a dagger hilt lies in the west side of the room

Room #196
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #180

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #195

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #219

Trap

Poison Gas Trap: DC 10 to find, DC 10 to disable; affects all targets within a 10 ft. square area, DC 12 save or take 18d10 poison damage

Room #197
North Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #180

North Entry #2

Archway

→   Leads to room #171, inhabited by Aboleth and 6 x Chuul

East Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #181, inhabited by 14 x Bugbear

East Entry #2

Archway

→   Leads to room #206, inhabited by 15 x Meazel

South Entry #1

Unlocked Iron Door (60 hp)

→   Leads to room #220, inhabited by Ulitharid and 5 x Mind Flayer

South Entry #2

Archway

Empty 
Room #198
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #182, inhabited by Drow Arachnomancer and 15 x Drow

West Entry

Archway

→   Leads to room #188

South Entry

Unlocked Stone Door (60 hp)

→   Leads to room #212

Room Features

A stair ascends to a catwalk hanging between the east and west walls, and someone has scrawled "Stay left" on the north wall

Monster

5 x Wraith (cr 5, mm 302); medium, 9000 xp


Treasure: 240 sp, 80 gp; 140 sp, 60 gp; 170 gp; 800 cp, 50 ep; 220 sp, 50 gp

Room #199
North Entry

Unlocked Iron Door (60 hp) (slides to one side)

→   Leads to room #183

South Entry

Unlocked Iron Door (60 hp)

→   Leads to room #222, inhabited by Venom Troll and 2 x Troll

Trap

Fireball Turret: DC 10 to find, DC 15 to disable; initiative +4, 1 attack per round, affects all targets within a 20 ft. radius burst, DC 12 save or take 18d10 fire damage

Hidden Treasure

Hidden (DC 15 to find) Unlocked Iron Chest (60 hp)


36000 gp, 21000 pp, a dragon horn medallion inlaid with a filigree of orichalcum (2500 gp), a gilded wooden bowl engraved with floral vines (2500 gp), a gilded wooden chalice engraved with elven script (2500 gp), a jet scepter engraved with dwarven runes (2500 gp), a platinum ring engraved with mythical creatures (2500 gp), a silk brocade choker threaded with platinum (2500 gp), a silk brocade merchant's cap threaded with platinum (2500 gp), an ivory coffer inlaid with a filigree of orichalcum (2500 gp), an ornate porcelain bowl gilded and painted with mythical creatures (2500 gp), an ornate porcelain jar gilded and painted with noble imagery (2500 gp), Nolzur's Marvelous Pigments (very rare, dmg 183), Potion of Longevity (very rare, dmg 188)

Room #200
North Entry

Unlocked Iron Door (60 hp) (slides up)

→   Leads to room #184, inhabited by Neothelid

East Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #185, inhabited by Dao and 2 x Earth Elemental

East Entry #2

Unlocked Stone Door (60 hp)

→   Leads to room #209

Room Features

Various torture devices are scattered throughout the room, and a pile of wax blobs lies in the center of the room

Monster

Drow Arachnomancer (cr 13, motm 99, mtf 182) and 14 x Drow (cr 1/4, mm 128); easy, 10700 xp


Treasure: 900 gp, 90 pp; 10 sp; 16 cp; 14 cp; 18 cp; 16 sp; 15 sp; 23 cp; 16 ep; 16 cp; 21 cp; 16 sp; 11 sp; 15 cp; 24 cp

Room #201
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #173

West Entry

Stuck Iron Door (DC 25 to break; 60 hp) (slides down)

→   Leads to room #185, inhabited by Dao and 2 x Earth Elemental

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #213

Empty 
Room #202
East Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #190, inhabited by 11 x Adult Kruthik

East Entry #2

Unlocked Stone Door (60 hp)

→   Leads to room #214, inhabited by Grick Alpha and 6 x Grick

South Entry

Unlocked Stone Door (60 hp)

→   Leads to room #225

Room Features

Someone has scrawled an incomplete drawing of a dragon on the south wall, and the scent of ozone fills the north side of the room

Room #203
North Entry #1

Locked Stone Door (DC 10 to open)

→   Leads to room #175

North Entry #2

Locked Stone Door (DC 10 to open)

→   Leads to room #176

East Entry

Unlocked Stone Door (60 hp) (slides down)

→   Leads to room #215

South Entry

Archway

→   Leads to room #226, inhabited by Draegloth and 12 x Drow

Room Features

A tile labyrinth covers the floor, and someone has scrawled "door, straight, left, left" in dwarvish runes on the south wall

Room #204
North Entry #1

Archway

→   Leads to room #176

North Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #177, inhabited by Stone Giant Dreamwalker and 2 x Stone Giant

East Entry

Locked Iron Door (DC 25 to open)

→   Leads to room #210, inhabited by Nagpa and 1 x Duergar Xarrorn

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #215

Room Features

Someone has scrawled "Abandon all hope" on the north wall, and several pieces of blood-soaked clothing are scattered throughout the room

Room #205
East Entry

Archway

→   Leads to room #217, inhabited by Nagpa and 1 x Githyanki Gish

South Entry

Unlocked Stone Door (60 hp)

→   Leads to room #229

Empty 
Room #206
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #181, inhabited by 14 x Bugbear

West Entry

Archway

→   Leads to room #197

Room Features

A narrow shaft descends from the room into a magical cyst below, and a fountain of water sits against the north wall

Monster

15 x Meazel (cr 1, motm 177, mtf 214); easy, 3000 xp


Treasure: 21 cp; 9 ep; 14 cp; 13 gp; 16 sp; 18 sp; 14 cp; 18 sp; 25 cp; 15 cp; 7 sp; 15 cp; 4 gp; 16 gp; 10 sp

Room #207
East Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #212

South Entry

Stuck Stone Door (DC 20 to break; 60 hp) (slides down)

→   Leads to room #221

Monster

13 x Mimic (cr 2, mm 220); medium, 5850 xp


Treasure: 32000 gp, 25000 pp, a petrified drake engraved with dwarven axeheads (7500 gp), a platinum dagger engraved with mythical creatures (7500 gp), +3 Weapon (sling) (very rare, dmg 213)

Room #208
North Entry

Locked Stone Door (DC 25 to open)

→   Leads to room #189, inhabited by Duergar Warlord and 15 x Duergar Soulblade

South Entry

Locked Stone Door (DC 20 to open)

→   Leads to room #223, inhabited by 2 x Fomorian

Monster

14 x Duergar (cr 1, mm 122); easy, 2800 xp


Treasure: 18 sp; 16 cp; 8 gp; 12 gp; 17 gp; 17 cp; 19 cp; 7 ep; 19 sp; 11 ep; 14 gp; 18 cp; 14 ep; 17 sp

Room #209
North Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #185, inhabited by Dao and 2 x Earth Elemental

West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #200, inhabited by Drow Arachnomancer and 14 x Drow

East Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

East Entry #2

Locked Iron Door (DC 10 to open)

→   Leads to room #213

Room Features

Lit candles are scattered across the floor, and a splashing noise can be heard in the north-east corner of the room

Room #210
West Entry

Locked Iron Door (DC 25 to open)

→   Leads to room #204

East Entry #1

Stuck Iron Door (DC 25 to break; 60 hp) (slides up)

→   Leads to room #192

East Entry #2

Archway

→   Leads to room #216, inhabited by 3 x Drow Elite Warrior and 7 x Quaggoth

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #228

Monster

Nagpa (cr 17, motm 189, mtf 215) and 1 x Duergar Xarrorn (cr 2, motm 111, mtf 193); medium, 18450 xp


Treasure: 2000 gp, 600 pp; 16 sp

Room #211
West Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #192

South Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #236, inhabited by 7 x Spawn of Kyuss

South Entry #2

Archway

Room Features

A wooden ladder rests against the west wall, and a rotting odor fills the room

Room #212
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #198, inhabited by 5 x Wraith

West Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #207, inhabited by 13 x Mimic

East Entry

Archway

→   Leads to room #222, inhabited by Venom Troll and 2 x Troll

Hidden Treasure

Hidden (DC 20 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)


41000 gp, 28000 pp, 2 x black sapphire (5000 gp), 3 x jacinth (5000 gp), 2 x ruby (5000 gp), Quaal's Feather Token (anchor) (rare, dmg 188), Spell Scroll (Greater Invisibility) (rare, dmg 200), Spell Scroll (Leomund's Secret Chest) (rare, dmg 200), Potion of Heroism (rare, dmg 188), Potion of Invulnerability (rare, dmg 188), Potion of Superior Healing (rare, dmg 187)

Room #213
North Entry #1

Archway

North Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #201

West Entry

Locked Iron Door (DC 10 to open)

→   Leads to room #209

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #233

Empty 
Room #214
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #191

West Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #202

West Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #225

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #226, inhabited by Draegloth and 12 x Drow

Room Features

A ladder ascends to a balcony hanging from the south wall, and a bloody journal lies in the west side of the room

Monster

Grick Alpha (cr 7, mm 173) and 6 x Grick (cr 2, mm 173); easy, 5600 xp


Treasure: 210 sp, 80 gp; 23 sp; 12 gp; 12 sp; 21 sp; 16 cp; 15 sp

Room #215
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #204

West Entry #1

Unlocked Stone Door (60 hp) (slides down)

→   Leads to room #203

West Entry #2

Locked Iron Door (DC 10 to open)

→   Leads to room #227, inhabited by 4 x Duergar Screamer and 7 x Duergar

South Entry

Locked Stone Door (DC 25 to open) (slides up)

→   Leads to room #245, inhabited by 5 x Drow and 9 x Quaggoth

Empty 
Room #216
West Entry

Archway

→   Leads to room #210, inhabited by Nagpa and 1 x Duergar Xarrorn

South Entry

Archway

→   Leads to room #235, inhabited by 5 x Spawn of Kyuss

Monster

3 x Drow Elite Warrior (cr 5, mm 128) and 7 x Quaggoth (cr 2, mm 256); medium, 8550 xp


Treasure: 1100 cp, 20 ep; 100 ep, 80 gp; 1100 cp, 60 ep; 7 sp; 13 sp; 15 gp; 17 cp; 8 gp; 14 gp; 4 pp

Room #217
North Entry

Archway

→   Leads to room #194, inhabited by Young Red Shadow Dragon and 6 x Darkmantle

West Entry

Archway

→   Leads to room #205

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #238, inhabited by Meazel and 1 x Gray Render

Room Features

The floor is covered in perfect hexagonal tiles, and a pile of blood-soaked clothing lies in the east side of the room

Monster

Nagpa (cr 17, motm 189, mtf 215) and 1 x Githyanki Gish (cr 10, motm 140, mtf 205); deadly, 23900 xp


Treasure: 43000 gp, 36000 pp, 2 x black sapphire (5000 gp), 2 x diamond (5000 gp), jacinth (5000 gp), ruby (5000 gp), Quaal's Feather Token (fan) (rare, dmg 188), Bead of Force (rare, dmg 154), 2 x Oil of Etherealness (rare, dmg 183), Potion of Diminution (rare, dmg 187), Potion of Frost Giant Strength (rare, dmg 187), Potion of Invulnerability (rare, dmg 188)

Room #218
North Entry

Archway

→   Leads to room #195

West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #238, inhabited by Meazel and 1 x Gray Render

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #219

Room Features

Someone has scrawled "Don't sleep" on the east wall, and a thumping sound can be heard in the north-east corner of the room

Monster

Yuan-ti Mind Whisperer (cr 4, motm 274, vgm 204) and 12 x Yuan-ti Pureblood (cr 1, mm 310); easy, 3500 xp


Treasure: 13 gp; 8 ep; 15 gp; 13 cp; 16 gp; 21 cp; 11 gp; 9 sp; 10 sp; 9 sp; 14 gp; 6 gp; 12 sp

Room #219
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #196

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #218, inhabited by Yuan-ti Mind Whisperer and 12 x Yuan-ti Pureblood

South Entry

Locked Stone Door (DC 10 to open)

→   Leads to room #248

Room Features

Someone has scrawled a monstrous face on the north wall, and an unidentifiable odor fills the room

Room #220
North Entry

Unlocked Iron Door (60 hp)

→   Leads to room #197

South Entry

Archway

→   Leads to room #249

Room Features

A group of demonic faces have been carved into the south wall, and someone has scrawled "The Daggers of Instow looted this place" on the west wall

Monster

Ulitharid (cr 9, motm 249, vgm 175) and 5 x Mind Flayer (cr 7, mm 222); deadly, 19500 xp


Treasure: 1900 cp, 20 ep; 240 sp, 70 gp; 180 gp; 1800 cp, 20 ep; 240 sp, 40 gp; 250 sp, 50 gp

Trap

Greater Earthquake Trap: DC 10 to find, DC 15 to disable; affects all targets within an 80 ft. square area, DC 15 save or take 18d10 damage and be knocked prone

Room #221
North Entry

Stuck Stone Door (DC 20 to break; 60 hp) (slides down)

→   Leads to room #207, inhabited by 13 x Mimic

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #231, inhabited by Fire Giant Dreadnought and 1 x Fire Giant

South Entry

Unlocked Stone Door (60 hp)

→   Leads to room #239

Empty 
Room #222
North Entry

Unlocked Iron Door (60 hp)

→   Leads to room #199

West Entry

Archway

→   Leads to room #212

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #223, inhabited by 2 x Fomorian

South Entry

Unlocked Stone Door (60 hp)

→   Leads to room #241, inhabited by Bugbear Chief and 13 x Bugbear

Room Features

A simple fireplace sits against the north wall, and several pieces of torn paper are scattered throughout the room

Monster

Venom Troll (cr 7, motm 248, mtf 245) and 2 x Troll (cr 5, mm 291); easy, 6500 xp


Treasure: 1400 cp, 60 ep; 100 ep, 70 gp; 230 sp, 50 gp

Room #223
North Entry

Locked Stone Door (DC 20 to open)

→   Leads to room #208, inhabited by 14 x Duergar

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #222, inhabited by Venom Troll and 2 x Troll

South Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #242

Room Features

Part of the south wall has collapsed into the room, and a stack of crates filled with rocks stands against the south wall

Monster

2 x Fomorian (cr 8, mm 136); easy, 7800 xp


Treasure: 140 gp; 110 ep, 60 gp

Room #224
South Entry #1

Unlocked Iron Door (60 hp)

→   Leads to room #242

South Entry #2

Unlocked Stone Door (60 hp)

→   Leads to room #243, inhabited by Neogi Master and 10 x Neogi

Empty 
Room #225
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #202

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #214, inhabited by Grick Alpha and 6 x Grick

South Entry

Locked Stone Door (DC 25 to open)

→   Leads to room #251, inhabited by Mindwitness and 5 x Mind Flayer

Room Features

Spirals of yellow stones cover the floor, and blood drips from the ceiling in the south-west corner of the room

Room #226
North Entry

Archway

→   Leads to room #203

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #214, inhabited by Grick Alpha and 6 x Grick

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #227, inhabited by 4 x Duergar Screamer and 7 x Duergar

South Entry

Unlocked Stone Door (60 hp)

→   Leads to room #254, inhabited by Orc Blade of Ilneval and 14 x Orc

Monster

Draegloth (cr 7, motm 98, vgm 141) and 12 x Drow (cr 1/4, mm 128); easy, 3500 xp


Treasure: 110 gp; 24 cp; 11 gp; 17 cp; 21 cp; 23 cp; 9 sp; 14 gp; 9 sp; 15 gp; 15 gp; 15 sp; 12 sp

Trap

Poisoned Guillotine Blade: DC 10 to find, DC 15 to disable; +10 to hit against one target, 24d10 slashing/poison damage

Hidden Treasure

Hidden (DC 25 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)


51000 gp, 24000 pp, a coral chalice wreathed in continual flame (2500 gp), a dragon horn chalice engraved with draconic scales (2500 gp), a fine leather scabbard tooled with noble imagery (2500 gp), a gilded wooden puzzle box engraved with noble imagery (2500 gp), a platinum shield brooch engraved with thorned vines (2500 gp), a platinum shield brooch inlaid with ornate orichalcum scrollwork (2500 gp), a silk brocade merchant's cap adorned with a plume (2500 gp), a silk brocade tabard trimmed with ermine (2500 gp), an electrum torc set with a rosette of black sapphire (2500 gp), Nolzur's Marvelous Pigments (very rare, dmg 183), 2 x Potion of Speed (very rare, dmg 188), Potion of Supreme Healing (very rare, dmg 187), Potion of Vitality (very rare, dmg 188)

Room #227
West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #226, inhabited by Draegloth and 12 x Drow

East Entry

Locked Iron Door (DC 10 to open)

→   Leads to room #215

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #254, inhabited by Orc Blade of Ilneval and 14 x Orc

Room Features

A sloped pit lined with iron spikes lies in the north-east corner of the room, and spirals of white stones cover the floor

Monster

4 x Duergar Screamer (cr 3, motm 112, mtf 190) and 7 x Duergar (cr 1, mm 122); easy, 4200 xp


Treasure: 17 sp; 5 pp; 13 sp; 8 ep; 14 sp; 18 cp; 9 gp; 12 gp; 10 gp; 13 cp; 16 cp

Room #228
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #210, inhabited by Nagpa and 1 x Duergar Xarrorn

East Entry

Locked Stone Door (DC 25 to open)

→   Leads to room #235, inhabited by 5 x Spawn of Kyuss

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #245, inhabited by 5 x Drow and 9 x Quaggoth

Room Features

Several alcoves are cut into the south and west walls, and a pile of rotten fruit lies in the south side of the room

Room #229
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #205

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #246, inhabited by 14 x Yuan-ti Broodguard and 1 x Yuan-ti Pureblood

Empty 
Room #230
North Entry

Unlocked Stone Door (60 hp)

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #231, inhabited by Fire Giant Dreadnought and 1 x Fire Giant

South Entry

Unlocked Stone Door (60 hp)

→   Leads to room #257

Room Features

A magical idol of a god of thieves in the center of the room grants immunity to fire damage (for one day) to whomever sacrifices a gemstone upon it, and a pile of barrel staves lies in the north side of the room

Room #231
West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #230

East Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #221

East Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #239

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #258

Room Features

A well lies in the east side of the room, and screaming fills the room

Monster

Fire Giant Dreadnought (cr 14, motm 124, vgm 147) and 1 x Fire Giant (cr 9, mm 154); hard, 16500 xp


Treasure: 400 gp, 40 pp; 180 sp, 40 gp

Room #232
West Entry

Locked Iron Door (DC 20 to open) (slides up)

→   Leads to room #243, inhabited by Neogi Master and 10 x Neogi

East Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #233

East Entry #2

Archway

→   Leads to room #250

Room Features

A tile labyrinth covers the floor, and lit candles are scattered across the floor

Room #233
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #213

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #232

South Entry

Archway

→   Leads to room #251, inhabited by Mindwitness and 5 x Mind Flayer

Room Features

Mournful weeping can be faintly heard near the east wall, and a warped spear lies in the west side of the room

Room #234
East Entry

Unlocked Stone Door (60 hp)

South Entry

Unlocked Stone Door (60 hp)

→   Leads to room #252, inhabited by Ulitharid and 3 x Mind Flayer

Room Features

The floor is covered in square tiles, alternating white and black, and several wax blobs are scattered throughout the room

Monster

4 x Young Kruthik (cr 1/8, motm 168, mtf 211) and 7 x Adult Kruthik (cr 2, motm 169, mtf 212); easy, 3250 xp


Treasure: 12 gp; 18 cp; 2 pp; 19 cp; 9 sp; 9 sp; 13 cp; 15 sp; 13 sp; 18 cp; 17 cp

Room #235
North Entry

Archway

→   Leads to room #216, inhabited by 3 x Drow Elite Warrior and 7 x Quaggoth

West Entry

Locked Stone Door (DC 25 to open)

→   Leads to room #228

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

Room Features

A stone dais sits in the east side of the room, and mournful weeping can be heard in the south side of the room

Monster

5 x Spawn of Kyuss (cr 5, motm 225, vgm 192); medium, 9000 xp


Treasure: 1600 cp, 60 ep; 170 sp, 50 gp; 260 sp, 80 gp; 110 gp; 70 ep, 50 gp

Room #236
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #211

South Entry

Locked Stone Door (DC 20 to open)

→   Leads to room #255, inhabited by Hobgoblin Captain and 15 x Hobgoblin

Room Features

Part of the ceiling has collapsed into the room, and the floor is covered in perfect hexagonal tiles

Monster

7 x Spawn of Kyuss (cr 5, motm 225, vgm 192); hard, 12600 xp


Treasure: 39000 gp, 25000 pp, 2 x diamond (1000 gp), 3 x jacinth (1000 gp), 2 x black opal (1000 gp), opal (1000 gp), star sapphire (1000 gp), yellow sapphire (1000 gp), +3 Ammunition (20 arrows) (very rare, dmg 150), Spell Scroll (Delayed Blast Fireball) (very rare, dmg 200), Spell Scroll (Etherealness) (very rare, dmg 200), Spell Scroll (Maze) (very rare, dmg 200), Potion of Supreme Healing (very rare, dmg 187)

Room #237
East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #238, inhabited by Meazel and 1 x Gray Render

Room Features

A toppled statue lies in the south side of the room, and several pieces of rotting wood are scattered throughout the room

Monster

Grick Alpha (cr 7, mm 173) and 3 x Grick (cr 2, mm 173); easy, 4250 xp


Treasure: 170 sp, 70 gp; 4 pp; 11 sp; 16 cp

Room #238
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #217, inhabited by Nagpa and 1 x Githyanki Gish

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #237, inhabited by Grick Alpha and 3 x Grick

East Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #218, inhabited by Yuan-ti Mind Whisperer and 12 x Yuan-ti Pureblood

East Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #247, inhabited by Ghast and 14 x Ghoul

South Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

South Entry #2

Locked Iron Door (DC 15 to open)

Room Features

A faded and torn tapestry hangs from the west wall, and lit candles are scattered across the floor

Monster

Meazel (cr 1, motm 177, mtf 214) and 1 x Gray Render (cr 12, motm 146, mtf 209); easy, 8600 xp


Treasure: 11 sp; 600 gp, 30 pp

Room #239
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #221

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #231, inhabited by Fire Giant Dreadnought and 1 x Fire Giant

East Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #240, inhabited by Yuan-ti Pit Master and 15 x Yuan-ti Pureblood

South Entry #1

Locked Stone Door (DC 20 to open)

→   Leads to room #258

South Entry #2

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #259, inhabited by Roper and 12 x Piercer

Room Features

A stream of oil flows along a channel in the floor, and the ceiling is covered with cobwebs

Room #240
West Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #239

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #241, inhabited by Bugbear Chief and 13 x Bugbear

South Entry

Locked Stone Door (DC 20 to open)

→   Leads to room #259, inhabited by Roper and 12 x Piercer

Monster

Yuan-ti Pit Master (cr 5, motm 276, vgm 206) and 15 x Yuan-ti Pureblood (cr 1, mm 310); medium, 4800 xp


Treasure: 230 sp, 120 gp; 13 sp; 19 sp; 15 sp; 18 sp; 13 sp; 17 sp; 12 gp; 12 ep; 16 sp; 7 gp; 10 sp; 11 cp; 17 sp; 15 sp; 10 sp

Trap

Altar of Evil: DC 15 to find, DC 15 to disable; affects good creatures within 20 ft., DC 19 save or take 24d10 damage

Hidden Treasure

Hidden (DC 15 to find) Unlocked Iron Chest (60 hp)


36000 gp, 35000 pp, 2 x agate (1000 gp), diamond (1000 gp), 2 x jacinth (1000 gp), 3 x black opal (1000 gp), blue sapphire (1000 gp), 4 x emerald (1000 gp), yellow sapphire (1000 gp), Deck of Many Things (13 cards) (legendary, dmg 162)

Room #241
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #222, inhabited by Venom Troll and 2 x Troll

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #240, inhabited by Yuan-ti Pit Master and 15 x Yuan-ti Pureblood

East Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #242

Monster

Bugbear Chief (cr 3, mm 33) and 13 x Bugbear (cr 1, mm 33); easy, 3300 xp


Treasure: 14 gp; 13 cp; 13 sp; 17 sp; 22 cp; 13 sp; 6 gp; 16 sp; 27 cp; 6 gp; 17 gp; 12 gp; 5 pp; 5 gp

Room #242
North Entry #1

Locked Stone Door (DC 15 to open)

→   Leads to room #223, inhabited by 2 x Fomorian

North Entry #2

Unlocked Iron Door (60 hp)

→   Leads to room #224

West Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #241, inhabited by Bugbear Chief and 13 x Bugbear

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #267

Room Features

Spirals of gray stones cover the floor, and a large demonic idol with ruby eyes sits in the south-west corner of the room

Hidden Treasure

Hidden (DC 20 to find) Trapped and Unlocked Iron Chest (60 hp)

Rune of Confusion: DC 20 to find, DC 15 to disable; affects all targets within 10 ft., DC 13 save or become confused (phb 224) for 1d4 rounds


50000 gp, 30000 pp, a platinum ring engraved with noble imagery (2500 gp), a silk sash threaded with platinum (2500 gp), an electrum bracer engraved with arcane runes (2500 gp), Spell Scroll (Reincarnate) (rare, dmg 200), 2 x Potion of Clairvoyance (rare, dmg 187), Potion of Fire Giant Strength (rare, dmg 187), Potion of Superior Healing (rare, dmg 187)

Room #243
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #224

East Entry

Locked Iron Door (DC 20 to open) (slides up)

→   Leads to room #232

Monster

Neogi Master (cr 4, motm 192, vgm 180) and 10 x Neogi (cr 3, motm 192, vgm 180); medium, 8100 xp


Treasure: 49000 gp, 24000 pp, a gilded wooden bowl inlaid with a filigree of orichalcum (7500 gp), a necklace of diamond (7500 gp), a platinum coffer engraved with a distinguished coat of arms (7500 gp), Spell Scroll (Animal Shapes) (very rare, dmg 200), Arrow of Slaying (very rare, dmg 152)

Room #244
East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #245, inhabited by 5 x Drow and 9 x Quaggoth

South Entry

Unlocked Stone Door (60 hp)

→   Leads to room #270, inhabited by 12 x Yuan-ti Broodguard and 1 x Yuan-ti Pureblood

Room Features

A stone stair ascends towards the east wall, and someone has scrawled "three, two, five, six, eight, eight" on the north wall

Room #245
North Entry #1

Locked Stone Door (DC 25 to open) (slides up)

→   Leads to room #215

North Entry #2

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #228

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #244

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #263

South Entry

Archway

→   Leads to room #270, inhabited by 12 x Yuan-ti Broodguard and 1 x Yuan-ti Pureblood

Room Features

A fountain decorated with six gargoyles sits in the north-west corner of the room, and a rusted axe lies in the north side of the room

Monster

5 x Drow (cr 1/4, mm 128) and 9 x Quaggoth (cr 2, mm 256); easy, 4300 xp


Treasure: 14 sp; 14 sp; 19 cp; 10 gp; 8 gp; 14 gp; 7 sp; 8 gp; 21 cp; 12 sp; 15 cp; 16 cp; 9 gp; 26 cp

Room #246
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #229

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #256, inhabited by Yuan-ti Pit Master and 12 x Yuan-ti Pureblood

South Entry

Unlocked Stone Door (60 hp)

Monster

14 x Yuan-ti Broodguard (cr 2, motm 273, vgm 203) and 1 x Yuan-ti Pureblood (cr 1, mm 310); medium, 6500 xp


Treasure: 15 sp; 10 gp; 9 gp; 10 sp; 12 gp; 8 gp; 13 sp; 15 gp; 17 sp; 20 cp; 14 sp; 18 sp; 13 cp; 12 gp; 10 gp

Room #247
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #238, inhabited by Meazel and 1 x Gray Render

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #248

South Entry

Unlocked Iron Door (60 hp)

→   Leads to room #274

Monster

Ghast (cr 2, mm 148) and 14 x Ghoul (cr 1, mm 148); easy, 3250 xp


Treasure: 16 gp; 8 sp; 25 cp; 10 sp; 17 cp; 12 sp; 20 cp; 13 cp; 17 cp; 12 gp; 21 cp; 12 gp; 9 sp; 20 cp; 13 gp

Room #248
North Entry

Locked Stone Door (DC 10 to open)

→   Leads to room #219

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #247, inhabited by Ghast and 14 x Ghoul

East Entry

Locked Stone Door (DC 10 to open)

→   Leads to room #249

Room Features

A faded and torn tapestry hangs from the north wall, and a charred blanket lies in the east side of the room

Room #249
North Entry

Archway

→   Leads to room #220, inhabited by Ulitharid and 5 x Mind Flayer

West Entry

Locked Stone Door (DC 10 to open)

→   Leads to room #248

South Entry

Locked Iron Door (DC 25 to open)

→   Leads to room #265

Empty 
Room #250
West Entry

Archway

→   Leads to room #232

East Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #251, inhabited by Mindwitness and 5 x Mind Flayer

Room Features

A forge and anvil sit in the south-west corner of the room, and rusting iron spikes line the east wall

Trap

Rune of Confusion: DC 20 to find, DC 15 to disable; affects all targets within 10 ft., DC 10 save or become confused (phb 224) for 1d4 rounds

Hidden Treasure

Hidden (DC 15 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)


38000 gp, 31000 pp, black sapphire (5000 gp), diamond (5000 gp), jacinth (5000 gp), 2 x ruby (5000 gp), Spell Scroll (Control Weather) (very rare, dmg 200), Spell Scroll (Imprisonment) (legendary, dmg 200)

Room #251
North Entry #1

Archway

→   Leads to room #233

North Entry #2

Locked Stone Door (DC 25 to open)

→   Leads to room #225

West Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #250

East Entry

Archway

→   Leads to room #252, inhabited by Ulitharid and 3 x Mind Flayer

Monster

Mindwitness (cr 5, motm 181, vgm 176) and 5 x Mind Flayer (cr 7, mm 222); hard, 16300 xp


Treasure: 56000 gp, 31000 pp, a coral plate inlaid with orichalcum (7500 gp), a platinum mace inlaid with orichalcum (7500 gp), an amber orb engraved with dwarven runes (7500 gp), an ornate porcelain tile gilded and painted with an ancient coat of arms (7500 gp), Spell Scroll (Magic Jar) (very rare, dmg 200), Spell Scroll (Move Earth) (very rare, dmg 200), Spell Scroll (Reverse Gravity) (very rare, dmg 200), Spell Scroll (Feeblemind) (very rare, dmg 200), 2 x Potion of Supreme Healing (very rare, dmg 187)

Hidden Treasure

Hidden (DC 25 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)


49000 gp, 29000 pp, jacinth (1000 gp), blue sapphire (1000 gp), 2 x emerald (1000 gp), opal (1000 gp), Spell Scroll (Imprisonment) (legendary, dmg 200), Spell Scroll (Power Word Kill) (legendary, dmg 200), Spell Scroll (True Polymorph) (legendary, dmg 200), Potion of Storm Giant Strength (legendary, dmg 187)

Room #252
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #234, inhabited by 4 x Young Kruthik and 7 x Adult Kruthik

West Entry

Archway

→   Leads to room #251, inhabited by Mindwitness and 5 x Mind Flayer

South Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #278

South Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #279

Room Features

A tapestry of legendary monsters hangs from the south wall, and a carved stone statue stands in the south-east corner of the room

Monster

Ulitharid (cr 9, motm 249, vgm 175) and 3 x Mind Flayer (cr 7, mm 222); hard, 13700 xp


Treasure: 46000 gp, 37000 pp, 2 x agate (1000 gp), 4 x jacinth (1000 gp), black opal (1000 gp), emerald (1000 gp), 2 x yellow sapphire (1000 gp), Ioun Stone (mastery) (legendary, dmg 176)

Room #253
North Entry

Unlocked Stone Door (60 hp)

East Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #254, inhabited by Orc Blade of Ilneval and 14 x Orc

South Entry

Unlocked Iron Door (60 hp)

Room Features

A wooden platform hangs over a deep pit in the north-east corner of the room, and someone has scrawled "Trespassers will be flayed alive" in orcish runes on the north wall

Room #254
North Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #226, inhabited by Draegloth and 12 x Drow

North Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #227, inhabited by 4 x Duergar Screamer and 7 x Duergar

West Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #253

Room Features

A mural of arcane patterns covers the ceiling, and a carved stone statue stands in the south-east corner of the room

Monster

Orc Blade of Ilneval (cr 4, vgm 183) and 14 x Orc (cr 1/2, mm 246); easy, 2500 xp


Treasure: 24 cp; 15 gp; 15 sp; 19 cp; 17 sp; 9 sp; 15 sp; 19 cp; 19 cp; 12 sp; 20 cp; 5 gp; 19 sp; 10 sp; 17 cp

Room #255
North Entry

Locked Stone Door (DC 20 to open)

→   Leads to room #236, inhabited by 7 x Spawn of Kyuss

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

South Entry

Unlocked Iron Door (60 hp)

→   Leads to room #282

Monster

Hobgoblin Captain (cr 3, mm 186) and 15 x Hobgoblin (cr 1/2, mm 186); easy, 2200 xp


Treasure: 19 sp; 19 cp; 10 gp; 9 ep; 12 cp; 15 sp; 11 gp; 13 gp; 9 gp; 20 cp; 15 cp; 22 cp; 8 gp; 2 pp; 7 gp; 11 gp

Room #256
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #246, inhabited by 14 x Yuan-ti Broodguard and 1 x Yuan-ti Pureblood

South Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #272, inhabited by Orc War Chief and 14 x Orc

South Entry #2

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #273, inhabited by 12 x Svirfneblin and 1 x Xorn

Monster

Yuan-ti Pit Master (cr 5, motm 276, vgm 206) and 12 x Yuan-ti Pureblood (cr 1, mm 310); easy, 4200 xp


Treasure: 40 gp, 9 pp; 16 gp; 15 sp; 12 cp; 15 ep; 22 cp; 9 ep; 19 cp; 17 cp; 13 sp; 5 pp; 6 ep; 18 ep

Room #257
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #230

South Entry

Archway

→   Leads to room #283

Room Features

A chute descends from the room into a magical cyst below, and a clicking noise can be heard in the west side of the room

Room #258
North Entry #1

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #231, inhabited by Fire Giant Dreadnought and 1 x Fire Giant

North Entry #2

Locked Stone Door (DC 20 to open)

→   Leads to room #239

South Entry #1

Locked Iron Door (DC 10 to open)

→   Leads to room #283

South Entry #2

Archway

→   Leads to room #284

Room Features

A carved stone statue stands in the west side of the room, and someone has scrawled "It's a trap" on the north wall

Room #259
North Entry #1

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #239

North Entry #2

Locked Stone Door (DC 20 to open)

→   Leads to room #240, inhabited by Yuan-ti Pit Master and 15 x Yuan-ti Pureblood

South Entry

Locked Stone Door (DC 25 to open)

→   Leads to room #275

Monster

Roper (cr 5, mm 261) and 12 x Piercer (cr 1/2, mm 252); easy, 3000 xp


Treasure: 150 gp; 8 gp; 6 gp; 10 ep; 17 cp; 6 ep; 16 sp; 8 gp; 14 ep; 9 gp; 6 gp; 19 sp; 9 gp

Room #260
West Entry

Locked Iron Door (DC 15 to open)

East Entry

Archway

→   Leads to room #266

Empty 
Room #261
East Entry

Archway

→   Leads to room #262, inhabited by Spirit Troll and 3 x Troll

Room Features

Spirals of yellow stones cover the floor, and a charred club lies in the south-west corner of the room

Monster

Death Tyrant (cr 14, mm 29) and 2 x Zombie (cr 1/4, mm 316); easy, 11600 xp


Treasure: 1100 sp, 100 gp; 17 sp; 8 gp

Room #262
West Entry

Archway

→   Leads to room #261, inhabited by Death Tyrant and 2 x Zombie

East Entry

Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side)

→   Leads to room #268

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #276, inhabited by Neothelid

Room Features

Several iron cages are scattered throughout the room, and a stream of water flows into the room through a hole in the ceiling

Monster

Spirit Troll (cr 11, motm 247, mtf 244) and 3 x Troll (cr 5, mm 291); hard, 12600 xp


Treasure: 40000 gp, 32000 pp, 2 x agate (1000 gp), 2 x blue sapphire (1000 gp), emerald (1000 gp), fire opal (1000 gp), 2 x opal (1000 gp), star ruby (1000 gp), Spell Scroll (Guardian of Faith) (rare, dmg 200), Folding Boat (rare, dmg 170), Periapt of Health (uncommon, dmg 184), Potion of Clairvoyance (rare, dmg 187), Potion of Fire Giant Strength (rare, dmg 187), Potion of Stone Giant Strength (rare, dmg 187)

Room #263
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #245, inhabited by 5 x Drow and 9 x Quaggoth

East Entry

Locked Stone Door (DC 25 to open)

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #280, inhabited by Kruthik Hive Lord and 12 x Adult Kruthik

Empty 
Room #264
East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #265

South Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #290, inhabited by Myconid Sovereign and 13 x Quaggoth Spore Servant

South Entry #2

Archway

→   Leads to room #291, inhabited by 5 x Duergar Kavalrachni and 5 x Female Steeder

Empty 
Room #265
North Entry

Locked Iron Door (DC 25 to open)

→   Leads to room #249

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #264

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #283

South Entry

Unlocked Iron Door (60 hp)

→   Leads to room #291, inhabited by 5 x Duergar Kavalrachni and 5 x Female Steeder

Hidden Treasure

Hidden (DC 20 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)


45000 gp, 30000 pp, a drake hide belt with a platinum buckle (7500 gp), a drake hide mantle sewn with platinum (7500 gp), a fine porcelain vase adorned with platinum and a hydra in relief (7500 gp), Spell Scroll (Divine Word) (very rare, dmg 200), Potion of Speed (very rare, dmg 188), Potion of Supreme Healing (very rare, dmg 187)

Room #266
West Entry

Archway

→   Leads to room #260

East Entry #1

Locked Stone Door (DC 25 to open) (slides to one side)

→   Leads to room #267

East Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #286

Empty 
Room #267
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #242

West Entry

Locked Stone Door (DC 25 to open) (slides to one side)

→   Leads to room #266

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #286

Room Features

Someone has scrawled "For the glory of Mara" in orcish runes on the east wall, and a blood-soaked blanket lies in the south side of the room

Room #268
West Entry

Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side)

→   Leads to room #262, inhabited by Spirit Troll and 3 x Troll

East Entry

Archway

→   Leads to room #277

Room Features

A tile mosaic of vile acts covers the floor, and skeletons hang from chains and manacles against the walls

Room #269
West Entry

Stuck Stone Door (DC 20 to break; 60 hp) (slides down)

East Entry

Unlocked Iron Door (60 hp)

→   Leads to room #270, inhabited by 12 x Yuan-ti Broodguard and 1 x Yuan-ti Pureblood

South Entry

Unlocked Stone Door (60 hp)

→   Leads to room #295

Room Features

A mural of geometric patterns covers the ceiling, and a rusted chisel lies in the west side of the room

Trap

Poison Gas Trap: DC 10 to find, DC 10 to disable; affects all targets within a 10 ft. square area, DC 14 save or take 18d10 poison damage

Hidden Treasure

Hidden (DC 20 to find) Trapped and Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)

Electrified Lock: DC 15 to find, DC 15 to disable; affects each creature which touches the lock, DC 12 save or take 18d10 lightning damage


45000 gp, 38000 pp, agate (1000 gp), 3 x jacinth (1000 gp), black opal (1000 gp), emerald (1000 gp), star ruby (1000 gp), 2 x yellow sapphire (1000 gp), 2 x Potion of Storm Giant Strength (legendary, dmg 187)

Room #270
North Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #244

North Entry #2

Archway

→   Leads to room #245, inhabited by 5 x Drow and 9 x Quaggoth

West Entry

Unlocked Iron Door (60 hp)

→   Leads to room #269

South Entry

Unlocked Iron Door (60 hp)

→   Leads to room #295

Monster

12 x Yuan-ti Broodguard (cr 2, motm 273, vgm 203) and 1 x Yuan-ti Pureblood (cr 1, mm 310); medium, 5600 xp


Treasure: 21 cp; 8 gp; 13 ep; 11 gp; 4 pp; 21 cp; 9 gp; 19 sp; 11 gp; 12 gp; 12 gp; 11 gp; 17 cp

Room #271
South Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

South Entry #2

Archway

Room Features

The walls have been engraved with incoherent labyrinths, and the ceiling is covered with cobwebs

Room #272
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #256, inhabited by Yuan-ti Pit Master and 12 x Yuan-ti Pureblood

West Entry

Archway

South Entry

Unlocked Stone Door (60 hp) (slides to one side)

→   Leads to room #299, inhabited by Dao and 6 x Earth Elemental

Room Features

A well lies in the north-west corner of the room, and someone has scrawled "I've forgotten my name" on the east wall

Monster

Orc War Chief (cr 4, mm 246) and 14 x Orc (cr 1/2, mm 246); easy, 2500 xp


Treasure: 9 gp; 10 ep; 6 pp; 17 cp; 18 cp; 9 gp; 11 sp; 10 gp; 24 cp; 17 sp; 9 gp; 13 cp; 17 sp; 20 cp; 17 cp

Room #273
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #256, inhabited by Yuan-ti Pit Master and 12 x Yuan-ti Pureblood

East Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #274

East Entry #2

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #289, inhabited by 2 x Soul Monger

Room Features

A large demonic idol with ruby eyes sits in the north-east corner of the room, and a pile of rotten bread lies in the north-west corner of the room

Monster

12 x Svirfneblin (cr 1/2, mm 164) and 1 x Xorn (cr 5, mm 304); easy, 3000 xp


Treasure: 18 gp; 19 sp; 16 sp; 7 ep; 11 gp; 15 cp; 12 sp; 13 sp; 12 gp; 11 sp; 10 sp; 11 sp; 150 gp

Room #274
North Entry

Unlocked Iron Door (60 hp)

→   Leads to room #247, inhabited by Ghast and 14 x Ghoul

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #273, inhabited by 12 x Svirfneblin and 1 x Xorn

Room Features

A tile mosaic of a god of death covers the floor, and a charred wooden shield lies in the west side of the room

Room #275
North Entry

Locked Stone Door (DC 25 to open)

→   Leads to room #259, inhabited by Roper and 12 x Piercer

West Entry

Locked Stone Door (DC 25 to open)

→   Leads to room #284

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

Room Features

An altar of evil sits in the north-east corner of the room, and a ring of keys lies in the south side of the room

Room #276
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #262, inhabited by Spirit Troll and 3 x Troll

South Entry

Locked Iron Door (DC 25 to open)

→   Leads to room #303

Room Features

An altar of evil sits in the west side of the room, and several empty bottles are scattered throughout the room

Monster

Neothelid (cr 13, motm 193, vgm 181); easy, 10000 xp


Treasure: 300 gp, 50 pp

Room #277
West Entry #1

Archway

→   Leads to room #268

West Entry #2

Locked Stone Door (DC 10 to open)

→   Leads to room #287

Empty 
Room #278
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #252, inhabited by Ulitharid and 3 x Mind Flayer

Hidden Treasure

Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)


51000 gp, 33000 pp, black opal (1000 gp), emerald (1000 gp), 2 x opal (1000 gp), 2 x star ruby (1000 gp), yellow sapphire (1000 gp), Potion of Invisibility (very rare, dmg 188)

Room #279
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #252, inhabited by Ulitharid and 3 x Mind Flayer

East Entry

Locked Iron Door (DC 20 to open)

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #304, inhabited by Rot Troll and 6 x Troll

Room Features

A toppled statue lies in the north-west corner of the room, and someone has scrawled "Alin's Angels killed six vampires here" on the south wall

Room #280
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #263

West Entry

Archway

East Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #281

East Entry #2

Unlocked Stone Door (60 hp)

→   Leads to room #297, inhabited by Stone Giant Dreamwalker and 1 x Stone Giant

Monster

Kruthik Hive Lord (cr 5, motm 169, mtf 212) and 12 x Adult Kruthik (cr 2, motm 169, mtf 212); medium, 7200 xp


Treasure: 150 gp; 13 sp; 5 ep; 18 cp; 12 gp; 13 cp; 13 gp; 13 cp; 1 pp; 19 cp; 25 cp; 12 sp; 18 cp

Room #281
West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #280, inhabited by Kruthik Hive Lord and 12 x Adult Kruthik

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #297, inhabited by Stone Giant Dreamwalker and 1 x Stone Giant

Room Features

A balcony hangs from the south wall, and lit candles are scattered across the floor

Room #282
North Entry #1

Unlocked Iron Door (60 hp)

→   Leads to room #255, inhabited by Hobgoblin Captain and 15 x Hobgoblin

North Entry #2

Unlocked Iron Door (60 hp)

South Entry

Stuck Stone Door (DC 20 to break; 60 hp) (slides down)

→   Leads to room #298, inhabited by Nagpa and 5 x Duergar Xarrorn

Room Features

Numerous pillars line the north and south walls, and a sundered shield lies in the north side of the room

Room #283
North Entry #1

Archway

→   Leads to room #257

North Entry #2

Locked Iron Door (DC 10 to open)

→   Leads to room #258

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #265

East Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #284

Room Features

The floor is covered in perfect hexagonal tiles, and a cold spot can be felt in the north side of the room

Room #284
North Entry

Archway

→   Leads to room #258

West Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #283

East Entry #1

Locked Stone Door (DC 25 to open)

→   Leads to room #275

East Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #302, inhabited by 3 x Duergar Screamer and 7 x Duergar

Room Features

A mural of legendary monsters covers the ceiling, and lit candles are scattered across the floor

Room #285
North Entry

Locked Iron Door (DC 20 to open)

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #292

South Entry

Locked Iron Door (DC 10 to open)

→   Leads to room #311, inhabited by 6 x Hobgoblin and 6 x Cave Fisher

Room Features

A forge and anvil sit in the south-east corner of the room, and numerous humanoid skulls are scattered throughout the room

Monster

Mindwitness (cr 5, motm 181, vgm 176) and 2 x Mind Flayer (cr 7, mm 222); easy, 7600 xp


Treasure: 60 ep, 80 gp; 1600 cp, 50 ep; 600 cp, 50 ep

Room #286
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #267

West Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #266

West Entry #2

Unlocked Iron Door (60 hp)

→   Leads to room #292

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

Room Features

A narrow ledge runs along the north and east walls, and a mouldy odor fills the room

Room #287
East Entry #1

Locked Stone Door (DC 10 to open)

→   Leads to room #277

East Entry #2

Archway

South Entry #1

Archway

→   Leads to room #312, inhabited by 14 x Duergar

South Entry #2

Archway

→   Leads to room #313

Empty 
Room #288
East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #294, inhabited by Quaggoth Thonot and 10 x Quaggoth

Room Features

A narrow shaft falls into the room from above, and the south and west walls are covered with goblin graffiti

Monster

10 x Choldrith (cr 3, motm 77, vgm 132); medium, 7000 xp


Treasure: 12 sp; 8 sp; 12 cp; 6 pp; 12 cp; 11 gp; 17 sp; 12 gp; 5 pp; 20 sp

Room #289
West Entry #1

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #273, inhabited by 12 x Svirfneblin and 1 x Xorn

West Entry #2

Unlocked Stone Door (60 hp)

→   Leads to room #300

East Entry

Locked Iron Door (DC 20 to open)

→   Leads to room #290, inhabited by Myconid Sovereign and 13 x Quaggoth Spore Servant

South Entry

Unlocked Iron Door (60 hp)

→   Leads to room #308

Monster

2 x Soul Monger (cr 11, motm 214, mtf 226); medium, 14400 xp


Treasure: 600 gp, 60 pp; 600 gp, 20 pp

Room #290
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #264

West Entry

Locked Iron Door (DC 20 to open)

→   Leads to room #289, inhabited by 2 x Soul Monger

Room Features

Someone has scrawled "Explosive runes" in draconic script on the west wall, and a metallic odor fills the room

Monster

Myconid Sovereign (cr 2, mm 232) and 13 x Quaggoth Spore Servant (cr 1, mm 230); easy, 3050 xp


Treasure: 15 sp; 9 gp; 13 sp; 21 cp; 21 cp; 17 cp; 18 cp; 6 pp; 17 sp; 19 cp; 19 sp; 20 sp; 29 cp; 11 cp

Room #291
North Entry #1

Archway

→   Leads to room #264

North Entry #2

Unlocked Iron Door (60 hp)

→   Leads to room #265

East Entry

Locked Stone Door (DC 20 to open)

→   Leads to room #301

Room Features

A tile mosaic of ancient mythology covers the floor, and a corroded mace lies in the north-east corner of the room

Monster

5 x Duergar Kavalrachni (cr 2, motm 107, mtf 189) and 5 x Female Steeder (cr 1, motm 231, mtf 238); easy, 3250 xp


Treasure: 22 cp; 19 cp; 16 ep; 13 sp; 12 sp; 13 cp; 13 cp; 11 cp; 22 cp; 2 pp

Room #292
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #285, inhabited by Mindwitness and 2 x Mind Flayer

East Entry #1

Unlocked Iron Door (60 hp)

→   Leads to room #286

East Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #322, inhabited by 7 x Drow and 12 x Quaggoth

Hidden Treasure

Hidden (DC 15 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)


48000 gp, 25000 pp

Room #293
West Entry

Unlocked Stone Door (60 hp)

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #304, inhabited by Rot Troll and 6 x Troll

Room Features

Someone has scrawled "The walls listen" on the south wall, and an unidentifiable odor fills the south-west corner of the room

Room #294
West Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #288, inhabited by 10 x Choldrith

West Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #305

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #295

South Entry

Archway

→   Leads to room #315

Room Features

A faded and torn tapestry hangs from the west wall, and someone has scrawled "They ate Bori" in dwarvish runes on the west wall

Monster

Quaggoth Thonot (cr 3, mm 256) and 10 x Quaggoth (cr 2, mm 256); easy, 5200 xp


Treasure: 18 cp; 12 sp; 21 cp; 12 ep; 10 gp; 15 sp; 18 sp; 22 cp; 12 ep; 18 sp; 11 cp

Room #295
North Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #269

North Entry #2

Unlocked Iron Door (60 hp)

→   Leads to room #270, inhabited by 12 x Yuan-ti Broodguard and 1 x Yuan-ti Pureblood

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #294, inhabited by Quaggoth Thonot and 10 x Quaggoth

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #296, inhabited by 3 x Troll

Empty 
Room #296
North Entry

Archway

West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #295

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

Room Features

A set of demonic war masks hangs on the east wall, and a rusted iron box lies in the west side of the room

Monster

3 x Troll (cr 5, mm 291); easy, 5400 xp


Treasure: 190 sp, 110 gp; 210 sp, 40 gp; 180 sp, 70 gp

Room #297
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #281

West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #280, inhabited by Kruthik Hive Lord and 12 x Adult Kruthik

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #298, inhabited by Nagpa and 5 x Duergar Xarrorn

South Entry #1

Archway

→   Leads to room #317, inhabited by 4 x Duergar Soulblade and 10 x Duergar

South Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #318

Monster

Stone Giant Dreamwalker (cr 10, motm 234, vgm 150) and 1 x Stone Giant (cr 7, mm 156); easy, 8800 xp


Treasure: 1700 cp, 50 ep; 280 sp, 70 gp

Room #298
North Entry

Stuck Stone Door (DC 20 to break; 60 hp) (slides down)

→   Leads to room #282

West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #297, inhabited by Stone Giant Dreamwalker and 1 x Stone Giant

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #319, inhabited by Drider and 6 x Giant Spider

Room Features

Someone has scrawled "Illach fell here, her luck ran out before her arrows" on the north wall, and a pile of broken arrows lies in the west side of the room

Monster

Nagpa (cr 17, motm 189, mtf 215) and 5 x Duergar Xarrorn (cr 2, motm 111, mtf 193); medium, 20250 xp


Treasure: 1000 gp, 200 pp; 11 gp; 11 sp; 5 gp; 13 cp; 15 sp

Room #299
North Entry

Unlocked Stone Door (60 hp) (slides to one side)

→   Leads to room #272, inhabited by Orc War Chief and 14 x Orc

East Entry

Archway

→   Leads to room #320

South Entry #1

Stuck Iron Door (DC 25 to break; 60 hp)

South Entry #2

Archway

Room Features

A magical statue in the south side of the room answers questions with insults, and a wooden ladder rests against the north wall

Monster

Dao (cr 11, mm 143) and 6 x Earth Elemental (cr 5, mm 124); deadly, 18000 xp


Treasure: 700 gp, 10 pp; 190 sp, 60 gp; 140 sp, 60 gp; 1900 cp, 30 ep; 90 ep, 80 gp; 110 ep, 80 gp; 250 sp, 100 gp

Room #300
East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #289, inhabited by 2 x Soul Monger

Room Features

Someone has scrawled a draconic face on the south wall, and a pile of shattered weapons lies in the south side of the room

Room #301
West Entry #1

Locked Stone Door (DC 20 to open)

→   Leads to room #291, inhabited by 5 x Duergar Kavalrachni and 5 x Female Steeder

West Entry #2

Unlocked Iron Door (60 hp)

South Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #321, inhabited by Ulitharid and 5 x Mind Flayer

South Entry #2

Locked Stone Door (DC 10 to open)

Empty 
Room #302
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #284

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

Room Features

Someone has scrawled "The curse can't be broken" in orcish runes on the east wall, and a pile of candles lies in the center of the room

Monster

3 x Duergar Screamer (cr 3, motm 112, mtf 190) and 7 x Duergar (cr 1, mm 122); easy, 3500 xp


Treasure: 10 gp; 11 gp; 9 gp; 22 cp; 15 cp; 16 cp; 14 sp; 12 gp; 8 ep; 20 cp

Hidden Treasure

Hidden (DC 20 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)


42000 gp, 28000 pp, a platinum salt cellar engraved with dwarven axeheads (7500 gp), +2 Armor (splint) (very rare, dmg 152), Ioun Stone (regeneration) (legendary, dmg 176), Holy Avenger (longsword) (legendary, dmg 174)

Room #303
North Entry

Locked Iron Door (DC 25 to open)

→   Leads to room #276, inhabited by Neothelid

East Entry

Locked Stone Door (DC 10 to open)

→   Leads to room #312, inhabited by 14 x Duergar

Room Features

A faded and torn tapestry hangs from the south wall, and a fountain decorated with screaming faces sits in the south-east corner of the room

Room #304
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #279

West Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #293

West Entry #2

Archway

Room Features

The north and east walls are covered with veins of white crystal, and several broken arrows are scattered throughout the room

Monster

Rot Troll (cr 9, motm 247, mtf 244) and 6 x Troll (cr 5, mm 291); hard, 15800 xp


Treasure: 39000 gp, 23000 pp

Room #305
East Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #294, inhabited by Quaggoth Thonot and 10 x Quaggoth

East Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #315

South Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #332, inhabited by 8 x Duergar and 20 x Giant Rat

Room Features

An enchanted pool in the center of the room summons a water elemental to serve whomever drinks from it (but only once), and someone has scrawled "When sea becomes sky and the Ivory Wand is wreathed in flames, the Blue Tower shall be restored" on the south wall

Room #306
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #325, inhabited by Neothelid

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #317, inhabited by 4 x Duergar Soulblade and 10 x Duergar

South Entry

Archway

→   Leads to room #333

Monster

13 x Wight (cr 3, mm 300); hard, 9100 xp


Treasure: 23 cp; 12 sp; 9 ep; 7 ep; 6 gp; 6 gp; 15 sp; 15 sp; 13 ep; 13 sp; 10 ep; 17 sp; 9 gp

Hidden Treasure

Hidden (DC 25 to find) Unlocked Iron Chest (60 hp)


37000 gp, 24000 pp, a gilded wooden shield brooch engraved with noble imagery (7500 gp), +2 Ammunition (20 arrows) (rare, dmg 150), Spell Scroll (Arcane Eye) (rare, dmg 200), Potion of Diminution (rare, dmg 187), Potion of Fire Giant Strength (rare, dmg 187), 2 x Potion of Superior Healing (rare, dmg 187), Scroll of Protection (beasts) (rare, dmg 199)

Room #307
West Entry

Archway

→   Leads to room #320

South Entry

Locked Stone Door (DC 10 to open)

→   Leads to room #336

Room Features

A balcony hangs from the north wall, and someone has scrawled "Beneath the altar" in dwarvish runes on the north wall

Room #308
North Entry

Unlocked Iron Door (60 hp)

→   Leads to room #289, inhabited by 2 x Soul Monger

East Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #309

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #326, inhabited by Ghast and 14 x Ghoul

Room Features

Several square holes are cut into the east and west walls, and a circle of tall stones stands in the west side of the room

Room #309
West Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #308

East Entry

Locked Iron Door (DC 10 to open)

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #326, inhabited by Ghast and 14 x Ghoul

Empty 
Room #310
West Entry

Unlocked Stone Door (60 hp)

Room Features

A stone stair ascends towards the north wall, and a large kiln and coal bin sit in the east side of the room

Monster

Venom Troll (cr 7, motm 248, mtf 245) and 3 x Troll (cr 5, mm 291); medium, 8300 xp


Treasure: 1000 cp, 20 ep; 60 gp; 1500 cp, 60 ep; 900 cp, 20 ep

Trap

Poison Gas Trap: DC 10 to find, DC 10 to disable; affects all targets within a 10 ft. square area, DC 14 save or take 18d10 poison damage

Hidden Treasure

Hidden (DC 25 to find) Unlocked Iron Chest (60 hp)


41000 gp, 31000 pp, a gilded wooden chalice engraved with mythical creatures (7500 gp), a platinum plate engraved with draconic scales (7500 gp), Spell Scroll (Forbiddance) (very rare, dmg 200), Spell Scroll (Planar Ally) (very rare, dmg 200), Potion of Supreme Healing (very rare, dmg 187)

Room #311
North Entry

Locked Iron Door (DC 10 to open)

→   Leads to room #285, inhabited by Mindwitness and 2 x Mind Flayer

West Entry

Unlocked Stone Door (60 hp)

East Entry

Locked Iron Door (DC 10 to open)

→   Leads to room #322, inhabited by 7 x Drow and 12 x Quaggoth

South Entry

Unlocked Iron Door (60 hp)

→   Leads to room #337, inhabited by 15 x Yuan-ti Broodguard and 1 x Yuan-ti Pureblood

Monster

6 x Hobgoblin (cr 1/2, mm 186) and 6 x Cave Fisher (cr 3, motm 73, vgm 130); easy, 4800 xp


Treasure: 14 cp; 5 pp; 18 sp; 12 cp; 8 ep; 15 sp; 10 ep; 18 sp; 12 sp; 18 cp; 18 cp; 11 sp

Room #312
North Entry

Archway

→   Leads to room #287

West Entry #1

Locked Stone Door (DC 10 to open)

→   Leads to room #303

West Entry #2

Locked Iron Door (DC 15 to open)

→   Leads to room #324, inhabited by Bugbear Chief and 15 x Bugbear

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #329, inhabited by Drow Arachnomancer and 13 x Drow

Room Features

A large kiln and coal bin sit in the north-east corner of the room, and a pile of trash lies in the center of the room

Monster

14 x Duergar (cr 1, mm 122); easy, 2800 xp


Treasure: 12 ep; 10 cp; 22 cp; 15 sp; 15 ep; 18 cp; 23 cp; 16 cp; 13 gp; 7 gp; 10 sp; 13 sp; 17 cp; 15 sp

Room #313
North Entry

Archway

→   Leads to room #287

West Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #329, inhabited by Drow Arachnomancer and 13 x Drow

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #314

Empty 
Room #314
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #313

East Entry

Unlocked Iron Door (60 hp)

South Entry

Archway

→   Leads to room #330, inhabited by 15 x Adult Kruthik

Room Features

Someone has scrawled "Trespassers will be flayed alive" in blood on the north wall, and a pile of corroded iron spikes lies in the north side of the room

Room #315
North Entry

Archway

→   Leads to room #294, inhabited by Quaggoth Thonot and 10 x Quaggoth

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #305

Room Features

A cold spot can be felt in the south side of the room, and a pile of wax blobs lies in the north-west corner of the room

Room #316
West Entry

Locked Iron Door (DC 20 to open)

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #342, inhabited by Myconid Sovereign and 12 x Quaggoth Spore Servant

Monster

Drow Inquisitor (cr 14, motm 102, mtf 184) and 2 x Drow (cr 1/4, mm 128); easy, 11600 xp


Treasure: 1000 gp, 40 pp; 18 sp; 21 cp

Room #317
North Entry

Archway

→   Leads to room #297, inhabited by Stone Giant Dreamwalker and 1 x Stone Giant

West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #306, inhabited by 13 x Wight

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #334

Monster

4 x Duergar Soulblade (cr 1, motm 109, mtf 190) and 10 x Duergar (cr 1, mm 122); easy, 2800 xp


Treasure: 18 cp; 14 sp; 22 cp; 12 gp; 18 sp; 7 gp; 18 sp; 21 cp; 14 gp; 9 gp; 10 sp; 17 cp; 15 sp; 17 sp

Room #318
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #297, inhabited by Stone Giant Dreamwalker and 1 x Stone Giant

South Entry

Archway

→   Leads to room #334

Room Features

The floor is covered in perfect hexagonal tiles, and several pieces of rotten bread are scattered throughout the room

Room #319
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #298, inhabited by Nagpa and 5 x Duergar Xarrorn

Monster

Drider (cr 6, mm 120) and 6 x Giant Spider (cr 1, mm 328); easy, 3500 xp


Treasure: 130 gp; 17 sp; 18 sp; 14 cp; 17 cp; 21 cp; 14 sp

Hidden Treasure

Hidden (DC 15 to find) Trapped and Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)

Arrow Trap: DC 10 to find, DC 10 to disable; +5 to hit against one target, 10d10 piercing damage


35000 gp, 33000 pp, a dragon horn rod engraved with noble imagery (7500 gp), a dragon horn shield brooch set with black sapphire (7500 gp), a necklace of jacinth (7500 gp), Spell Scroll (Harm) (very rare, dmg 200), Spell Scroll (Antipathy/Sympathy) (very rare, dmg 200), Spell Scroll (Control Weather) (very rare, dmg 200), Potion of Invisibility (very rare, dmg 188), Potion of Longevity (very rare, dmg 188)

Room #320
West Entry

Archway

→   Leads to room #299, inhabited by Dao and 6 x Earth Elemental

East Entry #1

Archway

→   Leads to room #307

East Entry #2

Unlocked Stone Door (60 hp)

→   Leads to room #336

Empty 
Room #321
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #301

East Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #328, inhabited by Venom Troll and 7 x Troll

Room Features

A ruined siege weapon sits in the south-east corner of the room, and groaning can be heard in the north-east corner of the room

Monster

Ulitharid (cr 9, motm 249, vgm 175) and 5 x Mind Flayer (cr 7, mm 222); deadly, 19500 xp


Treasure: 47000 gp, 28000 pp, a drake hide merchant's cap trimmed with ermine (7500 gp), a platinum circlet engraved with mythical imagery (7500 gp), a silk cloak threaded with platinum (7500 gp), +2 Ammunition (20 sling bullets) (rare, dmg 150), Bead of Force (rare, dmg 154), Potion of Diminution (rare, dmg 187), Potion of Frost Giant Strength (rare, dmg 187), Potion of Stone Giant Strength (rare, dmg 187), Potion of Superior Healing (rare, dmg 187), Sending Stones (uncommon, dmg 199)

Room #322
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #292

West Entry

Locked Iron Door (DC 10 to open)

→   Leads to room #311, inhabited by 6 x Hobgoblin and 6 x Cave Fisher

Monster

7 x Drow (cr 1/4, mm 128) and 12 x Quaggoth (cr 2, mm 256); medium, 5750 xp


Treasure: 28 cp; 15 sp; 18 sp; 8 gp; 16 gp; 16 sp; 17 cp; 18 cp; 13 sp; 10 gp; 17 sp; 12 cp; 13 sp; 16 gp; 11 ep; 20 cp; 15 sp; 9 ep; 13 sp

Room #323
West Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #339, inhabited by Drow Arachnomancer and 8 x Quaggoth

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #324, inhabited by Bugbear Chief and 15 x Bugbear

Room Features

A narrow shaft falls into the room from above, and a pile of iron spikes lies in the center of the room

Room #324
West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #323

East Entry

Locked Iron Door (DC 15 to open)

→   Leads to room #312, inhabited by 14 x Duergar

South Entry

Unlocked Iron Door (60 hp) (slides down)

→   Leads to room #348, inhabited by Drow Arachnomancer and 3 x Quaggoth

Room Features

A magical mosaic on the south wall depicts the betrayal of whomever views it, and a tile mosaic of a god of love covers the floor

Monster

Bugbear Chief (cr 3, mm 33) and 15 x Bugbear (cr 1, mm 33); easy, 3700 xp


Treasure: 18 cp; 9 sp; 11 gp; 18 cp; 20 sp; 13 sp; 13 sp; 10 gp; 9 gp; 9 gp; 22 cp; 13 sp; 13 sp; 11 sp; 16 sp; 13 gp

Room #325
North Entry

Locked Stone Door (DC 10 to open)

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #306, inhabited by 13 x Wight

South Entry

Archway

→   Leads to room #349, inhabited by Orc Blade of Ilneval and 15 x Orc

Room Features

Someone has scrawled "The Iron Council killed fifteen goblins here" on the north wall, and a pile of bent copper coins lies in the north-west corner of the room

Monster

Neothelid (cr 13, motm 193, vgm 181); easy, 10000 xp


Treasure: 700 gp, 80 pp

Room #326
North Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #308

North Entry #2

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #309

West Entry

Archway

→   Leads to room #336

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #327, inhabited by Yuan-ti Pit Master and 12 x Yuan-ti Pureblood

Monster

Ghast (cr 2, mm 148) and 14 x Ghoul (cr 1, mm 148); easy, 3250 xp


Treasure: 17 sp; 17 gp; 8 ep; 12 sp; 19 cp; 8 gp; 4 pp; 16 cp; 13 ep; 10 gp; 16 sp; 7 gp; 15 sp; 19 cp; 11 gp

Room #327
West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #326, inhabited by Ghast and 14 x Ghoul

Monster

Yuan-ti Pit Master (cr 5, motm 276, vgm 206) and 12 x Yuan-ti Pureblood (cr 1, mm 310); easy, 4200 xp


Treasure: 150 gp; 10 gp; 11 sp; 22 cp; 13 cp; 11 sp; 12 sp; 17 cp; 24 cp; 8 ep; 19 cp; 13 sp; 14 sp

Room #328
West Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #321, inhabited by Ulitharid and 5 x Mind Flayer

South Entry

Stuck Stone Door (DC 20 to break; 60 hp) (magically reinforced, disadvantage to break)

→   Leads to room #352

Room Features

Several square holes are cut into the ceiling and floor, and the south and east walls have been engraved with glowing symbols

Monster

Venom Troll (cr 7, motm 248, mtf 245) and 7 x Troll (cr 5, mm 291); deadly, 15500 xp


Treasure: 170 sp, 110 gp; 210 sp, 100 gp; 250 sp, 50 gp; 210 sp, 100 gp; 30 gp, 10 pp; 230 sp, 40 gp; 250 sp, 80 gp; 110 gp

Room #329
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #312, inhabited by 14 x Duergar

East Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #313

Room Features

An enchanted pool in the south-west corner of the room summons a water elemental to serve whomever drinks from it (but only once), and the ceiling is covered with needle-like stalactites

Monster

Drow Arachnomancer (cr 13, motm 99, mtf 182) and 13 x Drow (cr 1/4, mm 128); easy, 10650 xp


Treasure: 900 gp, 50 pp; 12 gp; 14 cp; 19 cp; 12 sp; 23 cp; 7 gp; 17 cp; 8 gp; 18 sp; 7 sp; 11 gp; 17 sp; 13 cp

Room #330
North Entry

Archway

→   Leads to room #314

East Entry

Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side)

→   Leads to room #331, inhabited by Spirit Troll and 3 x Troll

South Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #357

South Entry #2

Unlocked Stone Door (60 hp)

→   Leads to room #358, inhabited by Draegloth and 5 x Drow Elite Warrior

Monster

15 x Adult Kruthik (cr 2, motm 169, mtf 212); hard, 6750 xp


Treasure: 15 sp; 9 gp; 16 cp; 15 sp; 11 sp; 9 ep; 20 cp; 13 sp; 14 cp; 12 gp; 10 ep; 15 ep; 24 cp; 10 ep; 15 sp

Room #331
West Entry

Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side)

→   Leads to room #330, inhabited by 15 x Adult Kruthik

South Entry

Locked Iron Door (DC 10 to open) (slides down)

→   Leads to room #359

Room Features

Part of the east wall has collapsed into the room, and a corroded iron key hangs from a hook on the south wall

Monster

Spirit Troll (cr 11, motm 247, mtf 244) and 3 x Troll (cr 5, mm 291); hard, 12600 xp


Treasure: 700 gp, 100 pp; 70 gp, 5 pp; 200 sp, 90 gp; 1900 cp, 40 ep

Room #332
North Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #305

East Entry #1

Archway

East Entry #2

Unlocked Stone Door (60 hp)

→   Leads to room #341, inhabited by Spirit Naga and 3 x Minotaur

Room Features

A faded and torn tapestry hangs from the north wall, and a toppled statue lies in the north-east corner of the room

Monster

8 x Duergar (cr 1, mm 122) and 20 x Giant Rat (cr 1/8, mm 327); easy, 2100 xp


Treasure: 18 sp; 17 sp; 10 sp; 14 sp; 13 ep; 13 sp; 10 gp; 24 cp; 19 sp; 13 cp; 11 gp; 15 sp; 2 pp; 8 gp; 11 sp; 6 gp; 15 cp; 13 sp; 9 sp; 11 sp; 14 sp; 13 sp; 14 gp; 8 ep; 9 cp; 9 sp; 13 cp; 18 cp

Room #333
North Entry

Archway

→   Leads to room #306, inhabited by 13 x Wight

East Entry

Archway

→   Leads to room #334

Trap

Poisoned Arrow Turret: DC 10 to find, DC 10 to disable; initiative +1, 1 attack per round, +7 to hit against one target, 18d10 piercing/poison damage

Room #334
North Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #317, inhabited by 4 x Duergar Soulblade and 10 x Duergar

North Entry #2

Archway

→   Leads to room #318

West Entry

Archway

→   Leads to room #333

East Entry

Unlocked Iron Door (60 hp) (slides down)

→   Leads to room #343

Empty 
Room #335
South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #351, inhabited by 12 x Bugbear and 1 x Ogre

Room Features

A narrow shaft falls into the room from above, and a rusted amulet lies in the north-west corner of the room

Room #336
North Entry

Locked Stone Door (DC 10 to open)

→   Leads to room #307

West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #320

East Entry

Archway

→   Leads to room #326, inhabited by Ghast and 14 x Ghoul

Empty 
Room #337
North Entry

Unlocked Iron Door (60 hp)

→   Leads to room #311, inhabited by 6 x Hobgoblin and 6 x Cave Fisher

East Entry

Archway

→   Leads to room #338, inhabited by 15 x Duergar

Monster

15 x Yuan-ti Broodguard (cr 2, motm 273, vgm 203) and 1 x Yuan-ti Pureblood (cr 1, mm 310); hard, 6950 xp


Treasure: 7 sp; 6 pp; 19 cp; 23 sp; 23 cp; 19 cp; 15 gp; 11 gp; 13 sp; 10 ep; 4 gp; 16 cp; 13 gp; 17 sp; 12 sp; 8 sp

Trap

Symbol of Panic: DC 15 to find, DC 15 to disable; affects all targets within 10 ft., DC 10 save or become frightened for 1d4 rounds

Hidden Treasure

Hidden (DC 15 to find) Unlocked Iron Chest (60 hp)


51000 gp, 34000 pp, 2 x diamond (1000 gp), black opal (1000 gp), 3 x fire opal (1000 gp), 2 x yellow sapphire (1000 gp), Horseshoes of a Zephyr (very rare, dmg 175), Potion of Speed (very rare, dmg 188), 2 x Potion of Supreme Healing (very rare, dmg 187)

Room #338
West Entry

Archway

→   Leads to room #337, inhabited by 15 x Yuan-ti Broodguard and 1 x Yuan-ti Pureblood

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #339, inhabited by Drow Arachnomancer and 8 x Quaggoth

Monster

15 x Duergar (cr 1, mm 122); easy, 3000 xp


Treasure: 4 pp; 14 gp; 13 sp; 16 gp; 6 ep; 12 cp; 12 sp; 12 sp; 21 cp; 24 cp; 10 ep; 13 sp; 10 cp; 17 gp; 6 pp

Trap

Teleporter Crystal: DC 15 to find, DC 15 to disable; affects each creature which touches the crystal, DC 10 save or be teleported to another location

Room #339
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #338, inhabited by 15 x Duergar

East Entry #1

Locked Stone Door (DC 15 to open)

→   Leads to room #323

East Entry #2

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #347, inhabited by 2 x Drow Priestess of Lolth and 5 x Quaggoth

South Entry

Archway

→   Leads to room #355

Room Features

A narrow shaft descends from the room into a natural cavern below, and someone has scrawled "It's a trap" on the west wall

Monster

Drow Arachnomancer (cr 13, motm 99, mtf 182) and 8 x Quaggoth (cr 2, mm 256); hard, 13600 xp


Treasure: 37000 gp, 31000 pp, 2 x agate (1000 gp), diamond (1000 gp), jacinth (1000 gp), black opal (1000 gp), blue sapphire (1000 gp), 3 x star ruby (1000 gp), yellow sapphire (1000 gp), Spell Scroll (Arcane Gate) (very rare, dmg 200), Spell Scroll (Control Weather) (very rare, dmg 200), 2 x Potion of Invisibility (very rare, dmg 188), 2 x Potion of Supreme Healing (very rare, dmg 187)

Room #340
South Entry

Locked Stone Door (DC 10 to open)

→   Leads to room #357

Room Features

Someone has scrawled "Death is the only exit" on the north wall, and a ruined chain shirt lies in the south-east corner of the room

Monster

Death Tyrant (cr 14, mm 29) and 4 x Ogre Zombie (cr 2, mm 316); hard, 13300 xp


Treasure: 200 ep, 100 gp; 2 pp; 15 cp; 15 sp; 14 cp

Room #341
West Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #332, inhabited by 8 x Duergar and 20 x Giant Rat

West Entry #2

Archway

→   Leads to room #360, inhabited by 15 x Svirfneblin and 1 x Xorn

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #366, inhabited by 5 x Duergar Screamer and 7 x Duergar

Monster

Spirit Naga (cr 8, mm 234) and 3 x Minotaur (cr 3, mm 223); easy, 6000 xp


Treasure: 200 sp, 90 gp; 13 gp; 8 gp; 14 sp

Hidden Treasure

Hidden (DC 20 to find) Trapped and Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)

Poisoned Arrow Trap: DC 10 to find, DC 15 to disable; +6 to hit against one target, 18d10 piercing/poison damage


38000 gp, 27000 pp, agate (1000 gp), blue sapphire (1000 gp), emerald (1000 gp), 2 x opal (1000 gp), 2 x star sapphire (1000 gp), 2 x yellow sapphire (1000 gp), Vorpal Sword (greatsword) (legendary, dmg 209), Defender (shortsword) (legendary, dmg 164), Luck Blade (shortsword) (legendary, dmg 179)

Room #342
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #316, inhabited by Drow Inquisitor and 2 x Drow

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #349, inhabited by Orc Blade of Ilneval and 15 x Orc

South Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #361, inhabited by 4 x Troll

Room Features

A circle of tall stones stands in the east side of the room, and a pair of boots lies in the north-west corner of the room

Monster

Myconid Sovereign (cr 2, mm 232) and 12 x Quaggoth Spore Servant (cr 1, mm 230); easy, 2850 xp


Treasure: 14 cp; 17 sp; 9 gp; 8 gp; 11 gp; 17 cp; 8 gp; 12 gp; 15 cp; 21 cp; 19 cp; 4 pp; 14 sp

Room #343
West Entry

Unlocked Iron Door (60 hp) (slides down)

→   Leads to room #334

South Entry

Archway

→   Leads to room #367, inhabited by Spirit Troll and 3 x Troll

Room Features

A narrow shaft descends from the room into a magical cyst below, and various torture devices are scattered throughout the room

Room #344
East Entry #1

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #345, inhabited by Venom Troll and 3 x Troll

East Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #364, inhabited by 5 x Duergar Xarrorn and 9 x Duergar

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #370, inhabited by Alkilith and 1 x Dybbuk

Room Features

A sloped pit lined with iron spikes lies in the east side of the room, and someone has scrawled "No, I said it had eleven eyes" on the east wall

Room #345
West Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #344

East Entry

Unlocked Iron Door (60 hp)

→   Leads to room #346, inhabited by Aboleth and 4 x Kuo-toa Archpriest

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #364, inhabited by 5 x Duergar Xarrorn and 9 x Duergar

Monster

Venom Troll (cr 7, motm 248, mtf 245) and 3 x Troll (cr 5, mm 291); medium, 8300 xp


Treasure: 1200 cp, 60 ep; 1200 cp, 20 ep; 900 cp, 50 ep; 900 cp, 50 ep

Room #346
West Entry #1

Unlocked Iron Door (60 hp)

→   Leads to room #345, inhabited by Venom Troll and 3 x Troll

West Entry #2

Unlocked Stone Door (60 hp)

→   Leads to room #364, inhabited by 5 x Duergar Xarrorn and 9 x Duergar

South Entry

Archway

→   Leads to room #371, inhabited by Soul Monger and 2 x Shadow Dancer

Room Features

A wooden ladder rests against the east wall, and a putrid odor fills the room

Monster

Aboleth (cr 10, mm 13) and 4 x Kuo-toa Archpriest (cr 6, mm 200); hard, 15100 xp


Treasure: 150 gp; 190 gp; 160 sp, 90 gp; 140 gp; 150 gp

Room #347
West Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #339, inhabited by Drow Arachnomancer and 8 x Quaggoth

East Entry

Unlocked Iron Door (60 hp)

→   Leads to room #365, inhabited by Bugbear Chief and 14 x Bugbear

South Entry

Unlocked Iron Door (60 hp)

→   Leads to room #374, inhabited by Death Tyrant and 13 x Zombie

Monster

2 x Drow Priestess of Lolth (cr 8, mm 129) and 5 x Quaggoth (cr 2, mm 256); hard, 10050 xp


Treasure: 210 sp, 80 gp; 200 sp, 60 gp; 19 cp; 18 cp; 6 cp; 8 gp; 11 gp

Room #348
North Entry

Unlocked Iron Door (60 hp) (slides down)

→   Leads to room #324, inhabited by Bugbear Chief and 15 x Bugbear

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #365, inhabited by Bugbear Chief and 14 x Bugbear

Monster

Drow Arachnomancer (cr 13, motm 99, mtf 182) and 3 x Quaggoth (cr 2, mm 256); medium, 11350 xp


Treasure: 1300 sp, 200 gp; 16 cp; 17 sp; 15 sp

Room #349
North Entry

Archway

→   Leads to room #325, inhabited by Neothelid

West Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #342, inhabited by Myconid Sovereign and 12 x Quaggoth Spore Servant

West Entry #2

Archway

→   Leads to room #361, inhabited by 4 x Troll

Monster

Orc Blade of Ilneval (cr 4, vgm 183) and 15 x Orc (cr 1/2, mm 246); easy, 2600 xp


Treasure: 5 gp; 9 sp; 14 sp; 16 sp; 10 gp; 8 gp; 12 cp; 14 ep; 19 cp; 9 ep; 13 gp; 20 cp; 23 sp; 12 sp; 13 gp; 27 cp

Hidden Treasure

Hidden (DC 25 to find) Unlocked Iron Chest (60 hp)


43000 gp, 25000 pp, jacinth (1000 gp), black opal (1000 gp), fire opal (1000 gp), star sapphire (1000 gp), 2 x yellow sapphire (1000 gp), Spell Scroll (Demiplane) (very rare, dmg 200), 2 x Potion of Supreme Healing (very rare, dmg 187), Potion of Vitality (very rare, dmg 188)

Room #350
South Entry

Archway

→   Leads to room #379

Room Features

A chute descends from the room into a natural cavern below, and someone has scrawled "Arran died here, slain by trolls" on the east wall

Monster

13 x Adult Kruthik (cr 2, motm 169, mtf 212); medium, 5850 xp


Treasure: 23 cp; 13 sp; 14 gp; 11 gp; 15 sp; 16 sp; 13 gp; 14 gp; 10 sp; 8 gp; 22 cp; 19 cp; 13 cp

Room #351
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #335

South Entry

Unlocked Stone Door (60 hp) (slides up)

→   Leads to room #369

Monster

12 x Bugbear (cr 1, mm 33) and 1 x Ogre (cr 2, mm 237); easy, 2850 xp


Treasure: 10 sp; 15 cp; 12 gp; 10 gp; 8 sp; 20 sp; 14 sp; 27 cp; 19 cp; 19 cp; 9 gp; 12 sp; 16 sp

Room #352
North Entry

Stuck Stone Door (DC 20 to break; 60 hp) (magically reinforced, disadvantage to break)

→   Leads to room #328, inhabited by Venom Troll and 7 x Troll

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #353

Room Features

Someone has scrawled "There is no way out" on the north wall, and the ceiling is covered with bloodstains

Room #353
West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #352

East Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #354, inhabited by Venom Troll and 3 x Troll

East Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #372

South Entry

Archway

→   Leads to room #382

Room Features

A crater has been blasted into the floor in the south side of the room, and several pieces of torn paper are scattered throughout the room

Room #354
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #353

East Entry

Stuck Stone Door (DC 20 to break; 60 hp) (slides down)

→   Leads to room #355

South Entry #1

Locked Iron Door (DC 25 to open) (slides down)

→   Leads to room #372

South Entry #2

Locked Stone Door (DC 10 to open)

→   Leads to room #373, inhabited by Drow House Captain and 7 x Drow Elite Warrior

Room Features

A large demonic idol with ruby eyes sits in the north-east corner of the room, and someone has scrawled "Richye Anor fell here, not quick enough" on the east wall

Monster

Venom Troll (cr 7, motm 248, mtf 245) and 3 x Troll (cr 5, mm 291); medium, 8300 xp


Treasure: 1600 cp, 10 ep; 2200 cp, 30 ep; 1300 cp, 30 ep; 180 sp, 60 gp

Room #355
North Entry

Archway

→   Leads to room #339, inhabited by Drow Arachnomancer and 8 x Quaggoth

West Entry

Stuck Stone Door (DC 20 to break; 60 hp) (slides down)

→   Leads to room #354, inhabited by Venom Troll and 3 x Troll

Room Features

A large demonic idol with ruby eyes sits in the north-east corner of the room, and a chirping noise can be faintly heard near the east wall

Room #356
East Entry

Locked Iron Door (DC 15 to open)

→   Leads to room #357

South Entry

Archway

→   Leads to room #384

Room Features

Part of the west wall has collapsed into the room, and the floor is covered in square tiles, alternating white and black

Room #357
North Entry #1

Locked Stone Door (DC 10 to open)

→   Leads to room #340, inhabited by Death Tyrant and 4 x Ogre Zombie

North Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #330, inhabited by 15 x Adult Kruthik

West Entry

Locked Iron Door (DC 15 to open)

→   Leads to room #356

South Entry

Unlocked Iron Door (60 hp)

→   Leads to room #375

Room Features

A shallow pit lies in the west side of the room, and the ceiling is covered with scorch marks

Room #358
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #330, inhabited by 15 x Adult Kruthik

East Entry

Archway

→   Leads to room #359

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

Room Features

A magical pool in the west side of the room ages whomever drinks from it (but only once), and someone has scrawled "Ran out of rope" in blood on the north wall

Monster

Draegloth (cr 7, motm 98, vgm 141) and 5 x Drow Elite Warrior (cr 5, mm 128); hard, 11900 xp


Treasure: 800 cp, 30 ep; 80 gp, 18 pp; 220 sp, 70 gp; 800 cp, 60 ep; 80 gp, 12 pp; 220 sp, 40 gp

Room #359
North Entry

Locked Iron Door (DC 10 to open) (slides down)

→   Leads to room #331, inhabited by Spirit Troll and 3 x Troll

West Entry

Archway

→   Leads to room #358, inhabited by Draegloth and 5 x Drow Elite Warrior

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #360, inhabited by 15 x Svirfneblin and 1 x Xorn

South Entry

Locked Iron Door (DC 20 to open)

→   Leads to room #376, inhabited by Skull Lord and 3 x Deathlock

Room Features

A fountain of water sits against the west wall, and a pile of torn paper lies in the south-west corner of the room

Room #360
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #359

East Entry #1

Archway

→   Leads to room #341, inhabited by Spirit Naga and 3 x Minotaur

East Entry #2

Locked Iron Door (DC 15 to open)

→   Leads to room #366, inhabited by 5 x Duergar Screamer and 7 x Duergar

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #385

Monster

15 x Svirfneblin (cr 1/2, mm 164) and 1 x Xorn (cr 5, mm 304); easy, 3300 xp


Treasure: 12 sp; 12 gp; 18 sp; 12 cp; 11 gp; 17 sp; 17 ep; 10 gp; 22 cp; 8 sp; 12 sp; 14 ep; 2 pp; 15 ep; 16 cp; 190 sp, 80 gp

Room #361
North Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #342, inhabited by Myconid Sovereign and 12 x Quaggoth Spore Servant

East Entry

Archway

→   Leads to room #349, inhabited by Orc Blade of Ilneval and 15 x Orc

South Entry

Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side)

→   Leads to room #377

Room Features

The floor is covered in perfect hexagonal tiles, and several wax blobs are scattered throughout the room

Monster

4 x Troll (cr 5, mm 291); easy, 7200 xp


Treasure: 1400 cp, 60 ep; 220 sp, 70 gp; 150 gp; 60 ep, 90 gp

Room #362
South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #379

Room Features

A stack of barrels filled with sand stands against the south wall, and several adventurer corpses are scattered throughout the room

Monster

Troll (cr 5, mm 291) and 5 x Ogre (cr 2, mm 237); easy, 4050 xp


Treasure: 130 gp; 13 ep; 12 sp; 16 cp; 16 sp; 20 sp

Room #363
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #369

Room Features

A stone stair ascends towards the north wall, and several iron spikes are scattered throughout the room

Monster

Kuo-toa Archpriest (cr 6, mm 200) and 10 x Kuo-toa (cr 1/4, mm 199); easy, 2800 xp


Treasure: 140 ep, 60 gp; 16 cp; 7 gp; 8 gp; 15 cp; 12 gp; 18 cp; 9 sp; 8 gp; 12 sp; 22 cp

Room #364
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #345, inhabited by Venom Troll and 3 x Troll

West Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #344

West Entry #2

Unlocked Iron Door (60 hp)

→   Leads to room #370, inhabited by Alkilith and 1 x Dybbuk

East Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #346, inhabited by Aboleth and 4 x Kuo-toa Archpriest

East Entry #2

Locked Iron Door (DC 10 to open)

→   Leads to room #371, inhabited by Soul Monger and 2 x Shadow Dancer

Room Features

A simple cabinet and crude bookcase sit in the center of the room, and several pieces of spoiled meat are scattered throughout the room

Monster

5 x Duergar Xarrorn (cr 2, motm 111, mtf 193) and 9 x Duergar (cr 1, mm 122); easy, 4050 xp


Treasure: 14 cp; 18 sp; 17 sp; 2 pp; 22 cp; 15 cp; 6 gp; 9 sp; 16 sp; 18 cp; 10 gp; 11 sp; 6 pp; 20 cp

Room #365
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #348, inhabited by Drow Arachnomancer and 3 x Quaggoth

West Entry

Unlocked Iron Door (60 hp)

→   Leads to room #347, inhabited by 2 x Drow Priestess of Lolth and 5 x Quaggoth

Room Features

An iron chandelier hangs from the ceiling in the south side of the room, and a crushed helm lies in the north side of the room

Monster

Bugbear Chief (cr 3, mm 33) and 14 x Bugbear (cr 1, mm 33); easy, 3500 xp


Treasure: 18 cp; 10 gp; 16 sp; 16 cp; 7 sp; 14 sp; 20 sp; 6 sp; 6 pp; 15 cp; 12 gp; 13 gp; 15 sp; 17 sp; 10 gp

Room #366
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #341, inhabited by Spirit Naga and 3 x Minotaur

West Entry

Locked Iron Door (DC 15 to open)

→   Leads to room #360, inhabited by 15 x Svirfneblin and 1 x Xorn

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #386

Room Features

A shallow pit lies in the north side of the room, and a creaking sound can be heard in the south side of the room

Monster

5 x Duergar Screamer (cr 3, motm 112, mtf 190) and 7 x Duergar (cr 1, mm 122); easy, 4900 xp


Treasure: 17 cp; 8 gp; 12 cp; 17 sp; 8 ep; 15 cp; 13 sp; 11 gp; 14 sp; 20 cp; 11 gp; 16 sp

Room #367
North Entry

Archway

→   Leads to room #343

West Entry

Locked Iron Door (DC 15 to open)

South Entry

Locked Stone Door (DC 25 to open)

→   Leads to room #388, inhabited by Quaggoth Thonot and 8 x Quaggoth

Room Features

Someone has scrawled "The Shield of Courage is sundered" on the south wall, and a rusted breastplate lies in the south side of the room

Monster

Spirit Troll (cr 11, motm 247, mtf 244) and 3 x Troll (cr 5, mm 291); hard, 12600 xp


Treasure: 700 gp, 20 pp; 1200 cp, 10 ep; 1300 cp, 30 ep; 150 gp

Room #368
North Entry

Archway

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #369

Hidden Treasure

Hidden (DC 20 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)


38000 gp, 29000 pp, 2 x black sapphire (5000 gp), 2 x ruby (5000 gp), Hammer of Thunderbolts (legendary, dmg 173)

Room #369
North Entry

Unlocked Stone Door (60 hp) (slides up)

→   Leads to room #351, inhabited by 12 x Bugbear and 1 x Ogre

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #368

East Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #363, inhabited by Kuo-toa Archpriest and 10 x Kuo-toa

East Entry #2

Locked Iron Door (DC 25 to open)

→   Leads to room #380

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

Empty 
Room #370
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #344

East Entry #1

Unlocked Iron Door (60 hp)

→   Leads to room #364, inhabited by 5 x Duergar Xarrorn and 9 x Duergar

East Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

South Entry

Unlocked Stone Door (60 hp)

→   Leads to room #397, inhabited by Devourer and 13 x Zombie

Monster

Alkilith (cr 11, motm 44, mtf 130) and 1 x Dybbuk (cr 4, motm 113, mtf 132); easy, 8300 xp


Treasure: 800 gp, 10 pp; 21 cp

Room #371
North Entry

Archway

→   Leads to room #346, inhabited by Aboleth and 4 x Kuo-toa Archpriest

West Entry #1

Locked Iron Door (DC 10 to open)

→   Leads to room #364, inhabited by 5 x Duergar Xarrorn and 9 x Duergar

West Entry #2

Unlocked Stone Door (60 hp)

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #399

Room Features

A toppled statue lies in the south-east corner of the room, and a briny odor fills the south-west corner of the room

Monster

Soul Monger (cr 11, motm 214, mtf 226) and 2 x Shadow Dancer (cr 7, motm 213, mtf 225); hard, 13000 xp


Treasure: 1200 gp, 50 pp; 1300 cp, 60 ep; 1400 cp, 50 ep

Trap

Collapsing Ceiling: DC 15 to find, DC 10 to disable; affects all targets within a 40 ft. square area, DC 12 save or take 18d10 damage

Room #372
North Entry

Locked Iron Door (DC 25 to open) (slides down)

→   Leads to room #354, inhabited by Venom Troll and 3 x Troll

West Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #353

West Entry #2

Locked Stone Door (DC 15 to open)

South Entry

Unlocked Iron Door (60 hp)

→   Leads to room #390

Empty 
Room #373
North Entry

Locked Stone Door (DC 10 to open)

→   Leads to room #354, inhabited by Venom Troll and 3 x Troll

East Entry

Archway

→   Leads to room #374, inhabited by Death Tyrant and 13 x Zombie

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

Room Features

Someone has scrawled "Sharpen thy spear and ready thy shield" on the east wall, and chanting fills the room

Monster

Drow House Captain (cr 9, motm 101, mtf 184) and 7 x Drow Elite Warrior (cr 5, mm 128); deadly, 17600 xp


Treasure: 90 ep, 80 gp; 220 sp, 60 gp; 120 gp; 1500 cp, 20 ep; 120 ep, 70 gp; 110 gp; 90 gp; 1700 cp, 50 ep

Room #374
North Entry

Unlocked Iron Door (60 hp)

→   Leads to room #347, inhabited by 2 x Drow Priestess of Lolth and 5 x Quaggoth

West Entry

Archway

→   Leads to room #373, inhabited by Drow House Captain and 7 x Drow Elite Warrior

South Entry

Archway

→   Leads to room #391

Monster

Death Tyrant (cr 14, mm 29) and 13 x Zombie (cr 1/4, mm 316); easy, 12150 xp


Treasure: 300 ep, 300 gp; 9 ep; 10 sp; 9 gp; 11 cp; 10 gp; 16 gp; 10 gp; 20 cp; 8 ep; 13 sp; 17 cp; 9 gp; 13 cp

Room #375
North Entry

Unlocked Iron Door (60 hp)

→   Leads to room #357

East Entry

Locked Stone Door (DC 15 to open)

Room Features

The floor is covered in perfect hexagonal tiles, and someone has scrawled "gray, sapphire, azure, gray, emerald" on the east wall

Room #376
North Entry

Locked Iron Door (DC 20 to open)

→   Leads to room #359

South Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #401

South Entry #2

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #402, inhabited by 5 x Mind Flayer

Monster

Skull Lord (cr 15, motm 220, mtf 230) and 3 x Deathlock (cr 4, motm 86, mtf 128); hard, 16300 xp


Treasure: 1100 sp, 100 gp; 8 sp; 14 gp; 18 cp

Room #377
North Entry

Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side)

→   Leads to room #361, inhabited by 4 x Troll

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #395

Room Features

The ceiling is covered with cracks, and a pile of rotten bread lies in the south-west corner of the room

Room #378
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #395

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #379

Room Features

Someone has scrawled "four, nine, four, six" in draconic script on the north wall, and several empty flasks are scattered throughout the room

Room #379
North Entry #1

Archway

→   Leads to room #350, inhabited by 13 x Adult Kruthik

North Entry #2

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #362, inhabited by Troll and 5 x Ogre

West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #378

South Entry

Archway

→   Leads to room #405

Empty 
Room #380
West Entry #1

Locked Iron Door (DC 25 to open)

→   Leads to room #369

West Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

South Entry

Locked Iron Door (DC 15 to open)

→   Leads to room #408, inhabited by 3 x Soul Monger

Empty 
Room #381
East Entry

Locked Iron Door (DC 20 to open)

→   Leads to room #382

Room Features

A stream of blood flows along a channel in the floor, and someone has scrawled "Save yourself, kill the others" on the west wall

Room #382
North Entry

Archway

→   Leads to room #353

West Entry

Locked Iron Door (DC 20 to open)

→   Leads to room #381

East Entry

Unlocked Iron Door (60 hp) (slides down)

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #400

Room Features

A set of demonic war masks hangs on the south wall, and someone has scrawled "Death is the only exit" on the north wall

Room #383
South Entry

Locked Stone Door (DC 10 to open)

→   Leads to room #411

Empty 
Room #384
North Entry

Archway

→   Leads to room #356

South Entry #1

Archway

→   Leads to room #412

South Entry #2

Locked Stone Door (DC 15 to open)

→   Leads to room #413, inhabited by Yuan-ti Mind Whisperer and 13 x Yuan-ti Pureblood

Room Features

Numerous pillars line the east and west walls, and a cold spot can be felt in the center of the room

Room #385
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #360, inhabited by 15 x Svirfneblin and 1 x Xorn

South Entry #1

Archway

→   Leads to room #402, inhabited by 5 x Mind Flayer

South Entry #2

Unlocked Iron Door (60 hp)

→   Leads to room #403

Room Features

Various torture devices are scattered throughout the room, and a charred wooden shield lies in the north-west corner of the room

Room #386
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #366, inhabited by 5 x Duergar Screamer and 7 x Duergar

South Entry #1

Archway

→   Leads to room #403

South Entry #2

Archway

Room Features

A circle of tall stones stands in the west side of the room, and someone has scrawled "Bertio fell here" on the east wall

Room #387
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

East Entry

Archway

→   Leads to room #388, inhabited by Quaggoth Thonot and 8 x Quaggoth

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #414, inhabited by Hobgoblin Captain and 15 x Hobgoblin

Room Features

A tile labyrinth covers the floor, and someone has scrawled a dark symbol on the south wall

Monster

10 x Orog (cr 2, mm 247); easy, 4500 xp


Treasure: 16 sp; 18 sp; 13 sp; 17 cp; 12 gp; 21 cp; 10 ep; 15 cp; 14 cp; 1 pp

Room #388
North Entry

Locked Stone Door (DC 25 to open)

→   Leads to room #367, inhabited by Spirit Troll and 3 x Troll

West Entry

Archway

→   Leads to room #387, inhabited by 10 x Orog

East Entry

Archway

South Entry

Unlocked Stone Door (60 hp)

→   Leads to room #406

Monster

Quaggoth Thonot (cr 3, mm 256) and 8 x Quaggoth (cr 2, mm 256); easy, 4300 xp


Treasure: 19 cp; 21 cp; 11 sp; 11 cp; 10 sp; 17 cp; 19 sp; 6 gp; 19 sp

Room #389
South Entry #1

Archway

South Entry #2

Archway

→   Leads to room #407

Trap

Greater Earthquake Trap: DC 15 to find, DC 10 to disable; affects all targets within an 80 ft. square area, DC 12 save or take 18d10 damage and be knocked prone

Hidden Treasure

Hidden (DC 15 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)


27000 gp, 23000 pp, a jade bowl inlaid with a filigree of orichalcum (7500 gp), a platinum bell engraved with dwarven axeheads (7500 gp), a silk brocade choker threaded with platinum (7500 gp), +2 Ammunition (20 sling bullets) (rare, dmg 150), Potion of Frost Giant Strength (rare, dmg 187), Potion of Superior Healing (rare, dmg 187), Scroll of Protection (aberrations) (rare, dmg 199)

Room #390
North Entry

Unlocked Iron Door (60 hp)

→   Leads to room #372

West Entry

Locked Iron Door (DC 20 to open)

→   Leads to room #400

East Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

East Entry #2

Unlocked Iron Door (60 hp)

→   Leads to room #410, inhabited by 13 x Adult Kruthik

Room Features

A narrow shaft falls into the room from above, and rusting iron spikes line the east wall

Hidden Treasure

Hidden (DC 20 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)


41000 gp, 25000 pp, a dragon horn comb set with a rosette of jacinth (7500 gp), a marble stele engraved with arcane runes (7500 gp), a silk brocade tabard trimmed with ermine (7500 gp), 4 x Potion of Storm Giant Strength (legendary, dmg 187), 2 x Potion of Supreme Healing (very rare, dmg 187)

Room #391
North Entry

Archway

→   Leads to room #374, inhabited by Death Tyrant and 13 x Zombie

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #411

Empty 
Room #392
East Entry

Archway

→   Leads to room #393

South Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #413, inhabited by Yuan-ti Mind Whisperer and 13 x Yuan-ti Pureblood

Room Features

The floor is covered in square tiles, alternating white and black, and several shattered weapons are scattered throughout the room

Monster

4 x Wraith (cr 5, mm 302); easy, 7200 xp


Treasure: 250 sp, 70 gp; 140 gp; 200 sp, 80 gp; 160 gp

Room #393
West Entry

Archway

→   Leads to room #392, inhabited by 4 x Wraith

East Entry #1

Locked Stone Door (DC 20 to open)

→   Leads to room #394

East Entry #2

Stuck Iron Door (DC 25 to break; 60 hp)

Empty 
Room #394
North Entry

Archway

West Entry

Locked Stone Door (DC 20 to open)

→   Leads to room #393

Empty 
Room #395
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #377

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #378

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #422

Room Features

Numerous pillars line the walls, and a tile labyrinth covers the floor

Room #396
West Entry

Unlocked Iron Door (60 hp)

→   Leads to room #408, inhabited by 3 x Soul Monger

Room Features

A chute descends from the room into the next dungeon level down, and the south and east walls are covered with veins of black crystal

Monster

Duergar Warlord (cr 6, motm 111, mtf 192) and 14 x Duergar (cr 1, mm 122); medium, 5100 xp


Treasure: 160 gp; 11 ep; 12 gp; 15 sp; 14 sp; 10 gp; 17 cp; 13 gp; 5 gp; 7 ep; 12 cp; 6 gp; 23 cp; 18 sp; 14 ep

Room #397
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #370, inhabited by Alkilith and 1 x Dybbuk

East Entry

Unlocked Iron Door (60 hp)

→   Leads to room #398, inhabited by 8 x Duergar and 20 x Giant Rat

South Entry #1

Archway

→   Leads to room #426, inhabited by Hobgoblin Captain and 15 x Hobgoblin

South Entry #2

Archway

→   Leads to room #427

Monster

Devourer (cr 13, motm 93, vgm 138) and 13 x Zombie (cr 1/4, mm 316); easy, 10650 xp


Treasure: 800 gp, 110 pp; 18 sp; 8 gp; 14 ep; 5 gp; 20 cp; 10 sp; 9 gp; 13 gp; 6 pp; 24 cp; 3 pp; 18 cp; 18 sp

Room #398
West Entry

Unlocked Iron Door (60 hp)

→   Leads to room #397, inhabited by Devourer and 13 x Zombie

East Entry #1

Locked Iron Door (DC 10 to open)

→   Leads to room #399

East Entry #2

Locked Iron Door (DC 10 to open)

→   Leads to room #415

Room Features

A set of demonic war masks hangs on the south wall, and someone has scrawled a diagram of a mechanical trap on the south wall

Monster

8 x Duergar (cr 1, mm 122) and 20 x Giant Rat (cr 1/8, mm 327); easy, 2100 xp


Treasure: 17 sp; 16 cp; 10 ep; 14 cp; 15 sp; 13 sp; 17 cp; 17 sp; 16 sp; 14 ep; 21 cp; 7 gp; 7 ep; 19 cp; 9 gp; 13 sp; 21 cp; 5 ep; 8 sp; 13 sp; 12 cp; 10 sp; 7 gp; 12 sp; 18 sp; 17 cp; 20 sp; 16 gp

Room #399
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #371, inhabited by Soul Monger and 2 x Shadow Dancer

West Entry

Locked Iron Door (DC 10 to open)

→   Leads to room #398, inhabited by 8 x Duergar and 20 x Giant Rat

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #409, inhabited by 15 x Duergar

Empty 
Room #400
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #382

West Entry

Locked Iron Door (DC 25 to open)

→   Leads to room #409, inhabited by 15 x Duergar

East Entry

Locked Iron Door (DC 20 to open)

→   Leads to room #390

South Entry

Locked Stone Door (DC 10 to open) (magically reinforced, disadvantage to break)

→   Leads to room #416

Room Features

Several square holes are cut into the east and west walls, and a large kiln and coal bin sit in the east side of the room

Room #401
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #376, inhabited by Skull Lord and 3 x Deathlock

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

East Entry

Archway

→   Leads to room #402, inhabited by 5 x Mind Flayer

South Entry

Locked Stone Door (DC 10 to open)

→   Leads to room #429

Room Features

A magical mirror on the south wall answers questions with lies and falsehoods, and lit candles are scattered across the floor

Room #402
North Entry #1

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #376, inhabited by Skull Lord and 3 x Deathlock

North Entry #2

Archway

→   Leads to room #385

West Entry

Archway

→   Leads to room #401

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #403

Room Features

A magical statue in the north-west corner of the room answers questions with lies and falsehoods, and the floor is covered with mould

Monster

5 x Mind Flayer (cr 7, mm 222); hard, 14500 xp


Treasure: 51000 gp, 37000 pp, 2 x diamond (5000 gp), ruby (5000 gp), +1 Armor (half plate) (rare, dmg 152)

Room #403
North Entry #1

Unlocked Iron Door (60 hp)

→   Leads to room #385

North Entry #2

Archway

→   Leads to room #386

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #402, inhabited by 5 x Mind Flayer

East Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

East Entry #2

Unlocked Stone Door (60 hp)

→   Leads to room #421, inhabited by Drow Shadowblade and 10 x Quaggoth

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #431

Empty 
Room #404
East Entry

Archway

→   Leads to room #405

South Entry

Locked Stone Door (DC 20 to open)

→   Leads to room #422

Empty 
Room #405
North Entry

Archway

→   Leads to room #379

West Entry #1

Archway

→   Leads to room #404

West Entry #2

Locked Stone Door (DC 20 to open)

→   Leads to room #422

Room Features

Burning torches in iron sconces line the north and east walls, and a foul odor fills the room

Room #406
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #388, inhabited by Quaggoth Thonot and 8 x Quaggoth

East Entry

Archway

Empty 
Room #407
North Entry

Archway

→   Leads to room #389

West Entry

Locked Stone Door (DC 15 to open)

East Entry

Locked Stone Door (DC 20 to open)

→   Leads to room #408, inhabited by 3 x Soul Monger

South Entry

Locked Stone Door (DC 20 to open)

→   Leads to room #423, inhabited by 8 x Meazel and 1 x Gray Render

Room Features

A narrow shaft descends from the room into a natural cavern below, and a toppled statue lies in the north-west corner of the room

Trap

Crushing Pit: DC 10 to find, DC 10 to disable; affects all targets entering a 10 ft. square area, DC 15 save or take 18d10 damage

Hidden Treasure

Hidden (DC 20 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)


48000 gp, 26000 pp, a drake hide coat trimmed with ermine (7500 gp), a gilded wooden bowl set with a rosette of diamond (7500 gp), a platinum chime inlaid with orichalcum (7500 gp), a porcelain statue (of a gnome sorcerer) adorned with gold (7500 gp), +1 Armor (half plate) (rare, dmg 152), +3 Armor (leather) (legendary, dmg 152), Cloak of Invisibility (legendary, dmg 158)

Room #408
North Entry

Locked Iron Door (DC 15 to open)

→   Leads to room #380

West Entry

Locked Stone Door (DC 20 to open)

→   Leads to room #407

East Entry

Unlocked Iron Door (60 hp)

→   Leads to room #396, inhabited by Duergar Warlord and 14 x Duergar

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #425

Monster

3 x Soul Monger (cr 11, motm 214, mtf 226); deadly, 21600 xp


Treasure: 53000 gp, 24000 pp, a dragon horn puzzle box inlaid with a meandros of orichalcum (2500 gp), a gold torc engraved with a renowned coat of arms (2500 gp), a lacquered wooden plate engraved with floral vines (2500 gp), a silk gown threaded with gold (2500 gp), Oil of Sharpness (very rare, dmg 184), Potion of Longevity (very rare, dmg 188), Potion of Speed (very rare, dmg 188)

Room #409
West Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #399

West Entry #2

Unlocked Iron Door (60 hp)

→   Leads to room #415

East Entry

Locked Iron Door (DC 25 to open)

→   Leads to room #400

South Entry

Unlocked Stone Door (60 hp)

→   Leads to room #428

Room Features

The north and east walls have been engraved with glowing symbols, and a carved stone statue stands in the north-west corner of the room

Monster

15 x Duergar (cr 1, mm 122); easy, 3000 xp


Treasure: 14 gp; 9 gp; 21 cp; 8 gp; 9 gp; 8 gp; 13 sp; 9 gp; 18 cp; 16 cp; 13 gp; 12 sp; 18 sp; 16 sp; 19 cp

Room #410
West Entry #1

Unlocked Iron Door (60 hp)

→   Leads to room #390

West Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #417, inhabited by Mindwitness and 6 x Mind Flayer

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #418

Room Features

Someone has scrawled "right, left, straight, right" on the west wall, and flickering motes of light fill the south side of the room

Monster

13 x Adult Kruthik (cr 2, motm 169, mtf 212); medium, 5850 xp


Treasure: 16 cp; 12 sp; 21 cp; 20 sp; 11 gp; 15 ep; 17 cp; 11 gp; 4 pp; 11 sp; 20 cp; 14 sp; 13 gp

Room #411
North Entry

Locked Stone Door (DC 10 to open)

→   Leads to room #383

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #391

East Entry

Archway

→   Leads to room #412

Hidden Treasure

Hidden (DC 20 to find) Unlocked Iron Chest (60 hp)


42000 gp, 34000 pp, a dragon horn chalice engraved with arcane runes (2500 gp), a dragon horn medallion engraved with a distinguished coat of arms (2500 gp), a drake hide merchant's cap adorned with a plume (2500 gp), a fine porcelain chalice gilded and painted with mythical imagery (2500 gp), a gold amulet set with a single flawless ruby (2500 gp), a platinum pendant engraved with thorned vines (2500 gp), a platinum pendant set with diamond and ruby (2500 gp), a silk brocade mantle trimmed with ermine (2500 gp), an amber rod engraved with dwarven axeheads (2500 gp), an electrum longsword engraved with elven script (2500 gp), Spell Scroll (Power Word Stun) (very rare, dmg 200), Spell Scroll (Tsunami) (very rare, dmg 200), 2 x Potion of Storm Giant Strength (legendary, dmg 187)

Room #412
North Entry

Archway

→   Leads to room #384

West Entry #1

Archway

→   Leads to room #411

West Entry #2

Stuck Stone Door (DC 20 to break; 60 hp) (slides down)

East Entry

Unlocked Stone Door (60 hp) (slides down)

→   Leads to room #413, inhabited by Yuan-ti Mind Whisperer and 13 x Yuan-ti Pureblood

Room Features

A wooden ladder rests against the east wall, and someone has scrawled "Ukral was here" in dwarvish runes on the north wall

Room #413
North Entry #1

Locked Stone Door (DC 15 to open)

→   Leads to room #384

North Entry #2

Locked Stone Door (DC 15 to open)

→   Leads to room #392, inhabited by 4 x Wraith

West Entry

Unlocked Stone Door (60 hp) (slides down)

→   Leads to room #412

South Entry

Unlocked Stone Door (60 hp)

Room Features

Part of the ceiling has collapsed into the room, and a group of draconic faces have been carved into the east wall

Monster

Yuan-ti Mind Whisperer (cr 4, motm 274, vgm 204) and 13 x Yuan-ti Pureblood (cr 1, mm 310); easy, 3700 xp


Treasure: 13 cp; 1 pp; 16 sp; 11 sp; 14 ep; 11 gp; 18 cp; 5 pp; 7 gp; 9 ep; 11 sp; 13 sp; 7 sp; 12 ep

Room #414
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #387, inhabited by 10 x Orog

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #433

Monster

Hobgoblin Captain (cr 3, mm 186) and 15 x Hobgoblin (cr 1/2, mm 186); easy, 2200 xp


Treasure: 19 sp; 23 cp; 16 gp; 14 gp; 3 pp; 18 cp; 16 cp; 16 cp; 12 cp; 8 gp; 16 sp; 18 sp; 15 gp; 13 sp; 21 cp; 15 sp

Room #415
West Entry

Locked Iron Door (DC 10 to open)

→   Leads to room #398, inhabited by 8 x Duergar and 20 x Giant Rat

East Entry

Unlocked Iron Door (60 hp)

→   Leads to room #409, inhabited by 15 x Duergar

South Entry

Archway

→   Leads to room #435, inhabited by Wraith and 8 x Specter

Room Features

A narrow ledge runs along the north and east walls, and a toppled statue lies in the south side of the room

Room #416
North Entry

Locked Stone Door (DC 10 to open) (magically reinforced, disadvantage to break)

→   Leads to room #400

East Entry

Locked Iron Door (DC 10 to open) (slides down)

→   Leads to room #417, inhabited by Mindwitness and 6 x Mind Flayer

South Entry

Unlocked Stone Door (60 hp)

→   Leads to room #436

Empty 
Room #417
West Entry

Locked Iron Door (DC 10 to open) (slides down)

→   Leads to room #416

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #410, inhabited by 13 x Adult Kruthik

Monster

Mindwitness (cr 5, motm 181, vgm 176) and 6 x Mind Flayer (cr 7, mm 222); deadly, 19200 xp


Treasure: 280 sp, 80 gp; 1600 cp, 10 ep; 140 gp; 130 ep, 60 gp; 110 gp; 1700 cp, 40 ep; 130 gp

Room #418
West Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #410, inhabited by 13 x Adult Kruthik

West Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

East Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #437

South Entry

Locked Stone Door (DC 10 to open)

Empty 
Room #419
East Entry

Unlocked Iron Door (60 hp) (slides down)

→   Leads to room #420, inhabited by Beholder and 3 x Drow Elite Warrior

South Entry

Locked Iron Door (DC 15 to open)

→   Leads to room #446, inhabited by Dire Troll and 5 x Troll

Room Features

Someone has scrawled "Abandon all hope" in orcish runes on the south wall, and numerous humanoid skulls are scattered throughout the room

Monster

Spirit Troll (cr 11, motm 247, mtf 244) and 2 x Troll (cr 5, mm 291); medium, 10800 xp


Treasure: 43000 gp, 20000 pp, 4 x diamond (1000 gp), 2 x black opal (1000 gp), blue sapphire (1000 gp), 2 x fire opal (1000 gp), 2 x opal (1000 gp), star ruby (1000 gp), yellow sapphire (1000 gp), Spell Scroll (Clone) (very rare, dmg 200), Spell Scroll (Demiplane) (very rare, dmg 200), Spell Scroll (Earthquake) (very rare, dmg 200), Arrow of Slaying (very rare, dmg 152), Potion of Storm Giant Strength (legendary, dmg 187), Potion of Supreme Healing (very rare, dmg 187)

Trap

Poisoned Guillotine Blade: DC 10 to find, DC 10 to disable; +6 to hit against one target, 18d10 slashing/poison damage

Hidden Treasure

Hidden (DC 15 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)


52000 gp, 31000 pp, 2 x jacinth (1000 gp), black opal (1000 gp), 2 x emerald (1000 gp), 2 x star ruby (1000 gp), star sapphire (1000 gp), yellow sapphire (1000 gp), +3 Armor (chain shirt) (legendary, dmg 152), Belt of Cloud Giant Strength (legendary, dmg 155), Ring of Invisibility (legendary, dmg 191), Luck Blade (longsword) (legendary, dmg 179)

Room #420
West Entry

Unlocked Iron Door (60 hp) (slides down)

→   Leads to room #419, inhabited by Spirit Troll and 2 x Troll

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #429

South Entry

Archway

→   Leads to room #447, inhabited by Drow Arachnomancer and 4 x Quaggoth

Monster

Beholder (cr 13, mm 28) and 3 x Drow Elite Warrior (cr 5, mm 128); hard, 15400 xp


Treasure: 1900 sp, 200 gp; 190 gp; 110 sp, 60 gp; 1500 cp, 20 ep

Room #421
West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #403

South Entry

Locked Iron Door (DC 25 to open)

→   Leads to room #439, inhabited by Nagpa and 8 x Cultist

Room Features

Someone has scrawled "Praise Zeiram the Lich" on the east wall, and the floor is covered with shards of bone

Monster

Drow Shadowblade (cr 11, motm 105, mtf 187) and 10 x Quaggoth (cr 2, mm 256); hard, 11700 xp


Treasure: 900 gp, 50 pp; 12 cp; 14 sp; 18 cp; 13 ep; 13 sp; 12 gp; 14 ep; 2 pp; 11 ep; 5 pp

Room #422
North Entry #1

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #395

North Entry #2

Locked Stone Door (DC 20 to open)

→   Leads to room #404

East Entry #1

Locked Stone Door (DC 20 to open)

→   Leads to room #405

East Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #432

Room Features

A tile mosaic of ghoulish carnage covers the floor, and someone has scrawled "I'd rather be at the Jovial Harper" in dwarvish runes on the south wall

Room #423
North Entry

Locked Stone Door (DC 20 to open)

→   Leads to room #407

East Entry

Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side)

→   Leads to room #441, inhabited by Hobgoblin Warlord and 11 x Hobgoblin

Room Features

A stone dais and throne sits in the north-west corner of the room, and someone has scrawled "Abandon all hope" in draconic script on the south wall

Monster

8 x Meazel (cr 1, motm 177, mtf 214) and 1 x Gray Render (cr 12, motm 146, mtf 209); hard, 10000 xp


Treasure: 44000 gp, 30000 pp, a platinum orb inlaid with a meandros of orichalcum (7500 gp), a silk brocade vest trimmed with ermine (7500 gp), an amber salt cellar inlaid with a filigree of orichalcum (7500 gp), Spell Scroll (Chain Lightning) (very rare, dmg 200), Spell Scroll (Harm) (very rare, dmg 200), 2 x Oil of Sharpness (very rare, dmg 184), Potion of Supreme Healing (very rare, dmg 187), Potion of Vitality (very rare, dmg 188)

Trap

Symbol of Hypnosis: DC 10 to find, DC 15 to disable; affects all targets within 10 ft., DC 10 save or become incapacitated for 1d4 rounds

Room #424
East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #425

Room Features

A narrow ledge runs along the north and west walls, and a group of draconic faces have been carved into the west wall

Room #425
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #408, inhabited by 3 x Soul Monger

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #424

East Entry

Unlocked Iron Door (60 hp)

→   Leads to room #426, inhabited by Hobgoblin Captain and 15 x Hobgoblin

Room Features

Someone has scrawled "Upon the fourth day of the Summer of Flames, when the sun is eclipsed in the Chariot and the Gate of Cinders is opened, the Wand of Quests shall be found" on the east wall, and several corpses are impaled upon iron spikes on the ceiling

Room #426
North Entry

Archway

→   Leads to room #397, inhabited by Devourer and 13 x Zombie

West Entry

Unlocked Iron Door (60 hp)

→   Leads to room #425

South Entry

Unlocked Stone Door (60 hp)

→   Leads to room #442

Monster

Hobgoblin Captain (cr 3, mm 186) and 15 x Hobgoblin (cr 1/2, mm 186); easy, 2200 xp


Treasure: 12 gp; 15 cp; 13 sp; 19 cp; 15 sp; 8 gp; 6 gp; 18 cp; 17 sp; 12 sp; 20 cp; 13 sp; 19 cp; 12 cp; 13 sp; 15 sp

Room #427
North Entry

Archway

→   Leads to room #397, inhabited by Devourer and 13 x Zombie

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #434

South Entry

Locked Stone Door (DC 25 to open)

→   Leads to room #443, inhabited by Young Red Shadow Dragon and 10 x Darkmantle

Empty 
Room #428
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #409, inhabited by 15 x Duergar

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #436

Empty 
Room #429
North Entry

Locked Stone Door (DC 10 to open)

→   Leads to room #401

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #420, inhabited by Beholder and 3 x Drow Elite Warrior

East Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #430, inhabited by Yuan-ti Anathema and 2 x Yuan-ti Abomination

South Entry

Locked Stone Door (DC 10 to open)

→   Leads to room #447, inhabited by Drow Arachnomancer and 4 x Quaggoth

Room Features

A fountain of water sits against the south wall, and the sound of footsteps fills the room

Room #430
West Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #429

East Entry

Locked Stone Door (DC 25 to open)

→   Leads to room #431

South Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #448, inhabited by 12 x Duergar and 27 x Giant Rat

Room Features

A chirping noise fills the room, and a rusted iron box lies in the south-east corner of the room

Monster

Yuan-ti Anathema (cr 12, motm 272, vgm 202) and 2 x Yuan-ti Abomination (cr 7, mm 308); hard, 14200 xp


Treasure: 500 gp, 60 pp; 70 gp, 8 pp; 100 ep, 60 gp

Trap

Thunder Turret: DC 10 to find, DC 15 to disable; initiative +2, 1 attack per round, affects all targets within a 20 ft. cone, DC 19 save or take 24d10 thunder damage and become deafened for 1d4 rounds

Hidden Treasure

Hidden (DC 25 to find) Unlocked Iron Chest (60 hp)


53000 gp, 23000 pp, a fine leather vest tooled with a renowned coat of arms (2500 gp), a gilded wooden cup set with jacinth (2500 gp), a gilded wooden rod inlaid with a filigree of orichalcum (2500 gp), a lacquered wooden orb engraved with a labyrinth (2500 gp), an electrum bracer engraved with draconic scales (2500 gp), an ornate porcelain candle wreathed in continual flame (2500 gp), Potion of Storm Giant Strength (legendary, dmg 187)

Room #431
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #403

West Entry

Locked Stone Door (DC 25 to open)

→   Leads to room #430, inhabited by Yuan-ti Anathema and 2 x Yuan-ti Abomination

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #439, inhabited by Nagpa and 8 x Cultist

South Entry #1

Archway

→   Leads to room #454

South Entry #2

Stuck Iron Door (DC 25 to break; 60 hp)

South Entry #3

Locked Iron Door (DC 25 to open) (slides down)

Room Features

A stone ramp ascends towards the south wall, and the floor is covered in perfect hexagonal tiles

Room #432
West Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #422

West Entry #2

Locked Stone Door (DC 10 to open)

→   Leads to room #449, inhabited by Drow Inquisitor and 12 x Drow

East Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #440

Room Features

A tapestry of geometric patterns hangs from the east wall, and someone has scrawled "The Gray Company looted this place" on the west wall

Room #433
West Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #414, inhabited by Hobgoblin Captain and 15 x Hobgoblin

West Entry #2

Archway

→   Leads to room #440

Empty 
Room #434
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #427

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #451

Empty 
Room #435
North Entry

Archway

→   Leads to room #415

South Entry #1

Archway

→   Leads to room #451

South Entry #2

Archway

→   Leads to room #452

Monster

Wraith (cr 5, mm 302) and 8 x Specter (cr 1, mm 279); easy, 3400 xp


Treasure: 140 gp; 14 ep; 17 cp; 3 pp; 23 cp; 11 gp; 12 sp; 5 ep; 13 gp

Room #436
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #416

West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #428

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #444

Room Features

Several square holes are cut into the east and west walls, and a faded and torn tapestry hangs from the east wall

Room #437
North Entry

Locked Iron Door (DC 15 to open)

West Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #418

East Entry

Archway

→   Leads to room #438

Room Features

A sloped pit lined with iron spikes lies in the north-west corner of the room, and an overwhelming stench fills the north-west corner of the room

Room #438
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

West Entry

Archway

→   Leads to room #437

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #446, inhabited by Dire Troll and 5 x Troll

Room Features

A narrow shaft descends from the room into a magical cyst below, and a large kiln and coal bin sit in the south-west corner of the room

Room #439
North Entry

Locked Iron Door (DC 25 to open)

→   Leads to room #421, inhabited by Drow Shadowblade and 10 x Quaggoth

West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #431

South Entry

Unlocked Stone Door (60 hp)

→   Leads to room #464

Room Features

A group of monstrous faces have been carved into the south wall, and a pair of boots lies in the south-west corner of the room

Monster

Nagpa (cr 17, motm 189, mtf 215) and 8 x Cultist (cr 1/8, mm 345); medium, 18200 xp


Treasure: 4000 gp, 200 pp; 4 gp; 12 gp; 13 gp; 9 gp; 12 cp; 19 cp; 2 pp; 16 gp

Room #440
West Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #432

East Entry

Archway

→   Leads to room #433

South Entry

Unlocked Stone Door (60 hp) (slides up)

→   Leads to room #455, inhabited by Mindwitness and 2 x Mind Flayer

Empty 
Room #441
West Entry #1

Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side)

→   Leads to room #423, inhabited by 8 x Meazel and 1 x Gray Render

West Entry #2

Archway

→   Leads to room #458, inhabited by Vampiric Mist and 5 x Vampire Spawn

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #450

Monster

Hobgoblin Warlord (cr 6, mm 187) and 11 x Hobgoblin (cr 1/2, mm 186); easy, 3400 xp


Treasure: 1700 cp, 20 ep; 5 pp; 14 sp; 13 cp; 18 cp; 12 sp; 15 cp; 14 gp; 20 cp; 10 gp; 19 cp; 10 sp

Room #442
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #426, inhabited by Hobgoblin Captain and 15 x Hobgoblin

South Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #467

South Entry #2

Unlocked Stone Door (60 hp)

→   Leads to room #468, inhabited by 5 x Chitine and 10 x Cave Fisher

Room Features

An iron chandelier hangs from the ceiling in the south-east corner of the room, and a ruined gauntlet lies in the north-west corner of the room

Room #443
North Entry

Locked Stone Door (DC 25 to open)

→   Leads to room #427

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #469

Room Features

An altar of evil sits in the north-east corner of the room, and a pile of blood-soaked clothing lies in the west side of the room

Monster

Young Red Shadow Dragon (cr 13, mm 85) and 10 x Darkmantle (cr 1/2, mm 46); easy, 11000 xp


Treasure: 800 gp, 30 pp; 11 gp; 14 gp; 21 cp; 22 cp; 16 sp; 8 ep; 11 sp; 11 ep; 3 pp; 17 cp

Room #444
West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #436

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #459

Room Features

A mural of ghoulish carnage covers the ceiling, and someone has scrawled a demonic face on the south wall

Room #445
North Entry

Locked Stone Door (DC 20 to open)

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #460, inhabited by Spirit Naga and 2 x Minotaur

Empty 
Room #446
North Entry

Locked Iron Door (DC 15 to open)

→   Leads to room #419, inhabited by Spirit Troll and 2 x Troll

West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #438

South Entry

Archway

→   Leads to room #473

Monster

Dire Troll (cr 13, motm 246, mtf 243) and 5 x Troll (cr 5, mm 291); deadly, 19000 xp


Treasure: 40000 gp, 31000 pp, agate (1000 gp), 2 x diamond (1000 gp), 2 x black opal (1000 gp), fire opal (1000 gp), 2 x opal (1000 gp), star sapphire (1000 gp), 4 x yellow sapphire (1000 gp), Portable Hole (rare, dmg 185), Potion of Invisibility (very rare, dmg 188), Potion of Longevity (very rare, dmg 188), Potion of Supreme Healing (very rare, dmg 187)

Room #447
North Entry #1

Archway

→   Leads to room #420, inhabited by Beholder and 3 x Drow Elite Warrior

North Entry #2

Locked Stone Door (DC 10 to open)

→   Leads to room #429

East Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #448, inhabited by 12 x Duergar and 27 x Giant Rat

South Entry

Locked Stone Door (DC 20 to open)

Monster

Drow Arachnomancer (cr 13, motm 99, mtf 182) and 4 x Quaggoth (cr 2, mm 256); hard, 11800 xp


Treasure: 45000 gp, 29000 pp, a gilded wooden rod engraved with a labyrinth (7500 gp), an ornate porcelain cup adorned with platinum and a phoenix in relief (7500 gp), Sword of Answering (Retorter) (legendary, dmg 206), Sword of Answering (Scather) (legendary, dmg 206), Ring of Spell Turning (legendary, dmg 193), Rod of Lordly Might (legendary, dmg 196)

Room #448
North Entry

Locked Stone Door (DC 15 to open)

→   Leads to room #430, inhabited by Yuan-ti Anathema and 2 x Yuan-ti Abomination

West Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #447, inhabited by Drow Arachnomancer and 4 x Quaggoth

East Entry

Unlocked Stone Door (60 hp) (slides up)

→   Leads to room #454

South Entry

Locked Iron Door (DC 15 to open) (slides up)

→   Leads to room #475

Room Features

The floor is covered in square tiles, alternating white and black, and a circle of tall stones stands in the east side of the room

Monster

12 x Duergar (cr 1, mm 122) and 27 x Giant Rat (cr 1/8, mm 327); easy, 3075 xp


Treasure: 22 cp; 22 cp; 16 cp; 14 gp; 22 cp; 12 ep; 15 sp; 12 gp; 15 cp; 13 gp; 6 gp; 10 sp; 16 cp; 3 ep; 12 sp; 20 sp; 13 sp; 6 ep; 6 gp; 17 cp; 17 sp; 15 sp; 15 cp; 16 sp; 2 pp; 6 ep; 22 cp; 5 pp; 16 cp; 19 cp; 5 pp; 17 cp; 9 ep; 11 gp; 17 sp; 15 cp; 5 pp; 20 sp; 7 gp

Room #449
East Entry

Locked Stone Door (DC 10 to open)

→   Leads to room #432

South Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #464

South Entry #2

Locked Stone Door (DC 20 to open) (slides up)

Room Features

A magical altar of a god of light in the south-west corner of the room causes unease in any evil creature within 30 feet, and the ceiling is covered with cracks

Monster

Drow Inquisitor (cr 14, motm 102, mtf 184) and 12 x Drow (cr 1/4, mm 128); easy, 12100 xp


Treasure: 300 gp, 70 pp; 6 sp; 10 ep; 15 sp; 17 cp; 13 cp; 10 gp; 21 cp; 14 sp; 18 sp; 3 pp; 25 cp; 11 ep

Room #450
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #441, inhabited by Hobgoblin Warlord and 11 x Hobgoblin

South Entry

Locked Stone Door (DC 25 to open) (slides down)

→   Leads to room #467

Empty 
Room #451
North Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #434

North Entry #2

Archway

→   Leads to room #435, inhabited by Wraith and 8 x Specter

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #452

Room Features

Several iron cages are scattered throughout the room, and a putrid odor fills the room

Trap

Thunder Turret: DC 15 to find, DC 15 to disable; initiative +4, 1 attack per round, affects all targets within a 20 ft. cone, DC 13 save or take 18d10 thunder damage and become deafened for 1d4 rounds

Hidden Treasure

Hidden (DC 20 to find) Unlocked Iron Chest (60 hp)


50000 gp, 29000 pp

Room #452
North Entry

Archway

→   Leads to room #435, inhabited by Wraith and 8 x Specter

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #451

East Entry

Archway

South Entry

Archway

→   Leads to room #481

Room Features

Someone has scrawled "Abandon all hope" in goblin runes on the west wall, and several pieces of rotten rope are scattered throughout the room

Room #453
East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #471, inhabited by 15 x Orc and 1 x Manticore

Monster

4 x Duergar Hammerer (cr 2, motm 112, mtf 188) and 10 x Duergar (cr 1, mm 122); easy, 3800 xp


Treasure: 18 cp; 12 sp; 17 cp; 8 sp; 20 cp; 13 gp; 19 cp; 10 sp; 23 cp; 2 pp; 15 sp; 9 gp; 11 gp; 16 sp

Room #454
North Entry

Archway

→   Leads to room #431

West Entry

Unlocked Stone Door (60 hp) (slides up)

→   Leads to room #448, inhabited by 12 x Duergar and 27 x Giant Rat

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #463

South Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #476

Empty 
Room #455
North Entry

Unlocked Stone Door (60 hp) (slides up)

→   Leads to room #440

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #456, inhabited by Young Red Shadow Dragon and 4 x Shadow

South Entry #1

Locked Iron Door (DC 10 to open)

→   Leads to room #477, inhabited by Drow House Captain and 2 x Drow Elite Warrior

South Entry #2

Archway

→   Leads to room #478, inhabited by 8 x Derro Savant and 15 x Derro

Room Features

A mural of vile acts covers the ceiling, and a ruined siege weapon sits in the south side of the room

Monster

Mindwitness (cr 5, motm 181, vgm 176) and 2 x Mind Flayer (cr 7, mm 222); easy, 7600 xp


Treasure: 1900 cp, 20 ep; 170 gp; 160 gp

Room #456
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #455, inhabited by Mindwitness and 2 x Mind Flayer

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #457, inhabited by Fomorian and 1 x Troll

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #479, inhabited by Froghemoth and 11 x Bullywug

Room Features

A group of monstrous faces have been carved into the north wall, and someone has scrawled "There is no way out" on the south wall

Monster

Young Red Shadow Dragon (cr 13, mm 85) and 4 x Shadow (cr 1/2, mm 269); easy, 10400 xp


Treasure: 600 gp, 40 pp; 5 pp; 8 gp; 17 cp; 11 gp

Room #457
North Entry

Locked Stone Door (DC 15 to open)

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #456, inhabited by Young Red Shadow Dragon and 4 x Shadow

South Entry

Archway

→   Leads to room #480

Monster

Fomorian (cr 8, mm 136) and 1 x Troll (cr 5, mm 291); easy, 5700 xp


Treasure: 1200 cp, 40 ep; 1500 cp, 10 ep

Room #458
East Entry #1

Archway

→   Leads to room #441, inhabited by Hobgoblin Warlord and 11 x Hobgoblin

East Entry #2

Locked Stone Door (DC 20 to open)

→   Leads to room #465, inhabited by 7 x Duergar Screamer and 15 x Duergar

South Entry

Stuck Stone Door (DC 20 to break; 60 hp)

Monster

Vampiric Mist (cr 3, motm 250, mtf 246) and 5 x Vampire Spawn (cr 5, mm 298); medium, 9700 xp


Treasure: 9 gp; 90 ep, 70 gp; 170 sp, 60 gp; 210 sp, 80 gp; 1800 cp, 40 ep; 220 sp, 80 gp

Room #459
North Entry #1

Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side)

North Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #444

East Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #460, inhabited by Spirit Naga and 2 x Minotaur

Empty 
Room #460
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #445

West Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #459

East Entry

Unlocked Iron Door (60 hp)

→   Leads to room #461, inhabited by Dire Troll and 4 x Troll

South Entry

Unlocked Iron Door (60 hp)

Monster

Spirit Naga (cr 8, mm 234) and 2 x Minotaur (cr 3, mm 223); easy, 5300 xp


Treasure: 180 sp, 30 gp; 9 ep; 10 sp

Trap

Animated Net Trap: DC 10 to find, DC 15 to disable; affects all targets within a 10 ft. square area, DC 10 save or become restrained and take 10d10 damage per round

Hidden Treasure

Hidden (DC 20 to find) Trapped and Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)

Electrified Lock: DC 10 to find, DC 15 to disable; affects each creature which touches the lock, DC 12 save or take 18d10 lightning damage


49000 gp, 28000 pp, agate (1000 gp), jacinth (1000 gp), 3 x black opal (1000 gp), 2 x blue sapphire (1000 gp), emerald (1000 gp), 2 x fire opal (1000 gp), 2 x opal (1000 gp), star ruby (1000 gp), star sapphire (1000 gp), yellow sapphire (1000 gp), Spell Scroll (Geas) (rare, dmg 200)

Room #461
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

West Entry

Unlocked Iron Door (60 hp)

→   Leads to room #460, inhabited by Spirit Naga and 2 x Minotaur

East Entry

Unlocked Iron Door (60 hp)

→   Leads to room #462, inhabited by Mindwitness and 5 x Mind Flayer

Room Features

A magical mirror on the north wall speaks riddles and cryptic prophecies, and a well lies in the north-east corner of the room

Monster

Dire Troll (cr 13, motm 246, mtf 243) and 4 x Troll (cr 5, mm 291); hard, 17200 xp


Treasure: 42000 gp, 29000 pp, a fine porcelain tureen adorned with gold and a crown and throne in relief (2500 gp), a fine steel plate armor engraved with an ancient coat of arms (2500 gp), a gilded wooden rod set with a single flawless jacinth (2500 gp), a gold ewer engraved with an ancient coat of arms (2500 gp), a jet rod set with a rosette of jacinth (2500 gp), a lacquered wooden plate set with ruby (2500 gp), 2 x a marble sundial which magically chimes on the hour (2500 gp), a silk sash threaded with platinum (2500 gp), an electrum scepter engraved with mythical imagery (2500 gp), Staff of Thunder and Lightning (very rare, dmg 204)

Room #462
West Entry

Unlocked Iron Door (60 hp)

→   Leads to room #461, inhabited by Dire Troll and 4 x Troll

East Entry

Archway

→   Leads to room #471, inhabited by 15 x Orc and 1 x Manticore

South Entry

Unlocked Iron Door (60 hp)

Room Features

A mural of a legendary battle covers the ceiling, and the north and west walls are covered with goblin graffiti

Monster

Mindwitness (cr 5, motm 181, vgm 176) and 5 x Mind Flayer (cr 7, mm 222); hard, 16300 xp


Treasure: 39000 gp, 23000 pp, 2 x black sapphire (5000 gp), diamond (5000 gp), jacinth (5000 gp), Potion of Storm Giant Strength (legendary, dmg 187)

Room #463
West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #454

South Entry

Unlocked Iron Door (60 hp)

→   Leads to room #483, inhabited by Hobgoblin Captain and 15 x Hobgoblin

Trap

Symbol of Petrification: DC 15 to find, DC 15 to disable; affects all targets within 10 ft., DC 10 save or become paralyzed for 1d4 rounds, while paralyzed save again each round or become petrified

Room #464
North Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #439, inhabited by Nagpa and 8 x Cultist

North Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #449, inhabited by Drow Inquisitor and 12 x Drow

South Entry

Unlocked Iron Door (60 hp) (slides to one side)

→   Leads to room #483, inhabited by Hobgoblin Captain and 15 x Hobgoblin

Room Features

A tile labyrinth covers the floor, and a toppled statue lies in the south side of the room

Room #465
West Entry #1

Locked Stone Door (DC 20 to open)

→   Leads to room #458, inhabited by Vampiric Mist and 5 x Vampire Spawn

West Entry #2

Archway

East Entry

Stuck Iron Door (DC 25 to break; 60 hp)

Room Features

A stream of water flows along a channel in the floor, and a pile of empty flasks lies in the west side of the room

Monster

7 x Duergar Screamer (cr 3, motm 112, mtf 190) and 15 x Duergar (cr 1, mm 122); hard, 7900 xp


Treasure: 47000 gp, 24000 pp, a fine leather saddle tooled with noble imagery (2500 gp), a porcelain vase gilded and painted with a distinguished coat of arms (2500 gp), a silk coat threaded with gold (2500 gp), an amber puzzle box inlaid with orichalcum (2500 gp), +2 Ammunition (50 blowgun needles) (rare, dmg 150), Spell Scroll (Legend Lore) (rare, dmg 200), Potion of Mind Reading (rare, dmg 188), Scroll of Protection (fiends) (rare, dmg 199)

Room #466
East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #467

South Entry

Locked Iron Door (DC 15 to open)

Room Features

A magical mirror on the west wall answers simple questions about the dungeon (yes/no), and rusting iron spikes line the south and east walls

Room #467
North Entry #1

Locked Stone Door (DC 25 to open) (slides down)

→   Leads to room #450

North Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #442

West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #466

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #468, inhabited by 5 x Chitine and 10 x Cave Fisher

Hidden Treasure

Hidden (DC 20 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)


30000 gp, 25000 pp, a dragon horn medallion set with black sapphire and ruby (2500 gp), a drake hide merchant's cap trimmed with ermine (2500 gp), a fine leather belt trimmed with ermine (2500 gp), a gilded wooden rod engraved with elven script (2500 gp), a platinum bowl inlaid with a meandros of orichalcum (2500 gp), a porcelain statue (of a god of war) (2500 gp), a silk mantle threaded with platinum (2500 gp), an ivory orb engraved with mythical imagery (2500 gp), Ioun Stone (absorption) (very rare, dmg 176), +3 Weapon (greataxe) (very rare, dmg 213), +3 Weapon (hand crossbow) (very rare, dmg 213), Frost Brand (longsword) (very rare, dmg 171)

Room #468
North Entry

Unlocked Stone Door (60 hp)

→   Leads to room #442

West Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #467

East Entry

Locked Stone Door (DC 25 to open)

→   Leads to room #469

Room Features

The floor is covered in square tiles, alternating white and black, and a crushed helm lies in the south-east corner of the room

Monster

5 x Chitine (cr 1/2, motm 75, vgm 131) and 10 x Cave Fisher (cr 3, motm 73, vgm 130); medium, 7500 xp


Treasure: 9 cp; 12 cp; 13 gp; 12 gp; 9 sp; 11 gp; 16 cp; 8 gp; 17 cp; 17 cp; 8 sp; 9 gp; 17 cp; 10 sp; 20 cp

Room #469
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #443, inhabited by Young Red Shadow Dragon and 10 x Darkmantle

West Entry

Locked Stone Door (DC 25 to open)

→   Leads to room #468, inhabited by 5 x Chitine and 10 x Cave Fisher

South Entry

Archway

Room Features

A group of draconic faces have been carved into the south wall, and someone has scrawled "Abandon all hope" in goblin runes on the north wall

Room #470
East Entry

Archway

→   Leads to room #481

Empty 
Room #471
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #453, inhabited by 4 x Duergar Hammerer and 10 x Duergar

West Entry

Archway

→   Leads to room #462, inhabited by Mindwitness and 5 x Mind Flayer

Monster

15 x Orc (cr 1/2, mm 246) and 1 x Manticore (cr 3, mm 213); easy, 2200 xp


Treasure: 21 cp; 8 ep; 16 gp; 18 cp; 19 cp; 10 sp; 17 sp; 7 gp; 24 cp; 18 cp; 13 cp; 10 sp; 7 ep; 21 sp; 5 pp; 14 cp

Room #472
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

East Entry #1

Unlocked Stone Door (60 hp)

→   Leads to room #473

East Entry #2

Archway

Room Features

A simple fireplace sits against the south wall, and the ceiling is covered with cobwebs

Room #473
North Entry

Archway

→   Leads to room #446, inhabited by Dire Troll and 5 x Troll

West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #472

Room Features

A magical mirror on the west wall answers simple questions about the dungeon (yes/no), and the north and east walls have been engraved with geometric patterns

Room #474
North Entry

Archway

West Entry

Locked Stone Door (DC 25 to open)

East Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #475

Empty 
Room #475
North Entry

Locked Iron Door (DC 15 to open) (slides up)

→   Leads to room #448, inhabited by 12 x Duergar and 27 x Giant Rat

West Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #474

South Entry #1

Unlocked Stone Door (60 hp)

South Entry #2

Stuck Iron Door (DC 25 to break; 60 hp)

Room Features

A magical idol of a god of thieves in the south-west corner of the room heals all wounds of whomever offers a prayer (but only once), and a forge and anvil sit in the south side of the room

Room #476
North Entry

Stuck Iron Door (DC 25 to break; 60 hp)

→   Leads to room #454

East Entry

Unlocked Stone Door (60 hp) (slides down)

→   Leads to room #483, inhabited by Hobgoblin Captain and 15 x Hobgoblin

South Entry

Locked Iron Door (DC 10 to open)

Room Features

Several iron cages are scattered throughout the room, and someone has scrawled "The Obsidian Orb lies in blood" on the north wall

Room #477
North Entry #1

Stuck Iron Door (DC 25 to break; 60 hp)

North Entry #2

Locked Iron Door (DC 10 to open)

→   Leads to room #455, inhabited by Mindwitness and 2 x Mind Flayer

East Entry

Archway

→   Leads to room #478, inhabited by 8 x Derro Savant and 15 x Derro

Room Features

Lit candles are scattered across the floor, and a foul odor fills the south side of the room

Monster

Drow House Captain (cr 9, motm 101, mtf 184) and 2 x Drow Elite Warrior (cr 5, mm 128); medium, 8600 xp


Treasure: 1000 cp, 10 ep; 1600 cp, 50 ep; 120 gp

Room #478
North Entry

Archway

→   Leads to room #455, inhabited by Mindwitness and 2 x Mind Flayer

West Entry

Archway

→   Leads to room #477, inhabited by Drow House Captain and 2 x Drow Elite Warrior

East Entry

Unlocked Iron Door (60 hp)

→   Leads to room #479, inhabited by Froghemoth and 11 x Bullywug

Room Features

Someone has scrawled a basic map of the dungeon on the south wall, and several pieces of rotting wood are scattered throughout the room

Monster

8 x Derro Savant (cr 3, motm 92, mtf 159) and 15 x Derro (cr 1/4, motm 91, mtf 158); medium, 6350 xp


Treasure: 42000 gp, 34000 pp, 3 x black sapphire (5000 gp), 2 x ruby (5000 gp), Luck Blade (longsword) (legendary, dmg 179)

Room #479
North Entry

Stuck Stone Door (DC 20 to break; 60 hp)

→   Leads to room #456, inhabited by Young Red Shadow Dragon and 4 x Shadow

West Entry

Unlocked Iron Door (60 hp)

→   Leads to room #478, inhabited by 8 x Derro Savant and 15 x Derro

East Entry #1

Archway

→   Leads to room #480

East Entry #2

Unlocked Stone Door (60 hp)

Room Features

Someone has scrawled "The dwarf will betray you" in blood on the north wall, and a crater has been blasted into the floor in the north-west corner of the room

Monster

Froghemoth (cr 10, motm 130, vgm 145) and 11 x Bullywug (cr 1/4, mm 35); medium, 6450 xp


Treasure: 1200 cp, 30 ep; 9 cp; 13 cp; 16 sp; 5 pp; 14 sp; 13 gp; 19 cp; 2 pp; 21 cp; 14 gp; 13 cp

Room #480
North Entry

Archway

→   Leads to room #457, inhabited by Fomorian and 1 x Troll

West Entry

Archway

→   Leads to room #479, inhabited by Froghemoth and 11 x Bullywug

South Entry #1

Stuck Stone Door (DC 20 to break; 60 hp)

South Entry #2

Unlocked Iron Door (60 hp) (slides down)

Room Features

A faded and torn tapestry hangs from the north wall, and a pile of torches lies in the north-west corner of the room

Room #481
North Entry

Archway

→   Leads to room #452

West Entry #1

Archway

→   Leads to room #470

West Entry #2

Archway

East Entry

Unlocked Stone Door (60 hp)

→   Leads to room #482, inhabited by Vampiric Mist and 14 x Ghoul

Room Features

An overwhelming stench fills the room, and a charred wooden shield lies in the north-west corner of the room

Room #482
West Entry

Unlocked Stone Door (60 hp)

→   Leads to room #481

East Entry

Stuck Stone Door (DC 20 to break; 60 hp)

Room Features

A briny odor fills the west side of the room, and a broken hammer lies in the south-east corner of the room

Monster

Vampiric Mist (cr 3, motm 250, mtf 246) and 14 x Ghoul (cr 1, mm 148); easy, 3500 xp


Treasure: 15 sp; 17 sp; 16 cp; 15 sp; 12 ep; 19 cp; 17 cp; 13 cp; 5 gp; 10 sp; 14 cp; 17 cp; 4 pp; 15 sp; 11 cp

Room #483
North Entry #1

Unlocked Iron Door (60 hp)

→   Leads to room #463

North Entry #2

Unlocked Iron Door (60 hp) (slides to one side)

→   Leads to room #464

West Entry #1

Unlocked Stone Door (60 hp) (slides down)

→   Leads to room #476

West Entry #2

Stuck Stone Door (DC 20 to break; 60 hp)

Room Features

A stone stair ascends towards the east wall, and the floor is covered with cracks

Monster

Hobgoblin Captain (cr 3, mm 186) and 15 x Hobgoblin (cr 1/2, mm 186); easy, 2200 xp


Treasure: 12 cp; 13 gp; 7 gp; 13 gp; 10 gp; 22 cp; 5 pp; 12 gp; 10 gp; 5 gp; 22 cp; 5 pp; 22 cp; 22 cp; 8 gp; 13 ep

Random Dungeon Generator
http://donjon.bin.sh/

Some content used under the terms of the Open Gaming License